Originally Posted by
ThrashMetalFtw
Feel free to take a look at the post you quoted again, and actually read what I wrote.
Destro: Keep Immolate up, spam Incin and use CB with procs. Use your Conflag Haste charges on Incin rather than CB. Dmg loss from failing your rotation = faaar lower than Shadow
Aff: Keep your dots up (which you can refresh whenever you like), spam MG, Haunt with strong dots. The actual Aff roation is the easiest in the game. The difficulty comes from refreshing dots at the correct time, not the actual rotation (which is what you were talking about).
Fire: Keep Bomb up, use Pyro procs, Inferno Blast on Heating up procs. Use Combustion with a good Ignite. Spam FB.
Frost: Keep Bomb up, spam FFB and IL when they proc. Spam FB.
Ele: Keep FS up, LvB on CD. Be smart about not wasting Lightning Shield procs because of overriding ES and FS CDs. Spam LB.
Balance: Keep both dots up. SS on CD. Wrath and SF to move between Eclipses and refersh dots depending on procs and eclipses (basically Shadow with more instant casts and without the handicap of MFI, aka easier).
Those are the basic rotations. Yes, the other classes do have things like Havoc SBing, Soul Swap multidotting (easier than manual SP multidotting), Alter Time to make the most out of Mage CDs, and holding on to a SS proc to not enter/leave an Eclipse too early.
Mind Flay Insanity IS the thing that makes Shadow HARDER than the other mentioned specs.
Again, the overall planning ahead and concentration required to play Shadow TO ITS FULL POTENTIAL (or close to it), is much higher than for any of the other specs.
Im not defending Shadow as "the hardest" because its the spec I play. Im defending it because of clueless shitters claiming it to be the easiest spec of all the casters, when anybody with basic class knowledge knows that its simply not the case.
The only other casters that are in the same league as Shadow are Arcane and Demo. Arcane because of the insane amount of min-maxing and concentration required to get the max out of your Mastery (high skillcap), and Demo because of how easy it is to lose a TON of dmg if you use Meta a bit too early/late.