Originally Posted by
Ferocity
i didn't want to reply here, but this got me:
Actually all Classic overworld content (with exception of 40% of Silithus, still Elemental Lieutenants were removed...) was removed. All of original dungeons were altered, some had only minor alterations (e.g., Zul'Farrak - no longer carrot and other similar quests), while most - major (e.g., Sunken Temple was reduced in size by over 80%) - everything with a goal to streamline.
And as look at it now, all of classic content is removed, with some of it being "altered" (or rather dumbed down) to completely different condition. I am not sure why they utterly destroyed classic Deadmines, which was one of newbie signature dungeons of the game, and replaced it with some... meh.
Shendralar, D1->D2 with optional summoned bosses, ghost questline, etc... if most of original instances are, more or less, "untouched", then where are those factions, quests, keys, unlocks, etc.? Point at at least one instance which wasn't tainted.
But what to say, WoD brings 4 leveling dungeons and people are happy (and 1 of those dungeons is... 1 room?), meanwhile another classic dungeon gets bastardized (instead of getting another version of itself).