One of the most interesting changes in WoD was going to be the balancing of racials. Finally competitive players could play what they want and the factions would also be more balanced in this regard. Well that's simply not true and it simply did not happen. Which I find incredibly disappointing. From a Horde perspective Undead have been heavily nerfed, again. Yet Undead will remain the go to PvP race alongside the nerfed Orcs. Trolls will still be a very dominant PvE race. Orcs will still likely come out on top for permanent pet classes. No meaningful changes whatsoever. Just nerfs.
The Human racials are still unquestionably going to be overpowered particularly in PvP. Night Elves still have shadowmeld, and now a 2% passive speed boost, and bonus stats. Making them too superior to essentially all Horde races. Gnomes too will be superior to Horde races. Of course it's slightly subjective but generally speaking it's the case, and it doesn't just apply to the aforementioned races.
So what has changed? Alliance still has superior racials. We'll all be rolling the same old races if we are competitive about our gameplay, Horde side, and on the Alliance there are clear winners too. I can't believe there has not been more talk about this utter disappointment. And of course racials don't matter to everyone, but when you're a min-maxer or on a very competitive level it does matter and it is frustrating.
Why didn't Blizzard just bite the bullet and remove any racials that effect combat whatsoever?
Racial Patch Notes