Originally Posted by
Orkwuzhere
You'd think a reset would ruin a match for the losing team, but in the long run, gimmicks lose their value over time depending on the team, heroes, and map. Both Protoss, Gazlowe, and others will make or break the game more than the gimmicks themselves. The mine and dragon really lose their value when buildings are destroyed (Blackheart is 50-50).
I'm probably going to contradict myself for saying this, but Objectives/Gimmicks shouldn't be like MvC3's X-Factors where a Vergil with an X-Factor suddenly takes down a whole team on his own because the winning player whiffed despite he was winning the game. The losing team shouldn't win the match because they held 2 out of 3 tribute items on the Raven map, nor should a hero like Gazlowe or Zeratul hold 69 dubloons while Zeratul hogs Blackheart without any trouble.