Originally Posted by
McNeil
I'll rate every expansion in a quick way:
Vanilla: 8.5/10
Bit hard to rate this one, but as a whole new game it was simply phenominal. 8 new races, plenty of classes, an entire world to explore, had the best 5-man dungeon design of the game, raids were done quite well (especially for their time) and I loved raiding 40 man. Also classic AV
TBC: 8/10
Second best expansion. Did a great job introducing draenei and blood elves into the game, both had a great starting experience and they weren't forgotten in the end game unlike goblin and worgen. The raids were a bit uninspired, but I loved the new 10/25 setting that made raiding a lot more accesible. Attunements were done well, jewelcrafting and gems were a nice addition, the whole Outland continent was okay (quite bland at a lot of parts). Their main villain Illidan was done pretty poor and hardly appeared in the game untill Black Temple got released. 5-mans were a nice challenge, but their designs are uninspired.
WotLK: 9/10
Best expansion of the game. Northrend is a large and beautifull new continent, the story was at its absolute best with all the Scourge, paladin, titans, Old God and dragonflight stuff. Arthas is easily the best villain the Warcraft series ever had. 5-mans got tuned down a lot, but they are some of the best looking dungeons. The game got a lot more casual friendly, which isn't necessarily a bad thing at all. The hardcore crowd is at best only 5% of the playerbase anyway. The death knight class was an amazing addition to the game, altrough a bit OP at the beginning. They did have a kickass starting zone, and it felt like a nice change fighting for a faction that isn't Alliance or Horde. The raiding was at its best in this expansion imo, and Ulduar and ICC are my 2 favorite raids ever.
Cata: 4/10
Worst expansion of the game, and funnily enough the most hyped by the playerbase (because of either the very long patch 3.3 that sticked around or the revamped 1-60). The only thing I really liked in this expansion were the new playable goblin and worgen, I really liked both their starting zones aswell (except see'ing Thrall in the goblin one). Everything else is basically a step down in this expansion. Raids felt uninspired, we were fighting old bosses again with just a newer skin (Nefarian, Onyxia, Sinestra, Ragnaros). The 5 man dungeons were hard again but that was a bad thing, most of the raids were incredibly boring and dungeons like Votex Pinnacle with its thrash just PAINFULL. I did like transmogrification, guess this feature and the 2 new races is what gave this expansion a 4/10. Also the final raid and Deathwing were both just TERRIBLE.
MoP: 7/10
Second worst expansion of the game. I did like finally see'ing pandaren, but once I got into their story I just didn't care for them at all. Names like ''Great Black Ox'' and ''Great White Tiger'' are names you'd expect to see in a kids cartoon, together with some of the new minions like virmens and hozen. I liked the improved storytelling in the game but its sad that I just mostly didn't care for it, and some of my least favorite characters kept getting the spotlight. The raids felt pretty bland, even SoO and ToT. The 5 mans are a complete joke and they might aswell have left them all out. Scenario's is a terrible extra feature, I did sink in some time in pet battles though.Flex raiding is one of the best additions in the game, but the worst thing of the game is all the dailies at the beginning. Timeless Isle is a mixed bag, but I can see why it has gained the nickname ''MINDless Isle''...