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  1. #41
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    Quote Originally Posted by FmDarkslayer View Post
    lol at butthurt horde players crying for a fix av and ioc, meanwhile they praise themselves for dominating the other bg no problem haha cool story...
    Horde dominates all mirror maps.

    What does that say about Alliance players?

  2. #42
    Quote Originally Posted by Miuku View Post
    Horde dominates all mirror maps.

    What does that say about Alliance players?
    nothing keep playing?
    im laughing at whordies that cry that av and ioc favors the ally haha

  3. #43
    absolutely hilarious and as a horde player that doesn't blacklist AV or IoC only because it's a much shorter queue if you don't....not surprising. of course i afk in either a cave or a tower and browse the internet/watch tv....so whatever.

  4. #44
    Quote Originally Posted by Lastgope View Post
    No LEARN TO READ or atleast LEARN TO STATISTICS.

    The other 9 BG's are closer to the dream 50/50 Ratio, so close that there are probably other factors involved, like Racial's or Playerskill. Than look at the 40 Man BG's.

    Can you see the difference?

    Ok, so Arathi Basin= Horde 60% to Alli 40%(20% losing ratio not good or even close to your 50%) Warsong Gulch=47.4% Alli to 52.6 Horde ( The only one close to your so call dream ratio. still almost a 6% discrepancy) EOS= Alli 44% to horde 55%( 10% no even close). SOTA= 34%Alli to Horde 68%(That's 30% not even close) TP= 42% Alliance 57% to horde (12% not close.) BFG= 42% to Alli 57% horde ( 12% diff) ToK= 41% Alli to 58% Horde(17% diff) SM= 35% Alli to 64% horde( 30% diff again) DG= 42% Alli to 57% horde ( 15% diff.)

    So I say again we only have 2 BGs as ally and you still complain and moan that they should be taken away. didn't they ever tell you you being greedy is bad.

  5. #45
    Quote Originally Posted by Miuku View Post
    So we should have one BG that favours Alliance by design (AV) .. because they can't win other battlegrounds by properly working as a team?

    What does say about Alliance players?
    Alliance doesn't have an advantage in AV or IoC. I have never once seen a horde team backcap towers in AV, and I have never seen horde make a concerted attempt to kill the first round of glaives in IoC. Horde lose those two because all the good players blacklist them and the Horde players that do play them don't know a winning strategy. The same thing happens in the other 9 BGs; Alliance loses all the time so Alliance players don't ever experience winning strategies.

  6. #46
    Deleted
    nothing keep playing?
    im laughing at whordies that cry that av and ioc favors the ally haha
    That's most likely because Alterac Valley has shorter distances for Alliance, easier bosses and multiple choke points that cannot be circumvented in any way, not to mention the tower design is less convoluted and makes it easier for ranged to move and kite.

    It's been on the table since 2005 when AV came out and nothing was ever done about it. One spawn change was made and that's about it.

    Alliance doesn't have an advantage in AV or IoC.
    In IoC no but in AV they do and there were lots of discussion about it on the "old" forums which are now inaccessible unfortunately.
    Last edited by mmoce1e4d9dec7; 2014-01-20 at 03:59 AM.

  7. #47
    Deleted
    Alterac Valley, remove reinforcements and make boss unkillable without towers being down!

  8. #48
    Quote Originally Posted by Skarssen View Post
    Alliance doesn't have an advantage in AV or IoC. I have never once seen a horde team backcap towers in AV, and I have never seen horde make a concerted attempt to kill the first round of glaives in IoC. Horde lose those two because all the good players blacklist them and the Horde players that do play them don't know a winning strategy. The same thing happens in the other 9 BGs; Alliance loses all the time so Alliance players don't ever experience winning strategies.
    Please think about this for a second.

    In all the BGs that the zone is completely identical, horde has a better win rate.... and you are saying it is because (even though the game is 10 years old) the Alliance hasn't figured out winning strategies.

    In all the BGs that the zone is different for each side, the alliance has a HUGELY favored win record... and you are saying it is because (even though the game is 10 years old) the Horde hasn't figured out winning strategies.

    Like, seriously? That is your argument?

  9. #49
    I would play alliance for random bgs if they were at least fun, but from my experience they are just awful. I just got out of a AB, I was playing on my horde priest in some season 14 gear. I was the only healer on horde. Ally had 4, 3 of which were much better geared than myself. We won with 3 bases, having 4 most of the game. I have to assume bots are involved. My heals were equal to 3 of their healers combined. I think if you are Alliance play AV/IoC. Less chance you will be set up with bots, they are the two bgs where Alliance players will actually want to play.

  10. #50
    Quote Originally Posted by Bloodbath234543 View Post
    You are missing the point, a LOT of Alliance only queue for IOC and AV because its a steamroll when half of the opposing team are bots, I dare you to roll a 90 on horde and queue IOC so you can watch 10-20 people every game mount up at the beginning, pile up into a ball and run continuously to mid then graveyard run the rest of the game because they are all using the same program. Never again will I ever join that madness, if you dont blacklist then all you get is IOC and AV, I shit you not... every game... If Blizz removes blacklisting and all that pops is AV and IOC over and over again, ill just selectively queue and pass on insta queues with 90% losses for 50 honor.
    There is no cp in specific q'ing outside of cta
    also im trying to work my way slowly towards bloodthirsty and i also like cp along the way as a bonus
    so outside of cta, i always use q rbg
    on avg its takes me about 4-6 random bgs to get the daily 150cp done, on a bad streak it takes about 6-8 randoms
    outside of lucky landing in av/ioc first go, i rarely get them (im lucky i get one of them in 20-30 games)
    so your point has absolutely no meaning to me

    at the end of the day THIS is what happens
    horde bl av/ioc, allies bl 2 of the other 9

    both sides q random bgs, but since there is a lot of horde players that blacklist the ONLY 2 that they lose more in, the randomd bg q will be like 80-90% of the 9 remaining bgs and that horde has the advantage in
    so horde wins those bgs more often

    small disadvantage is the longer q times which i think it a price well worth paying

    edit:
    also i dont understand why horde think there is alliance map advantage in ioc/av
    90% of the time horde dont backcap while alliance do, when horde do, alliance generally lose
    also i dont see why they say docks are closer to alliance = instant loss, all it takes is 2 ppl to kill those glaives, they onyl have 1.2mill hp, sometimes only 1 person is required. ive killed both glaives on my hunter b4 when horde actually steamrolled to docks instead of mass hanger and partial ws
    Last edited by Khwaj; 2014-01-20 at 04:19 AM.

  11. #51
    Herald of the Titans Dristereau's Avatar
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    Might as well add this here. I play both Factions in PVP. I always Blacklist AV and IoC as Horde, and IoC/SotA as Alliance. I blacklist these Battlegrounds because fairly often little to no PVP Happens. Alliance tactics are always the same, the outcome is based on how the Horde react. In IoC, Alliance will go Docks. If Horde kill Glaives, they can win, because Glaives are what the Alliance rely on. In AV, if the Horde defends at Galv, they usually win. Otherwise the Alliance wins usually due to Zerg.

    Regarding AV, I do consider it biased. If players listen and DKs/Paladins rush FW Towers, Alliance can be still killing Galv whilst FW are being capped. On the other hand, I consider SSM to be Horde biased due to ease of access to both Lava and Mid Carts.

    Why do the Horde win more? Teamwork, Gear and Playing the Objective. Horde players from my experience often have Gear that currently is mostly Grievous, yet Alliance often have Timeless Gear or Ungemmed/Unenchanted Tyrannical. Alliance Players are more interested in fighting than trying to win the BG, and willing to ignore Objectives if they can kill that bad guy. Horde seem to have more focus on killing Healers, and Alliance sometimes ignores them.

    If Horde were to defend AV, you would see a different result in that BG. Gear and Healers in smaller BGs are much more important than in the 40 Man PVE Raids (AV/IoC). Looking at BGTargets, you can often tell which team will win based on HP and Healers.

    These are my Personal opinions. I've recorded the last 100 BGs I played (4th Jan - 18th Jan) and will hopefully post the results of my experiences soon, when I organize them.
    Dristereau - Axxolentus - Infernus - Sequentia - Nulo - Desterrar

    Silvermoon
    - Shadowsong/Aszune - Tarren-Mill/Dentarg (SL Mage Tower: 29/36
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  12. #52
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    Quote Originally Posted by Dispirit View Post
    absolutely hilarious and as a horde player that doesn't blacklist AV or IoC only because it's a much shorter queue if you don't....not surprising. of course i afk in either a cave or a tower and browse the internet/watch tv....so whatever.
    Why because an unfair game is funny? Just the opening of AV is unfair while Ally can easy kill galv with a grp of 20 the simple fact Bal freezes herself for a few seconds setting the Horde assault back is imbalanced.
    i live by one motto! "lolwut?"

  13. #53
    Quote Originally Posted by Lastgope View Post
    No LEARN TO READ or atleast LEARN TO STATISTICS.

    The other 9 BG's are closer to the dream 50/50 Ratio, so close that there are probably other factors involved, like Racial's or Playerskill. Than look at the 40 Man BG's.

    Can you see the difference?
    I would say A) only one of the BGs are close to 50/50 and B) its ridiculous to look at all Hordes as having "more skill" than Alliance.

    - - - Updated - - -

    Quote Originally Posted by Miuku View Post
    That's most likely because Alterac Valley has shorter distances for Alliance, easier bosses and multiple choke points that cannot be circumvented in any way, not to mention the tower design is less convoluted and makes it easier for ranged to move and kite.

    It's been on the table since 2005 when AV came out and nothing was ever done about it. One spawn change was made and that's about it.


    In IoC no but in AV they do and there were lots of discussion about it on the "old" forums which are now inaccessible unfortunately.
    This is ironic, because originally (and for a very long time) Horde was MUCH MUCH closer as far as spawns go. They used to be able to get to Belinda before Alliance could. Galv has ALWAYS been considered the harder boss, and the same goes for Drek. Your other two points I have seen differing opinions though.

  14. #54
    Yeah, Alliance have a landslide on IoC/AV ... but Horde wins every other BG by a sizable margin. I don't think they have a right to bitch.

  15. #55
    Quote Originally Posted by orangelemonrain View Post
    Interesting to note that the old stats show horde having a huge win ratio over alliance in IoC though if recent memory serves me no changes to that BG have been made.
    This is true. The change came from the change in Alliance strategy. Instead of all the alliance going for docks and horde capping workshop. Alliance now grabs both which leave the horde with purely running 4 bombs at a time inside the alliance keep.

  16. #56
    Quote Originally Posted by Mammoon View Post
    Please think about this for a second.

    In all the BGs that the zone is completely identical, horde has a better win rate.... and you are saying it is because (even though the game is 10 years old) the Alliance hasn't figured out winning strategies.

    In all the BGs that the zone is different for each side, the alliance has a HUGELY favored win record... and you are saying it is because (even though the game is 10 years old) the Horde hasn't figured out winning strategies.

    Like, seriously? That is your argument?
    So your argument is that Horde don't lose AV and IoC because they completely fail to backcap AV towers, and completely fail to zerg the first set of glaives (and therefore guarantee a win), but rather that Horde start farther back in AV and Alliance can reach the docks flag faster?

    Like, seriously? That is your argument?

  17. #57
    Dreadlord Whidbey's Avatar
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    The difference in distances does not equal the fact the Horde( having played both sides in both BG's) refuses to follow any strat but Zerg.

  18. #58
    Quote Originally Posted by Lemonpartyfan View Post
    I would say A) only one of the BGs are close to 50/50 and B) its ridiculous to look at all Hordes as having "more skill" than Alliance.

    - - - Updated - - -



    This is ironic, because originally (and for a very long time) Horde was MUCH MUCH closer as far as spawns go. They used to be able to get to Belinda before Alliance could. Galv has ALWAYS been considered the harder boss, and the same goes for Drek. Your other two points I have seen differing opinions though.
    Back in the days, we (Horde) had a shorter way to Belinda then Alliance had to Galv, that is very true.
    But the "advantages" Alliance have/had wasn't laying on Belinda/Galv. It's the main base.
    For Horde to get into Alliance base, we need to cross an open bridge where we have no cover from NPC fire, while Alliance has loads of buildings and mostly avoidable NPC fire. (And no bridge). Not that it does much dmg anyways. But it's the principle.
    Back when you could actually bring the wing commanders outside the keep, Alliance had an advantage there as well, as the Graveyard capture point in Alliance base was/is directly outside the keep. Which meant Horde would have to be careful with pulling the wing commanders while the GY was being captured (in case of wipe, Alliance could recap easily).
    While last Graveyard capture point inside Horde base, is past the keep, and over a bridge.. Which made it a lot safer to pull wing commanders out, cause it was easier to defend that capture point while commanders were getting killed.

    But how things are now I don't really care about.. I lost interest for pvp, as soon as resilience gear and arena came out.
    Last edited by OrlyNO; 2014-01-20 at 05:20 AM.

  19. #59
    Yeap, IoC and AV, that is why those are on ignore

  20. #60
    Deleted
    Quote Originally Posted by Miuku View Post

    What does say about Alliance players?
    One thing and one thing only. Alliance racials are shit in comparison.
    Anyone who fails to see this is probably retarded or trolling their ass off.

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