Hey there, everyone!
First of all, I'm a fan of the disc kit and a disc myself.
As all of you know, discipline priests have been great healers for the whole expac, even though they need a partner to get the raid HP up while he fails as doing so. The greatest complains about Disc are about the healing meters - it's not that they heal more, they heal first, not giving you a chance to heal. Normal mode is just... BLEH if you have a disc on your group (and it's not you) (sup healing rain divine star crit).
This is mostly because of Divine Aegis, not Spirit Shell or PW:S which are not "used" as often. One prayer of healing is almost a guaranteed shield-whole-group with some proc and Archangel2P up, and that "takes away the other healers numbers".
BUT what if Divine Aegis absorbed only part (like, half) of the damage taken? That would make people HP go down while still making the random DA shields pretty useful. Maybe extend the duration of DA to not make it go to waste.
I'll try to explain, just in case.
Without the shield dimishing (currently):
- HP: 300k DA: 100K
- This person takes a 80k damage
- HP: 300K DA: 20K (nothing for other healers to do. BORING)
WITH the shield dimishing (50%):
- HP: 300k DA: 100K
- This person takes a 80k damage
- HP: 260k DA: 60K (yay, I can actually heal someone!)
If I want to actually prevent damage (like on Sun's Calimity or Wind Lord's blade storm) I would pop Spirit Shell and give DEM SHIELDS to the raid. Maybe damage spikes like Nazgrim's Execute would be harder to counter for discs, if the tank happens to have Weakened Soul I usually pop IF + GH for some big shield, which wouldn't be as efficient, but I don't really see a problem on that, maybe make Inner Focus DA not absorb less damage...? (no)
I really think this is a good idea, but I fail to see where it wouldn't work and would like you guys input on this.
Thanks in advance