Looks like we're losing our runspeed 2pc bonus for Feral pvp. This is something I'm extremely unhappy with. I enjoy being fast, and the mobility we have. It's one of the reasons I love the spec.Item - Druid WoD PvP Feral 2P Bonus (New) Interrupting a spell with Skull Bash resets the cooldown of Tiger's Fury.
Item - Druid WoD PvP Feral 4P Bonus Shred critical strikes cause Bloodletting on the target. Bloodletting increases all bleed damage taken by 10% for 6 sec. causes the target to take 10% increased damage from your bleed effects for 6 sec.
Now before Hullaballoo/Kraineth/Tinder and the rest jump in, I'm already well aware that this is probably (nothing official mentioned yet) a result of reducing melee mobility since casters are being made more stationary. However, I still do not like it and honestly it's not a matter of relative strength in pvp. It's more about the playstyle.
Someone recently said that if one is playing Wow for the gameplay aspects of the class, don't expect to get used to things because of how drastically it's changing from the original concept of the respective class. I fear that this might be true. While the new set bonus seems like it has a lot of potential I'd much rather have the old one back.
Just my humble opinion.