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  1. #1
    Deleted

    [Holy] Stat Priority?

    Hey guys, i've read soo many different things in regards to stat priorities for Holy. I've seen:

    int>spirit>ms>haste>crit>mastery>vers
    int>ms>spirit>mastery>haste>crit>vers
    int>spirit>= ms>haste>mastery>crit>vers
    int>spirit>=ms>mastery>haste>crit>vers

    I was wondering which is right? Or what the actual priority is. From what ive seen if you can get 12.5% haste raid buffed you get an extra tick of renew. I've seen people from top end guilds go for 12.5% unbuffed however, thus having 17.5% raid buffed. Is it worth just getting as much haste as possible, even if you can't hit a certain cap? I'm really not sure!

    In raids i normally renew as much as i can, stay in sanctuary, CoH on cd, cascade on cd (if needed), PoM tank on cd.

    I'm really new to the class, having just rerolled it for WoD, so any advice would be greatly appreciated!
    Last edited by mmocf3fd10c5b1; 2015-01-02 at 05:14 AM.

  2. #2
    Well spirit is only on items like necks and rings now but i go int/multistrike/haste/crit/mastery but my haste is higher then ms when raid buffed.

  3. #3
    Deleted
    I know about the spirit thing, i mean you'd take a spirit/mast ring over a crit/mast ring for example.

    Also can you elaborate on why haste is so high up?*edit* and why mastery is so low, mastery doesnt affect Renew right, but it affects CoH which is one of my primary spells? Would really appreciate it. Don't you just have to reach a certain cap, or am i mistaken?

  4. #4
    Yeah i got some upgrades which had a good amount of haste but it only goes above multistrike when raid buffed, i myself wouldn't not take an item that didn't have spirit on if it was an upgrade.

    Spirit isn't needed that much anymore but i have 1300 and i think its too much, if it's a upgrade and it has spirit on i take it but i would still take it if it didn't have spirit on too.

  5. #5
    Deleted
    There's no cap for any stats (other than haste at an extremely high value where you reach GCD cap).
    Renew duration stays the same but gains ticks with haste, so whilst it's more healing per second, it's also more healing per mana (and per cast time).
    Sanctuary chakra reduces CoH cooldown from each cast. so more haste means CoH comes off CD faster.

    reason mastery is low is indeed because it does not effect renew, which is a large portion of healing for holy.

  6. #6
    Pretty sure Kacie's got it right, for general renew->CoH healing.

    Int > Multistrike > Haste > Crit > Mastery > Versatility

  7. #7
    Deleted
    I wouldn't really care about anything after multistrike and haste myself.

    So when I'm looking at loot it's pretty much. Multistrike > haste > whatever.

  8. #8
    Crit is still quite good but yeah multistrike and haste is my favorite but then i always liked to have a good amount of haste xD

  9. #9
    Quote Originally Posted by Redsparowe View Post
    I wouldn't really care about anything after multistrike and haste myself.
    Well, sadly we can't always get multistrike/haste, so knowing the priority after those two is always useful.

  10. #10
    To be realistic, how much choice are you given at the moment? For some slots there's literally only one item that you can equip, and for the rest it's not more than 3 (and usually at least 2 will have versatility). Otherwise:

    Int>Spirit>Multistrike>Haste>Crit>Mastery, and gem/enchant multistrike.

    Picking up as much spirit as you're comfortable with, but not more since it's just gonna go to waste. If you're consistently running out of mana, it means you either need more spirit, or an adjustment to your playstyle.
    Quote Originally Posted by Bootybear View Post
    Quote Originally Posted by Valancer View Post
    I play as a holy priest and when I ran hfc lfr I noticed after the first boss my heal spell wasn't casting. So I looked at it and it shows that it has a 34.4 min cast time
    Do you have the class trinket? If so, the cast time is correct. /s

  11. #11
    Deleted
    Quote Originally Posted by anon5123 View Post
    Well, sadly we can't always get multistrike/haste, so knowing the priority after those two is always useful.
    Sure, I didn't mean to sound so apathetic. Rather there's generally something else that would make the decision. Ilvl is obvious. But otherwise the amount of multistrike or haste if it had either. If it had neither multistrike or haste, AND was the same ilvl then I'd just consider it equal and either pass it to someone else or not buy it or w/e the situation was. I can't think of any loot from raids where that decision needs to be made though. There are no equal ilvl items for the same slot that have neither ms or haste afaik.

    In blackrock my opinions might change once we gain access to 4set (I'm going to assume I'll value mastery higher than crit or versatility).

  12. #12
    The Patient Judai's Avatar
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    From Memory it was Haste to 12.50% or something?

    Then MS > Mastery => Crit?

    or did something change?

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  13. #13
    Well the 12.5% cap doesn't exists anymore haste doesn't really have caps now except like someone stated at such a high level, i'm going Multistrike>haste after int i am quite happy with my spirit although right now my haste is higher then MS and mastery is more of a disc stat now not holy.
    Last edited by Kacie; 2015-01-02 at 01:11 AM. Reason: typo

  14. #14
    Deleted
    There are haste breakpoints for mindbender. Anyone know what they are? :/

  15. #15
    Quote Originally Posted by Judai View Post
    From Memory it was Haste to 12.50% or something?
    Really wish people would stop spreading this misinformation...FFS we're almost 2 months into the expansion and people still think that haste breakpoints still exist.

    "12.5%" no longer exists. Haste breakpoints have been removed from the game with the Partial Tick system. You no longer need certain levels of haste to get extra ticks.

  16. #16
    Deleted
    Quote Originally Posted by anon5123 View Post
    Really wish people would stop spreading this misinformation...FFS we're almost 2 months into the expansion and people still think that haste breakpoints still exist.

    "12.5%" no longer exists. Haste breakpoints have been removed from the game with the Partial Tick system. You no longer need certain levels of haste to get extra ticks.
    See my post just above yours? :P

  17. #17
    How is intellect vs multistrike?(When it comes to keeping a lower ilvl item with better secondaries vs more int + "bad" secondaries)

  18. #18
    Quote Originally Posted by Redsparowe View Post
    There are haste breakpoints for mindbender. Anyone know what they are? :/
    Even if there is a breakpoint, there's not nearly enough situations where you should be using mindbender (if any at all) to warrant aiming for it specifically.

    Quote Originally Posted by Judai View Post
    From Memory it was Haste to 12.50% or something?

    Then MS > Mastery => Crit?

    or did something change?
    As others have mentioned, there's no haste breakpoint. You should be gearing multistrike>=haste>crit>mastery
    Last edited by Thirteen; 2015-01-02 at 01:28 PM.
    Quote Originally Posted by Bootybear View Post
    Quote Originally Posted by Valancer View Post
    I play as a holy priest and when I ran hfc lfr I noticed after the first boss my heal spell wasn't casting. So I looked at it and it shows that it has a 34.4 min cast time
    Do you have the class trinket? If so, the cast time is correct. /s

  19. #19
    Quote Originally Posted by Redsparowe View Post
    See my post just above yours? :P
    You know what I meant.

    HoTs/DoTs no longer have breakpoints. "12.5%" is useless.

  20. #20
    Deleted
    yea, I was just being pedantic. Still curious to know what the breakpoints are though. I can play around with gear to get close but can't work it out exactly.

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