So we got our first progression pulls in on Thok in a month since clearing Spoils yesterday. We did alright, got him to 20% before the yeti killed a bunch of us, but long pulls were just so rare that we didn't have many shots to get him down lower.
Our group comp:
Prot Warrior
Blood DK
Frost DK
Ret Paladin
Mage
Warlock
Hunter
Holy Paladin
Disc Priest
Resto Druid
I know a lot of people do things like 1 tank/2 healing, but neither of our tanks really have good DPS specs, so this is the comp we're going to use. Again, we had him at roughly 20% in the 3rd stack phase, so we still had two kite phases and the fire "stack" phase to get him down the rest of the way, plenty of time.
Was just wondering if anyone had any tips for us. Especially class specific healer tips. Any specific talents/glyphs/abilities that you don't normally use that helped you net your first progression kill? Suggested cooldown rotation? We have pretty crap non healer CDs but as we're 3 healing I think we should still be able to consistently get him to 25+ in the first stack, 10+ in the second, and 20+ in the third.
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As a Disc priest, this is basically what I do:
Keep Divine Star on CD.
Track POM, refreshing it when it finishes (not on CD)
Holy Fire close to on CD until the later stacks to keep AA up.
Smite heal until stack 5.
Stack 5 - Inner Focus/Spirit Shell - if timed correctly can easily get 3 off.
Start spamming PW:S at around 8. Exception being during Devo Aura and my BoP, where I spam PoH
I get another Inner Focus off around 22 ish and get 2-3 PoH's off in that time.
(All this including what I wrote above)
Our healing CDs go something like this:
7 - Holy Avenger
10 - Devotion Aura #1
13 - Devotion Aura #2
15 - BoP on Druid and myself, Tranquility + Tree Form
17 - Guardian + Other Paladin CDs
20 - Rallying Cry/Demo Banner/Personals
24 - Stack
(I've been saving Barrier for the bat phase, healthstones are usually saved for kiting phase)
Our Paladin has been trying different things, going between Selfless Healer and Eternal Flame, and Holy Prism and Light's Hammer. Any suggestions on his part?
As for our Druid, not sure exactly what talents he's been using, but it seems pretty straightforward. Explode Mushroom intelligently, spam Rejuv, Wild Growth, etc.
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We have close to no issue on the kite phase, aside from a few outliers. We have a decent grasp of how to force healers to be picked to kite so DPS can keep up on the boss/jailer. He gets to about 10 stacks before the phase ends. (I believe that is 4 full kites?)