I already have a beta/patch notes thread here.
I already have a beta/patch notes thread here.
Time...line? Time isn't made out of lines. It is made out of circles. That is why clocks are round. ~ Caboose
I guess we both have different approaches to this Of course it matters more if your team wins I just like to see myself topping the meters
OT: I don't see where it says Resurgence removed? Never mind I found it.
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Here are the complete patch notes:
http://us.battle.net/heroes/en/blog/17345414
http://www.heroesnexus.com/forums/he...-client-v33684
With pictures: http://www.heroesnexus.com/news/1280...-new-skins-sky
No, as with DPS meters in WoW, they can be used as a benchmarking tool. "It doesn't matter if you do 5k DPS as long as the boss dies" - yes it does. Obviously in HotS it's a bit less rigid than in WoW because it's not a static environment but you can still look at the stats and see if someone is underperforming.
Awwwwww yisssssss.Resurgence of the Storm
This Talent has been removed from the game.
Some good changes. I like all of the reworks, may have to give Abathur another look!
No buffs for Tyrael aww
Resurgance of the Storm removed... Happy Happy days! Question is what will they replace it with?
Also, Thrall looks WAY too strong
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Oh DAMN. Abathur looks AWESOME and I loved playing him before. This might be pretty sick.
Not sure I understand the Falstad changes? Guess I'll have to see it in game. His new ult doesn't seem better than Shock and Awe though, but it might have niche picks.
Storm Earth and Fire change = thank god. Don't know how many times a Chen would overextend in a really stupid play just to get to 5% and pop his ult.
Was sad to see no Tyrael/Sonya changes, as they aren't played much, but we'll see in future patches.
No envenom nerf? Interesting, imo.
Lili may be a strong choice now, some of those talents make it sound impossible to lock her down or catch her, and it was hard before. The ability power talent sounds interesting.
Muradin's hp regen got fixed, thankfully. Lol.
More Nova nerfs? I mean I understand she does insane damage, even after the previous nerfs, but damn. I don't think Armor Piercing Rounds is worth taking anymore. She might be better as a kill-securing 2nd dps than a glass cannon now (Covert Ops + Taser Rounds + crip shot? 50% slow for 4 seconds and they take 25% more damage?)
The stealth nerf, I'm not sure if its necessary. Will have to see how it feels.
Question, does Holo Decoy not having collision still make it get hit by hooks and skillshots? I'm assuming/hoping so, and just doesn't allow body blocks anymore?
Pretty excited to play Thrall.
Please god, fix the matchmaking and comp system. It's so gash right now. Just finished a match with a team comp of 3 warriors and 2 support. Shit is still a joke.
I wasn't lucky enough to get that warrior comp. We got Tyrael, Mura and Sonya with Tassadar and Li-Li vs Valla, Diablo, Nazeebo, Nova and Li Li. My point was more along the lines of the fact we shouldn't be getting 3 warriors and 2 supports as a comp. Not unless that was your planned group.
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You know, I thought Nazeebo was a horrible champ, but last night there was a PRO Naz on the other team and he was fkn epic. Landed every zombie CC. That SoB was OP when played right.
You can see A LOT of new heroes with their models on the front page of the official HotS page! I see Butcher, Zul'jin, Skeleton King, Lost Vikings, Rexxar and Sylvanas. Maybe you can find more!
http://us.battle.net/heroes/en/
I'm pretty pleased with the LiLi changes, basically just some buffs and improvements, still feels like LiLi. I think Jug got a slight nerf, but then it was really the obvious choice for ulti.
Actually she plays almost identically.
I got thrashed by such a comp last week!
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Yeah every now and then I saw a Naz that schooled my team hard.
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I think the changes may mean it's no longer hero dependent as it auto attacks on its own now. Which is actually better IMO, if the hero you put it on is melee and out of range, or stunned or whatever.
Those people shouldn't play support!