Hello.
I was wondering if any1 uses/has any helpful addons or macros that could help me out. Ive been out for few months so im trying 2 get back into raiding. ATM i am arms.
Anything to help max my dps. Also if any1 has a clean UI.
Thanks!
Hello.
I was wondering if any1 uses/has any helpful addons or macros that could help me out. Ive been out for few months so im trying 2 get back into raiding. ATM i am arms.
Anything to help max my dps. Also if any1 has a clean UI.
Thanks!
tellmewhen or similar addon to track proccs and buffs. highly costumable, from the sound it makes (if you want it to make a sound) to the effect it blinks with.
Dbm.
skada or recount, both are useful beysond the e-peen meter.
tidy plates. especially if you ever want to tank.
if you want to build your own ui, start with bartender.
comergy is a nice ragebar with diffrent, adjustable color section depending on your rage level.
things to make life more comfortable:
bagnon
titan panel
WIM
atm i do have recount and DBM. maybe i should have said what i am using lol. for the UI i have been using ElvUi for little bit but i want 2 change it up.
tellmewhen and highly costumable are the names?
is tidy plates also useful for dps?
few of these i have heard of, but what is WIM?
Last edited by Saidno92; 2014-06-04 at 12:12 AM.
Sorry I'm late to this thread, these are some of my favorite addons that I have used for years, the list is a bit old since its a repost of a previous topic but I still use all of them. Some are raiding specific, but many of them are just QoL and antithetical for a nice UI.
Quartz swing timer.
Oh wait, this isn't 2007 :P
Anyway, above posters have summed it up pretty well, I think.
I use Bartender and ElvUI. ElvUI is pretty customisable and after the getting to grips with it phase I prefer it to any UI I've used before. With that said, previously I used the Blizzard UI and Bartender, nothing fancy. You can play with Blizz UI at any level, it's all about personal preference at the end of the day.
In TBC? if you think that then you didn't play PVE seriously in TBC. Arms Warriors were more valuable than Fury Warriors in TBC due to Blood Frenzy. An Arms Warrior did not have the pure dps of a Fury Warrior, but brought much more raid dps contribution purely because of that talent, and because of that talent they were far more popular than Fury warriors in "serious" pve guilds.. .Ya know like SK Gaming... they certaintly didn't take a Fury Warrior for their Kil'Jaeden World First.
Probably running on a Pentium 4
That is true, for awhile in my guild I was brought along as Arms solely for Blood Frenzy. Most guilds only brought one, though. Warrior DPS was generally in a dark place until WotLk/Cata in the sense that up until then we were either forced to tank (i.e. much of vanilla) or that we had inherent limitations to our ability to DPS (i.e. ridiculous threat, begging for Salv every 5 minutes).
As Denkou said, most only brought a single Arms Warrior for the debuff; for pure damage, Fury far out performed Arms. Most raiding guilds only had a single Warrior though, so obviously they would go Arms.
TBC was a very different beast though, and raid comp meant a great deal more than now, for example most Shamans would use GoA (unless you had a good shaman who knew how to twist) for themselves and Rogues, but Warriors got a great deal more out of Windfury; more than the rest of the group combined got out of GoA in fact. I don't think we were in that dark of a place though we did need a well built comp to perform well. Namely good group buffs like Windfury, and some of the more overpowered trinkets like Dragonspine Trophy.
I remember the threat though! Damn Heroic Strike and its large amount of threat. During late TBH I had so much haste and hit (dual wield capped iirc), that it was almost impossible to spend rage as fast as I got it, and I was constantly tanking something.
But then, I don't look back on Classic/TBC with the great nostalgia others do because I remember those logistical nightmares setting up raid groups.
On one hand, I'm glad that they've taken on a "bring the player, not the class" philosophy because it was nigh impossible for Fury Warriors to get into raid groups back then. Don't even mention 5-mans, because the lack of CC meant we were automatically denied. At the same time, I do feel that all the homogenization takes away from the depth and flavor of the game as a whole. When you have a buff that can be given by 3-4 different classes, it feels a bit lame, IMO.
Anyway, I digress. This is a topic for another time and another place
Aye I remember TBC very well, I was raiding at the fine end back in those days and I was a Fury Warrior in a guild that had room for one, on pure damage alone Fury was up there with the rogues, locks and hunters, and keeping demo shout up as a Fury Warrior was easier than it was for Arms(or came at a smaller price). Threat was an issue (not helped by having to be given a 10min salvation, instead of a 30min), especially if you didn't have a Feral for fights like Brutallus (we did), but not one that caused a real problem for us/me.
Arms was more desired though, there was no need to take an additional Fury Warrior when a rogue did equal as much damage but also came with threat dropping mechanics and survival utility like cloak of shadows. You only took 1 Arms Warrior because as you said, you generally only took one dps Warrior and thus Fury Warriors were not very popular at the fine end, Arms on the other hand was almost required.
And Arms was not that bad, properly geared/played with the swing timer you could probably 2.1k-2.2k dps, which was far from slacking, while the best locks/rogues/hunters/fury warriors lingered between the 2.3-2.5k dps area, generally. I don't remember other classes/specs being able to compete with locks/hunters/rogues/fury, enhancement shamans were pretty strong but a step below if I remember right.
Last edited by Bigbazz; 2014-06-09 at 12:00 PM.
Probably running on a Pentium 4
At the end of T6, geared Fury Warriors with Glaives were the top damage dealing class in the game...
Depends at which point of the game you're talking about, Black Temple T6? Sunwell T6?
Kil'Jaeden MH + Trash offhand were the BIS setup for Warriors... It was pretty close but the theorycrafting doesn't lie... Maybe, just maybe Warglaives were ahead against demons. Fury Warriors were never the top damage dealing class in the game, officially SK gaming actually set some record topping 3k dps with their hunters. Technically, Hunters were the top damage dealing class. In the overall reality, Rogues Locks, Hunters and Fury Warriors were neck and neck..
Fury were definitely not the top damage dealers at the end of TBC, and certaintly not the most desired. More so they were roughly equal with rogues and warlocks, but if you're going to be nitpicky they were all behind Legendary equipped hunters. And if we're gonna be really picky, Rogues got a greater benefit from Warglaives than Warriors. Warriors didn't really want a fast offhand, where as Rogues required a fast offhand... the faster the better.
Last edited by Bigbazz; 2014-06-09 at 04:03 PM.
Probably running on a Pentium 4