So I haven't played for months due to other things occupying my time (including but not limited to WoW :P) and I haven't been keeping up on the RoS changes. Heard about Loot 2.0 and some other stuff ages ago, that was about it. I logged in today out of curiosity after seeing some kind of pre-RoS download going on, and HOLY SHIT. There's no more Normal/Nightmare/Hell/Inferno! :O
I'm sure you guys will laugh at me because you've all known about it for months but... that is a MASSIVE change. That's been like that since D1.
I think it's a great idea, even back in D2 it drove me mad having to run through Normal and Nightmare and see the story over and over again every time I wanted a new alt. It was a big turnoff for me, and one of the reasons I only managed to start two alts in D3. Now I just unlock the story once and then... I guess I level wherever I want because the difficulty will just adjust.
I take it the new "difficulty levels" replace monster power multipliers? They only apply at 60 though yeah? Is there a way to beef up the monsters at lower levels (I remember back in D2 I always played on players 8 until late NM/early Hell to make it more fun)? Will the leveling speed be the same? Like, if I start a new character what level will I be by the time I finish the story mode now? How much more would I need to play to get to 60?