Originally Posted by
Revi
As a tank, the only fight in SoO where this has been a problem is mines on Juggernaut, and even that is only an issue when people aren't standing where they're supposed to.
Where do you have to run back and forth to pick up adds? Never had to do that in SoO and in other content Grip, Grasp and DnD is enough.
Sure, I have engineering for the rocket boost, but that's only ever used if I badly mess up or (90% of the time) to run quicker to the next trash pack.
Thok? don't stand right behind him when he's changing target, make sure you have enough distance. Siegecrafter? A lot of classes are sub-optimal there, just like with tons of other individual raid mechanics, you don't NEED to do belt, there's surely other classes in the raid.
You're supposed to work around your class' weakness, not cry to remove it. All classes can't have great tools for all situations.
You want a melee class with superb mobility? Warriors and Rogues have that.