Took off cloak, and jump side to side was abreeze today.
Took off cloak, and jump side to side was abreeze today.
Heroic is...ugh. I can't even, I tried it twice, and already decided it wasn't worth the effort.
Normal is another story, but it defeats the purpose of trying for the heroic and normal mount at the same time.
"El Psy Kongroo!" Hearthstone Moderator
I can't even stay on his back, he keeps wanting to roll and even as I run back and forth he rolls regardless. I was under the impression that they had changed that mechanic slightly.
Actually, it sorted itself once I relogged. Still gotta run back and forth constantly, but I'll sort that next week by bringing second account alt.
Last edited by Queen of Hamsters; 2014-10-18 at 12:27 AM.
Becoming very frustrated with this fight on heroic.
I dispel the corrupted blood death with shamanistic rage but I find the blood of deathwing instantly killing me even if there's no amalgamation up to cast it. I can only assume it's due to a berserk timer although my log said I was fighting for 6 minutes (Killed two of three tendons) I just can't fight insta death.
I managed it on normal by running left and right almost non stop.
I'd never stepped foot into Dragon Soul until after 6.0.2, and I was having a lot of trouble soloing Spine on 10-man normal, mainly due to unfamiliarity with the mechanics.
What worked for me as a paladin was:
1) Kill 3 tentacles
2) Stand in one tendril, hit Sacred Shield, and wait for 10 bloods to spawn
3) Wait for Deathwing to roll, kill last tentacle, kill bloods, and kite the Amalgamation thing through blood running left and right to prevent roll
4) And, of course, kill mob near the plate
Once I got the timing down of when to move and when to focus-fire the add, it was a breeze.
This roll thing is annoying as shit.
Which I guess is fitting, given the fact that it was (and remains) the most poorly designed encounter in the game.
Last edited by Prag; 2014-10-19 at 11:22 PM.
I 2 manned this yesterday. I started off on the left side he stood on the right so he didnt roll and when He needed to pick up the bloods I killed on my side we swapped sides at the exact same time and Deathwing didn't roll once
Solo'd the 25m Heroic version of this fight today on my main (Death Knight). I already had the whole rolling thing down from soloing it before 6.0 so once I got adjusted to the nerfed roll timer and figured out how to live through the Corrupted Blood debuff it wasn't difficult at all. I honestly felt pretty dumb afterwards, all I really did was made sure that I always had two cooldowns up for Blood Corruption: Death (AMS + Rune Tap usually) and I was able to finally down him.
More importantly I accidentally figured out that killing a Corruption about 2-3 seconds before Deathwing Rolls (so 2-3 seconds after the "ONE" sound on the countdown,) would make it so that the newly spawned Amalgamations would fly off as soon as they spawned, which would prevent them from casting the debuff. This also makes it so that you don't run the risk of killing any unnecessary Amalgamations and get more stacks of Degradation in the process. After you get the timing down on your cooldowns as well as the hang of killing the Corruptions you can simply kill all the excess bloods in the middle of Deathwing's Spine, kill the active Corruption, and simply strafe left and right until the Amalgamation casts the debuff, then strafe for 15 or so more seconds until you can safely live through it, which gives you full concentration/uptime on the Tendons.
On the next reset I'll film a kill of how I do HC spine and upload it with a text guide that I'll post in this thread for anyone who wants to give farming HC Madness a shot! Best of luck on your mounts everyone!
I hope they tweak Spine so he never rolls if you are in the middle now that way more people can or at least could actually solo it, really annoying that there is no safe spot.
Could anybody check if they squished the damage you get from Blood Corruption: Death(I'm at work atm)? As a warrior, I really don't have the sustained healing I need to consistently remove the healing absorption debuff.Originally Posted by Blizzard Entertainment
I've done it in 25nm, very annoying, but impossible in heroic for the moment (need a realm restart)
Spine isn't hard, just annoying. Here's exactly how you can do it (even for classes that have no self-healing!):
- You have to bounce between the left and right side of his back CONSTANTLY. Due to there only being one player on his back, he gets incredibly confused and annoyed, so he'll always be rolling. Yes it's annoying, but you have no choice.
- If you have a lot of self-healing, you can do the fight the normal way, pulling out an Amalg and just slowly getting him to 9 stacks. If you have Leech (Leeching Poison, Juggernaut's Crystal [JC], etc.) as your only self healing, continuously kill Corruptions and Amalgs to keep yourself healed up as needed as you get 9 bloods to put into an Amalg. If you have no self-healing and don't have a JC (like a Mage), keep up any absorb you have (Ice Barrier!), kill bloods continuously, then when you have a pile of residue or bloods, get an amalg, dump the bloods on them, and quickly kill the amalg on the plate.
- Rinse/repeat to win!
I'll be the first to admit, for a no self-healing class, it's easier said than done (having to manage the bloods/amalgs while running back/forth constantly), but once you get the rhythm down, it's really not that bad Just takes some practice.
Still wondering why I play this game.
I'm a Rogue and I also made a spreadsheet for the Order Hall that is updated for BfA.