Okay then. ;/
Why can't we have nice things.
Okay then. ;/
Why can't we have nice things.
Hunter Guidewriter for Icy-Veins
Beast Mastery - Marksmanship - Survival
Twitch - YouTube - Hunter Discord - Personal Discord
That is dumb in practice, in theory, and it is dumb-sounding and even if it was true (which someone explained to you in detail how it wasn't before yet you still insist on it) it would not be worth optimizing for any reason.
1. Immerseus doesn't move.
2. Protectors don't move that much.
3. Norushen is stationary.
4. Sha is stationary.
5. Galakras adds are mostly stationary.
6. Iron Juggernaut is stationary.
7. Shamans move so little(edit: slowly) you hardly lose any attacks at all.
8. Nazgrim generally doesn't move.
9. Malkorok doesn't move.
10. Spoils adds except the big ones are usually tanked where they spawned so the only pet movement is moving to actual mobs and not chasing anything.
11. Thok moves, but only 30% of the time and until he's done Fixate a lot you don't lose attacks.
12. Blackfuse isn't moved significantly.
13. Paragon bosses are usually tanked stationary.
14. Garrosh moves, but slowly. -Quite- slowly, actually, so slowly that your pet runs faster.
Last edited by Azortharion; 2014-03-06 at 11:23 AM.
Hunter Guidewriter for Icy-Veins
Beast Mastery - Marksmanship - Survival
Twitch - YouTube - Hunter Discord - Personal Discord
Please don't feed the troll. That debate was already done before.
None of the explanations given in that thread had any sound argument behind it. They were mostly: "look at ma sims" and "you're wrong cause I said so".
1. Immerseus doesn't move but the adds sure do.
2. Protectors don't move, correct.
3. Norushen is stationary but if you're at the point where you can just leave your pet on the boss you've outgeared the encounter and the whole gearing thing is moot.
4. Sha is stationary yes.
5. If your job is to stand at the bottom and aoe then yeah I guess.
6. Correct
7. Shamans move sporadically because sometimes the tanks have to move while they are channeling spells, when they finish channeling they run at a speed where the pet cannot match.
8. Same thing as norushen, if you're not switching your pet you're outgearing encounter and stat priorities become irrelevant.
9. Yes
10. Killing the big ones is half the fight, what about the other half?
11. 30% of the time can easily make a 8.5k dps difference.
12. Yes
13. Switching to kunchongs, blood, locust running around like a madman
14. Doesn't matter how slowly, if your pet is about to auto and he moves out of range, it gets reset and doesn't happen. Although he really doesn't move that much I agree.
If you're saying haste loses value because of pet being out ranged, how can you say crit isnt just as effected? Auto attack timer being reset also means the lost attack didnt crit b/c it didnt happen.
Agreed. i couldn't figure out when pet misses an attack how haste lose values, but crit doesn't. in simple terms, a missed attack means a missed attack, all ur stats gone astray for that chunk of time.
Being on haste build, pet damage is super awesome! and lets face it, as much master as u can be with ur rotation, u cant match ur pet's :P so even while u r down, pet will keep doing its works mindlessly.
Actually damage is pretty much 50/50 for me.
- - - Updated - - -
Just gonna pre-emptively call out Illana if she says something like "8.5k DPS is a big deal in parses" when she makes a point of only talking about progression so this is a very valid point.
Hunter Guidewriter for Icy-Veins
Beast Mastery - Marksmanship - Survival
Twitch - YouTube - Hunter Discord - Personal Discord
Please stop. If this was truly the case then we should avoid Mastery 100% because it only benefits our pet. Yet at the heroic gear levels they are reforging haste/mastery/crit and doing better DPS. Besides, pets don't have problems following bosses like humans do unless there's a pathing issue in the bosses room.
Last edited by Tharkkun; 2014-03-06 at 06:37 PM.
The answer is how is your gear? link your armory or something. going crit>haste>mastery is fine in say normal mode or flex gear. But haste and mastery become better which higher item levels. Overall secondary stats are so bad that it really doesnt matter and if you switch specs a lot then just stick with favoring crit. If your gear is decent and are a BM lord then switch it up.
Crit > Haste > Mastery in average raiding gear as both Surv and BM.
When you get a near full Heroic BiS gear you can go Mastery = Haste > Crit for BM ONLY and it outshines Surv and Crit>Haste>Mastery build.
Please stop with the misinformation. Haste is above Mastery, not equal to it, any sim can reflect this (also by equaling 2 of your top stats you'll get super low Crit which is a DPS loss as you don't want very low on one stat when they're all so close to equal).
As for Mastery vs Crit.. Don't even get me started.
Hunter Guidewriter for Icy-Veins
Beast Mastery - Marksmanship - Survival
Twitch - YouTube - Hunter Discord - Personal Discord
Gem spirit, profit.
Nah but seriously, everything has been covered. At higher ilvls BM only, you want to start rocking Haste > Mastery > Crit.
With higher ilvls and you frequently switch specs on fights just stay Crit > Haste > Mastery.
With lower ilvls, Crit > Haste > Mastery should be fine.
Oh, and ignore anything Illana says.
Last edited by mmoce7fe1d879b; 2014-03-06 at 10:48 PM.
because crit affects what the hunter does as well. Haste barely does anything for the hunter itself as I pointed out in that other thread.
at heroic gear levels "they"
who are they?
Are they even right?
The 8k difference was from the other thread when someone posted sims of haste>crit and crit>haste at BiS gear levels.
I used to be a big supporter of "well haste just doesnt benefit the hunter as much as crit", but the reason haste is so good is pet auto attacks and focus regain it has nothing to do with the hunter itself. The whole point which you arent listening too is that you want all stats to be about equal with haste being a little bit more favored. That doesnt mean crit sucks or mastery sucks and only stack haste. You want them to be around the same level with a bit more haste. Crit loses value the more you have just like all our shit secondary stats. Now will you see a big difference favoring crit or haste? yes and no. Rng is still Rng. If you want to play BM the majority of fights, then you would be foolish not to change your stats from favoring crit to what I explained. If you want to play survival then stick with the crit>haste>mastery priority. Look at logs don't just argue because its how you feel. Its a noticeable difference that I have experienced changing my reforging as BM. I am ofc in pretty much bis thought so take my words with a grain of salt.