3. The Son of Silas encounter sounds extremely difficult and awesome. A couple of questions / concerns though. The grappling hook grabbing a random mask off the wall sounds like it could have RNG issues with the moonlight. For instance, if several players grabbed a mask and it happened to completely cover up several of the channeling necromancers, that might really screw melee. Just a thought. Also, can a player choose to take off the mask early? For example, if the group inside the Untouched is about to kill a necromancer, could they take off the mask to avoid the damage from Final Breath or is the point to time the necromancers' deaths with the amount of time left in the Untouched? Also, do the Blood of Undeaths and Lurking Shadows spawn before players enter the Untouched, or do they start spawning once there are players there?