1. #4121
    Quote Originally Posted by Aliven View Post
    Infinite progression is always a bad system.

    It is first and foremost lazy - it creates "chase the numbers" mentality for no other reason just to chase them.
    Secondly - it create the system that doesnt respect you, you just need to play to keep up (or that is the mentality) and new content is either pushed for the no lifers (because you know, you create system so better make incentivize to use it) or not, but then you failed, because people would not bother with infinite progression.
    Thirdly - its not humane design. There is a need of an end point. Always. Even in MMORPG.
    people don't understand it till they have to live with it.

    i've lived with it in wow for three expansions now, and it's not a good system. it sounds good, always having something to do, until you actually have to experience. i'd much rather that "something to do" be dungeons for currencies, transmog, mounts, or whatever. not an endless grind that serves only to up MAU metrics for suited up bastards that've never played a game in their life.

  2. #4122
    Quote Originally Posted by derpkitteh View Post
    people don't understand it till they have to live with it.

    i've lived with it in wow for three expansions now, and it's not a good system. it sounds good, always having something to do, until you actually have to experience. i'd much rather that "something to do" be dungeons for currencies, transmog, mounts, or whatever. not an endless grind that serves only to up MAU metrics for suited up bastards that've never played a game in their life.
    Yes, having a goal, is a go to for most players. Sadly, some games can not offer more than just goal is having bigger numbers.

  3. #4123
    The Unstoppable Force Ghostpanther's Avatar
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    Quote Originally Posted by Greevir View Post
    Don't forget that the game is going through a bit of an "overhaul" in terms of it's installation and patching tomorrow. The game will need to be completely redownloaded. You don't have to do anything special as the launcher will remove the old installation and start the new one but for those with low bandwidth and data caps (like me), be careful as the game will have to be completely downloaded. The plus side is the game install size won't be nearly as big as it currently is and this will help with asset loading in game giving us (supposedly) shorter loading screens and improved fps.
    I haven't noticed any difference. Took longer than normal to download the update, but other than that, all seems to be the same as before.

    But I have not been playing the game much anymore. Was very disappointed in the class changes a few months back and the Necromancer class, does not feel like he is one. :P

    Just a different skin caster class.
    " If destruction be our lot, we must ourselves be its author and finisher.." - Abraham Lincoln
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  4. #4124
    Quote Originally Posted by Greevir View Post
    Don't forget that the game is going through a bit of an "overhaul" in terms of it's installation and patching tomorrow. The game will need to be completely redownloaded. You don't have to do anything special as the launcher will remove the old installation and start the new one but for those with low bandwidth and data caps (like me), be careful as the game will have to be completely downloaded. The plus side is the game install size won't be nearly as big as it currently is and this will help with asset loading in game giving us (supposedly) shorter loading screens and improved fps.
    Tempting to re-install ESO and play for a few days. Hopefully they managed to fix some bugs instead of adding new ones.

  5. #4125
    Quote Originally Posted by Nymrohd View Post
    This is one LOOOOOOOOOONG download.
    How big is it? My internet only peaks at about 60megs a sec.
    Super Mario Maker 2: Maker ID 8B7-CTF-NMG

    - let's get real everyone, classic needs #somechanges get over it.

  6. #4126
    Quote Originally Posted by Unholyground View Post
    How big is it? My internet only peaks at about 60megs a sec.
    It's the full game apparently (they're redoing how it's stored etc.), so around 50GB.

  7. #4127
    Quote Originally Posted by Edge- View Post
    It's the full game apparently (they're redoing how it's stored etc.), so around 50GB.
    Ok so that isn't too bad, it will only take 15mins to download. I may give it a try I have heard good things.
    Super Mario Maker 2: Maker ID 8B7-CTF-NMG

    - let's get real everyone, classic needs #somechanges get over it.

  8. #4128
    Quote Originally Posted by Unholyground View Post
    Ok so that isn't too bad, it will only take 15mins to download. I may give it a try I have heard good things.
    It'll probably take longer to install than it will to download, unless you're running it on a SSD. I just went AFK and let it do its thing for an hour or two.

  9. #4129
    Quote Originally Posted by Edge- View Post
    It'll probably take longer to install than it will to download, unless you're running it on a SSD. I just went AFK and let it do its thing for an hour or two.
    I have an SSD but no rooooom left on it, I may have to delete WoW.
    Super Mario Maker 2: Maker ID 8B7-CTF-NMG

    - let's get real everyone, classic needs #somechanges get over it.

  10. #4130
    So as someone who jumps into ESO for a few months, jumps out and is now wanting to jump back in...

    Can someone explain to me in simple terms how DLCs / Chapters / Zone DLCs work?

    If I buy the Greymoor upgrade, is it like WoW where it will also give me all previous Chapters / DLCs? How do I even know what I have?

    Confused as hell on what I should buy, what I have, what buying Greymoor gives me... etc

  11. #4131
    Quote Originally Posted by ro9ue View Post
    So as someone who jumps into ESO for a few months, jumps out and is now wanting to jump back in...

    Can someone explain to me in simple terms how DLCs / Chapters / Zone DLCs work?

    If I buy the Greymoor upgrade, is it like WoW where it will also give me all previous Chapters / DLCs? How do I even know what I have?

    Confused as hell on what I should buy, what I have, what buying Greymoor gives me... etc
    You still need ESO Plus for the DLCs. And the previous Chapter would also need to be bought to access it I think
    Hail Lilith and see you in Hell!

  12. #4132
    Quote Originally Posted by ro9ue View Post
    So as someone who jumps into ESO for a few months, jumps out and is now wanting to jump back in...

    Can someone explain to me in simple terms how DLCs / Chapters / Zone DLCs work?

    If I buy the Greymoor upgrade, is it like WoW where it will also give me all previous Chapters / DLCs? How do I even know what I have?

    Confused as hell on what I should buy, what I have, what buying Greymoor gives me... etc
    all DLC's are included with subscription. that includes previous chapters ONCE Graymoor is released, before that - you need to buy current expansion. so in that regard its exactly like wow. the main difference is that if you chose not to subscribe, you have to buy all the prior expansions and DLC's separately with exception of Vvardenfel and imperial city which are now included in base game regardless of your subscription status.

  13. #4133
    Scarab Lord Greevir's Avatar
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    If you buy Graymoor, you get all the previous Chapters and can access them whenever you want, with or without the subscription. DLC's are completely separate and do not come part of any Chapter. You can either buy the DLC's individually or have full access to them all with a subscription.

  14. #4134
    Quote Originally Posted by Greevir View Post
    If you buy Graymoor, you get all the previous Chapters and can access them whenever you want, with or without the subscription. DLC's are completely separate and do not come part of any Chapter. You can either buy the DLC's individually or have full access to them all with a subscription.
    that only applies if you buy greymoor + base game. upgrade doesn't include previous chapters.

    https://account.elderscrollsonline.c...eymoor_edition

    PRODUCT DETAILS
    Pre-purchase for immediate access to an exclusive mount, the base game, and Elsweyr™, Summerset™ & Morrowind™ Chapters in addition to bonus in-game content at launch.

    https://account.elderscrollsonline.c...eymoor_upgrade

    PRODUCT DETAILS
    Pre-purchase for immediate access to an exclusive mount in addition to bonus in-game content available at launch.


    it.. might actualy be worth it to buy greymoor edition rather then upgrade, since for $20 extra bucks, you get full acess to all expansion features, which includes a warden class (and if they do the same with Elsweyr that they did with Vvardenfel - necromancer would be separate purchase once Greymoor drops as well). cheaper then buying crowns to unlock those

  15. #4135
    Bloodsail Admiral Phurox's Avatar
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    Is there a way to learn how to like the games combat?

    I love everything about this game except its combat cus I feel so limited.

  16. #4136
    Quote Originally Posted by Phurox View Post
    Is there a way to learn how to like the games combat?

    I love everything about this game except its combat cus I feel so limited.
    limited in what way?

    I don't know if you can "learn to like" it, its a very particular type of combat. but I'm not entirely sure what you mean by limited in context of ESO combat, since you have combination of 2 weapons and 12 skills on 2 bars that you select out of I don't even know how many skills you can learn - to create a rotation from.

    you can learn how to be better at it with practice and understanding. learning to like it though... I've been playing this games for years now and I only hate the combat more with each passing year and every new combat change :/

  17. #4137
    Bloodsail Admiral Phurox's Avatar
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    Quote Originally Posted by Witchblade77 View Post
    limited in what way?

    I don't know if you can "learn to like" it, its a very particular type of combat. but I'm not entirely sure what you mean by limited in context of ESO combat, since you have combination of 2 weapons and 12 skills on 2 bars that you select out of I don't even know how many skills you can learn - to create a rotation from.

    you can learn how to be better at it with practice and understanding. learning to like it though... I've been playing this games for years now and I only hate the combat more with each passing year and every new combat change :/
    I hate the weapon skills. They are identical on all classes, might as well have one class where you could choose what you wanted instead.

    I hate that I can't be a Magicka guy with sword and shield. I would love that for cosmetic reasons.

    I'm not a fan of light and heavy attacks, and I hate that I have to switch weapons to get more skills.

  18. #4138
    Quote Originally Posted by Phurox View Post
    I hate the weapon skills. They are identical on all classes, might as well have one class where you could choose what you wanted instead.

    I hate that I can't be a Magicka guy with sword and shield. I would love that for cosmetic reasons.

    I'm not a fan of light and heavy attacks, and I hate that I have to switch weapons to get more skills.
    You either just get used to it, or you get over it.

    And you technically CAN be a Magicka guy with sword and shield...you just have to NOT use the sword and shield and instead use magicka class skills while those weapons are equipped. It's not optimal, but it IS possible.

    I'm playing a Sword+Board Necromancer and I like it well enough, it's a decent mix of Stamina, Health and Magicka (mostly Health and Stamina, though). My main complaint with ESO prior to playing that class was how squishy I was and that I couldn't easily do open world content. Don't have that problem at all on my Necro, though I still can't solo world bosses, but I'm also only level 30 and only decently geared. I can solo most public dungeons though.

  19. #4139
    Quote Originally Posted by Katchii View Post
    You either just get used to it, or you get over it.

    And you technically CAN be a Magicka guy with sword and shield...you just have to NOT use the sword and shield and instead use magicka class skills while those weapons are equipped. It's not optimal, but it IS possible.

    I'm playing a Sword+Board Necromancer and I like it well enough, it's a decent mix of Stamina, Health and Magicka (mostly Health and Stamina, though). My main complaint with ESO prior to playing that class was how squishy I was and that I couldn't easily do open world content. Don't have that problem at all on my Necro, though I still can't solo world bosses, but I'm also only level 30 and only decently geared. I can solo most public dungeons though.
    Depending on what content you want to be doing at lvl50, I am not sure how viable that set up is other than for normal, non-DLC dungeons and everything overland other than perhaps soloing bosses (expansion ones anyway). Also, at 30 it's just too early to make a judgement of things and I would say enjoy having a bit of a challenge on overland content before it all becomes entirely trivial.

    Regarding the combat, it is as you said. The first time I tried this game I put it down for a year because I just couldn't get used to it at all (I was trying to play the game like WoW). When I came back a couple of years ago and gave it another go, it just clicked for the most part and I enjoyed the game much more, at least for the time I played it.

  20. #4140
    Quote Originally Posted by Phurox View Post
    I hate the weapon skills. They are identical on all classes, might as well have one class where you could choose what you wanted instead.

    I hate that I can't be a Magicka guy with sword and shield. I would love that for cosmetic reasons.

    I'm not a fan of light and heavy attacks, and I hate that I have to switch weapons to get more skills.
    you have variety of weapons to chose from. you could use more class skills.

    light and heavy attacks as well as weapon switching i wouldn't call that limiting as much as just peculiarity of this game. it probably doesn't help, but light attack weaving etc is my major point of dislike for combat in this game as well. unfortunately, its going nowhere.

    but... unless you are trying to push harder content, you can do pretty much whatever you want. (except taunt of a tank, don't do that, please - tanking in this game is a clusterfuck as it is)

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