Originally Posted by
Omanley
You're spot on about shaman's potential not being nearly exploited. It's a shame so few has been done in term of new abilities over a period of 10 fricking years.
-Shamans are the masters of the four elements, yet seem unable to do much with frost/offensive water spells, nor do they much with earth, for that matter. Even the wind element is mostly lightning, all we have in terms of wind itself is windfury, which existed since release. It's also laughable that now that Stormstrike finally does lightning damage as it name would lead to believe (with the help of ascendence) and with WoD is changed to windstrike, to no longer do that...ummmm...what? Wind's effect of dealing damage seems to mostly consist of enhancing melee attack speed. Why are there no knockbacks (or rather, why does thunder knockback instead?!), why are there no suffocating abilities (denying the enemy air to breath), windcutting strikes or throwing them in the air for fall damage... So many potential untapped also in terms of fire...The elements alone make for a bottomless barrel of ideas. The cartoon avatar told us as much. All the more does shaman design feel kinda lazy.