Anemo: traveler, Sucrose
Pyro: Yanfei, Amber, diluc, xiangling, thoma, Xinyan, Bennett
Geo: Noelle, Ningguang, Yun Jin, Gorou
Hydro: Barbara, Zingqiu, Ayato
Cyro: Shenhe, Kaeya, Chongyun, Diona, Ayaka, Rosaria
Electro: Fischl, Lisa, Miko, Kujou, Raiden, Razor

Made an account just to comment on this because it's so awesome. I think if this would release without 4th specs and path of war it'd be really solid, and if there would be a way to add them in a balanced form it would make it one of the best expacs.
Warships could have more focus instead of balancing a 4th spec for all classes and a totally new leveling system, maybe make some sort of viable ship endgame with pve and pvp ship battles, dailies/questlines and like you said small group content (5-10 man) that ramps up in difficulty, and resource gathering (gathering bonuses in the zone your ship is docked into port ex: increase amounts gathered or chance to find nodes, if you want players back to gathering stuff into the world that is), with some players choosing to be a badass pirate that's pretty much always at sea. Pirate gear, drinking, looting and all that good stuff.
For players that hate water, there could be an option right at the beginning in Kul'Tiras/Bloodsail where you get to choose a landlubber's questing path or to go for the submerged areas as well, make it clear that they'll get to avoid water. Oh and, flying mounts too, at max level, with a quest or not doesn't matter, just anything to show those that don't wanna swim at all that they won't have to (though WoW's always had stuff underwater so could be some things that are less avoidable).
As for the theme and expending main villains/getting too close to Sargeras, I don't think the next confrontation with the legion necessarily has to be the last, and if they can make expansions on pandas (which wasn't bad) and time travel orcs (ugh), after they ruined Deathwing mind you, I'm sure as hell they can make Emerald Dream, Azshara and even Spider Kingdom expansions or one that's in the twisting nether around Outland. Some people here acting like Azshara would be too niche is pretty puzzling, they pulled Pandaria lore out of their asses completely and then had a time travel expansion which for a long time people said would be niche, and on top of it doesn't even have to do with the Caverns of Time and almost barely nothing to do with the dragons. Yes they got to that world because of them but it's all about "retelling the story of the orc warlords to new players" which could've been told in a book instead of being a main thing (likewise with having Pandaria as a book instead of ED, but whateva).
/rant buuuuuuut anyways excellent job, I know it would be different if you were presenting your ideas and more in depth stuff to a group, but the general concept is great and like some said very warcrafty. Last thing, keeping in theme with last expacs upgrading old dungeons, you could have lvl 110 heroic versions of the 3 outland naga dungeons, if you don't have more dungeons already planned for patches.
Last edited by Sonibla; 2015-04-05 at 06:58 PM.
it can be explained that Azshara gets frustrated by N'zoth and decides to side with her previous master (Sargares), as she preps her Naga up to summon the demon lord the old god realizes her plans and casts her capital and much of her kingdom to the surface. therefore allowing the mortals to attack her realm and stop her before she summons the burning legion. (burning legion posses an existential threat to the old gods)
so that us "mortals" will be actually doing the old gods bidding for once. (though N'zoth is actually using us to take care of Azshara) thus aligning with them in an alliance of convenience.
If I were to make a neutral race for this sort of expansion, it would definitely be the naga, and they would work in a way similar to the merrow NPC race that I made. Azshara's plan and what the Old God N'Zoth intend could well be motivating factors.
Yep, and various quests and raid events would make it clear what kind of power Azshara is packing.
Thanks! I hadn't planned to update any older dungeons, but it would be neat to have some of the Outland naga return to the fold in some way. Maybe Blizzard will do something like that if they go ahead with this wacky idea of Illidan coming back - Azshara could revive him after the naga bring her his remains or something.
Full disclosure, Azshara won't be having any contact with Sargeras as far as my story goes. I just really couldn't think of any reason why she should realistically want to. She had brief contact with him 10,000 years ago and arguably only was interested in him because of the corruptive influence of his power, which was enough to convince her to abandon her people without a second thought. She's been disconnected from that for millennia and in the corruptive influence of N'Zoth all that time. If anything, N'Zoth is who she's carrying a torch for now.
I REALLY like the expansion idea overall, but I'm not loving the idea of both Azshara AND Pluton, the X.0 bosses, both being setbacks to face later. I understand the necessity for Azshara, being queen of the Naga and all, but I don't know if Pluton should have come back. But ah, whatever. This is the kind of expansion that I'd just love anyways. Great job on it!

You think she forgot..? I do think that connection was very important to what happend in her past. The legion was all around it.
I am not so sure if N'zoth is comfirmed to have any connections to Azshra to begin with. It does sounds good tho, but I don't think Azshara has forgotten what happend.
Maybe she even think the legion failed HER? hmm.
Edit: I do like the idea many are very good!
I was rummaging through some old screen shots and came upon one during WoTLK of Oacha'noa! She was never expanded upon (to my knowledge) but she's apparently an Eternal (her title said Goddess) and a massive Kraken to boot. Will she see any limelight in your expansion idea?
Also, what about Ula-Tek?
So many worthy adversaries lurking deep down in the water.![]()
Why is Neptulon a bad guyHe was one of the nice elemental lords. Good Guy Neptulon, Therazane queen of thinly veiled hostility and then neutrality, Al'aqir the lawful evil, and literally Hitler Ragnaros.
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Somebody didnt play through Vashjir.
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TUSKAAR EXPANSIOOONNN
I usually don't care much for fan concepts but I have to admit the amount of work you put into this is pretty cool. The only thing I don't see working out very well is the area the expansion seems to be mostly taking place at. People HATED the underwater questing area in Cata so to have a whole continent underwater would be a disaster I would think. That's assuming that those areas are underwater that is.
- "If you have a problem figuring out whether you're for me or Trump, then you ain't black" - Jo Bodin, BLM supporter
- "I got hairy legs that turn blonde in the sun. The kids used to come up and reach in the pool & rub my leg down so it was straight & watch the hair come back up again. So I learned about roaches, I learned about kids jumping on my lap, and I love kids jumping on my lap...” - Pedo Joe
Where is the naga playable race feature though :X The one thing I am looking forward to the most with an overseas expansion.
it seems more that Azshara had no choice but to accept N'zoth's offer. whereas she actively sought Sargares and made a pact with him on her own.
and about the legion :
in Azshara's eyes her people (Kal'dorei) were imperfect creatures, she wanted the legion to slaughter the night elves so that she can create their society in her image. Azshara was also interested in Sargares because he was the only being with stronger magic than her. The way I see her she can easily betray the old gods and make good with the legion should she be provided with the opportunity.Azshara was extremely charismatic. Her physical and mental appeal were such that virtually no one noticed her more negative qualities. The vast majority of her servitors were willing to go to any means to elevate themselves in her eyes, even at the cost of their own lives. When Sargeras was contacted Azshara was elated, thinking she had finally found a mate worthy of her. Azshara is known to have used sorcery to increase her appeal, as proved when Illidan detected her spell shortly after receiving his new eyes. Xavius, who considered himself above her charms, was, in fact, completely enamored; Azshara was certainly powerful enough to do so. Mannoroth discovered, to his chagrin, that Azshara was far more powerful than he, and that only Archimonde, Kil'Jaeden, and Sargeras would prove superior.
If we added my boat combat idea & one loadscreen azeroth, vast oceans, it would make the perfect expansion with the perfect new feature.
Thanks! I'm a sucker for recurring villains - initially it was just going to be Charon, Pluton's right-hand man, who returned for part of the Zuldazar raid. But I liked Pluton so much I wanted more of him.
Azshara will definitely be seen again for a final showdown.
That's what I think. I definitely don't think she forgot, but she became obsessed with Sargeras in the first place because of his power reaching out and affecting her. That power hasn't been able to reach her for over 10,000 years, but N'Zoth's has. I definitely think she feels like Sargeras stood her up - in the novels War of the Ancients, when her palace is consumed by the Sundering she expresses disappointment that Sargeras wasn't going to be coming.
I doubt you get any second chances with Azshara. Sargeras blew it.
Good idea! I'd forgotten about them, but I can definitely think of some places where those loa would fit in perfectly, especially given my latest patch.
Early lore material actually describes Neptulon as the most powerful and evil of the four elemental lords. I decided to have him go that route. 'The only good mortal is a dead mortal.'
They aren't. OP Feature List mentions that the continent of Zin-Azshari is made of lands raised to the surface by Azshara. And more people than you think enjoyed Vashj'ir. I did, though even I wouldn't want an entire expansion's worth of zones underwater. Instead, each zone has a few subzones that take place underwater.
No, not quite. Her highborn mages were experimenting with the Well of Eternity and that drew Sargeras' attentions to Azeroth, at which point his influence began to corrupt them. Azshara didn't know about him and couldn't have gone looking for him deliberately.
We'll never know what kind of ruler Azshara would have been if the Legion had never been drawn to Azeroth - she was clearly quite vain and self-centered but appears to have been well thought-of by the populace. She wasn't evidently a cruel or oppressive tyrant.
Azshara could have possibly rejected N'Zoth's offer, though it would have meant certain death. But she was not transformed by it until she willingly accepted service to it.
Love the idea, its an interesting twist to an Azshara expansion.
Update! All the Patch 6.2 buzz has me aglow, so I put the last few touches on my concept for the next raid in the Reign of Azshara concept.
http://wow.gamepedia.com/User:Golden...aro_Undervault
Long ago, the goblin race obtained an unrivaled level of knowledge, enabling them to create fantastic machines and technology more advanced than any other race. The goblins eventually lost much of their advanced intellect, retaining only the level of development they currently have today. The last of the goblin ancients, before losing their intelligence entirely, sealed their greatest achievements deep in vaults beneath their island home of Kezan, knowing that the technology would be too dangerous to leave in the hands of the beings they would inevitably become.
The Cataclysm drove the goblins from Kezan, but at last they've returned to reclaim their homeland. The ravages wrought upon their island home have uncovered the ancient vaults hidden deep beneath the volcanic Mount Kajaro. Undeterred by the warnings of their long lost ancestors, the goblins have opened the vaults, intending to explore and exploit the advanced technology hidden within. Instead they've only unleashed a terrible threat upon Kezan, and perhaps all of Azeroth.
Buried within the Vault is an ancient thinking machine, built over 20,000 years ago by the goblin ancestors. Isolated for millennia, the machine has become deranged, believing itself superior to flesh and blood life. Calling itself Galvanus, it has taken control of the ancient forge mechanisms within the Vault, and is building an army of machine-golems that it intends to use to conquer first Kezan, then spread out across the entire world, destroying everything that lives.
They are the Legion Ex Machina. All that lives is their enemy.
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I was really stuck with what to do about Zul - I might be overly cautious with this sort of thing, but if there's a character kicking around somewhere in Blizzard's official lore I'm shy about using them as a boss or something, in case it causes a conflict or continuity error with lore. I'm certain Blizzard plans to do something with Zul, so I wound up not using him as a boss.
I find myself leaning more towards having Zul be part of the zandalari that actually appeal to the Alliance and the Horde for help in defending Zandalar from the stygians and the undead, making Zul into a non-hostile NPC leader, rather than having him as a raid boss.
Anemo: traveler, Sucrose
Pyro: Yanfei, Amber, diluc, xiangling, thoma, Xinyan, Bennett
Geo: Noelle, Ningguang, Yun Jin, Gorou
Hydro: Barbara, Zingqiu, Ayato
Cyro: Shenhe, Kaeya, Chongyun, Diona, Ayaka, Rosaria
Electro: Fischl, Lisa, Miko, Kujou, Raiden, Razor
Eh, you didn't shy away from killing off Rastakhan as Pluton's servant. Gotta say I wasn't a fan of that decision, though the quality of your work itself is amazing as always GoldYak.
Twas brillig
This is a very cool concept, and I kinda think Bliz will go with this route for the next expansion(sea themed, new continent/risen seafloor since so many dont seem to like vashjir, i loved it), which I personally think will be the registered title, Eye of Azshara. Also im pretty sure we will see Kul Tiras and the Broken Isles.
Last edited by mmocb13165abed; 2015-04-19 at 12:02 AM.

I always imagined kezan being the trade garbor and when ever we visit the other part of Kezan we would explore whats up with the 5 trade princes. Great to see Gallywix step in. I am not a huge fan of some weird robot destroying the island and stuff. The vault is okey I guess but dont put it on Kezan would be such a waste of tgqt crazy goblin lore island.
Rastakahn should have asked Vol'jin for hes help to watch our for Zul, that is what I always wanted to see happen not die with the cataclysm:/