Originally Posted by
Jetjaguar
Twins and Butcher are the only fight that come to mind that I'd think Soul Link would be suitable over Sac pact. Even Twins, the interrupting shout hits fairly hard with enfeebling up, so I don't think sac pact would be useless here. Kargath is whatever, really if you see yourself getting high stacks of the fire bomb debuff for god knows why, you can react and shield yourself.
I don't really understand how soul link is flexible. Active mitigation by definition means it's stronger "burst" mitigation vs something that is always up but not as strong, which is really what the decision of soul link vs sac pact comes down to. I would definitely be using Sac Pact on Brackenspore, Tectus, Koragh (if you're not soaking in the mid which is an unlikely scenario in most guilds) and Imperator. I can predict exactly where I will be taking extreme amounts of damage and how best I can mitigate that.
If I screw up Mark of Chaos but I have soul link I will probably be fine. If I screw up Mark of Chaos but I have sac pact, and I don't see myself about to screw up a super easy mechanic then I will probably die. That's why I don't understand how sac pact is a better learning talent. When you're learning a fight, you're probably not comfortable with mechanics so you're prone to screwing up. This makes soul link pretty strong because if you take damage you're not intending to take, then you have a nice buffer and maybe your teammates don't notice your screw up. Once you're experienced in a fight, you know where the damage is coming from, so you can actively prevent damage taken where it's important.
It's probably not a huge difference in the long run, but I feel like if you're taking passive over active mitigation and the passive mitigation isn't grossly overpowered (soul link in throne of thunder) then you're being lazy or you're just not confident in yourself to play defensively when it's appropriate.