Hey s'up folk. one thing that have been bothering me as of late is the fact that only two of our weapon imbues are currently( If barely) viable Flametongue and Windfury, While Frostbrad and Rockbitter are currently next to useless right now and as one of our core feature as a class those two imbues should be brought back into use because just having two weapon imbues at the moment is damn boring and the fact they last an hour before expiring is still annoying. Why the hell can't we have weapon imbues the last until cancelled with no ICD huh? I really feel we should and while I am talking about issues that still exist atm I'll be getting the main point of my post right now.
All of our imbue are in need of an overhaul if they are to be and remain interesting and effective and as of now they are boring as hell. One thing i was thinking about was how Lava Lash was using Flametongue to buff it and with a 4 pieces of the PvP set Frostbrand buffs the damage of Lava Lash and then I Thought to myself what if Lava Lash was removed(or rather upgraded) and replaced with an ability that deals damage based on the current weapon imbue Which I would call Elemental strike and it hits with both weapons. That way all weapon imbues would finally be effective, but first thing first here how I think that each weapon imbues should be.
Rockbitter should become a combination of the old and the new model with the removable of the threat buff. increasing physical damage by 20% while reducing damage taken by 10%
Windfury should grant a small amount of hastle and deal damage to all targets within 8 yards.
Flametongue should no longer buff spell damage but instead proc a DoT
Frostbrand should now deal damage on hit(about the same as FT) and the slow proc should no longer deal damage, slows the target by 25%
As for Searing Fire totem and Searing flame, well SFT and magma totem should become a merged totem that deals fire AoE damage at a range with a 30 sec-1 min CD and Searing flames should become a stackable buff that buffs Flametongue and Frostbrand's on hit damage by 8-40% per stack and when used with Elemental weapons then they active a stronger version of their proc(increases DoT damage by 6% for FT and adds + 5% slow for FB to the target per stack) that is guaranteed to proc base on the stacks consumed by Elemental weapons. each time FT or FB Procs the stronger Debuff will be refreshed while the weaker debuff will be replaced with the stronger( and talking about Elemental weapons then I got a list of the effects I thought should proc based on the Imbues.
Rockbitter: Deals Physical damage reduce armor by around 5-10%
Flametongue: Deal Fire damage and causes Instant proc activation and refreshes debuff
Frostbrand: Deals Frost damage causes and Instant proc activation and refreshes debuff
Windfury: Deals Nature damage and causes WF to proc and also deal nature damage to all targets.
Anyway that's it. Appreciate any feedback.