I agree that the Rune Regen Tier should be replaced with one baseline and glyphs for the other two.
The larger problem that others have also noticed is just the general disorganization of our talent tiers. We need the devs to reorganize the tiers so that each row is a choice among similarly themed abilities, for example:
Code:
Tier Theme Talent1 Talent2 Talent3
1 Diseases Bearer Leach Blight
2 Personal Survival Lichborne Pact Purgatory
3 Movement Empowered DA Grasp Ground
4 Utility Survival AMZ Soul Pact Mark of Blood
5 Control Chilblains Asphyxiate Winter
6 Power Spend Syndragosa Conversion Empowered Coil
7 Uses Death Rune Necrotic Defile Empowered Reaper
I threw in a couple new abilities, Empowered DA (make DA with just the boost base line), Soul Pact (a spirit link totem ability between the DK and one person), Mark of Blood (the old ability), Empowered? Coil, and Empowered? Reaper. I'm sure we can come up with interesting and balanced abilities, but generally I hope they will stick to a theme for the abilities on each level of the tier.