1. #1

    Help/Guidelines/Tips for Mythic Blackhand

    Hello guys, we are currently progressing on Mythic Blackhand, we already hit P2 a couple of times (~10 tries) our DPS/Healing is fine, I guess. We have a perfect setup for the fight (almost) except for tanks, our BM left the game and DK can't play ATM.

    DPS:
    3x Hunters
    2x Mages
    2x Boomkins
    3x Rogues
    2x Warlocks
    1x Elemental
    1x Shadow Priests
    2x Ret Paladins/Warriors/WWs (Benched)

    Healers
    Holy Paladin
    Resto Shaman
    Disc Priest
    Holy Priest
    2x Resto Druids (Bench)

    Tanks
    2x Guardians
    1x Prot Warrior (Benched)
    1x Dk (Offspec) (Benched)

    Anyway, we're still planning the strat for P2. We're gonna 2-tank and facetank the Sieges with our Guardians (Very solid players) According to other forum posts they're good for it, so it's fine. Our siege order will look something like Speed-Fiery-Explosive-Plated (Possibly Speed-Fiery-Plated-Explosive, not sure), so, which one is easier? Any other tips for the fight, like timers? General recommendations from other Guardians?

    Also, is this smash order correct?
    Intermission: Lock 1
    Smash 1: Guardian
    Smash 2: Boomkin (Far) and Lock 2 (Near)
    Smash 3: Guardian
    Smash 4: Boomkin 2
    Smash 5: Boomkin 1 (Near) and Lock 1 (Far)

    Healers are needed for Smash 2/3? Any other recommend Smash order for our strat/comp?

    Thanks for all the answers!
    Last edited by fuzzylolz; 2015-05-11 at 11:45 PM.

  2. #2
    Quote Originally Posted by fuzzylolz View Post
    Tanks
    2x Guardians
    Found your problem.

  3. #3
    If you do plated 3rd than you have to drag blackhand away for the 4th smash, which makes displacering if you get the mark impossible. So you either want to change up your balcony order to send lock up on smash 3, or you want to have your spriest on backup for that smash because he can solo the balcony as well. He has to disperse the smash.


    If you do explosive third it makes displacering every smash/teleporting incredibly easy, but the way you bait mortars changes cause I think most people put 4 marks into the fiery with the strat.

  4. #4
    Deleted
    Quote Originally Posted by BarelyErecy View Post
    If you do plated 3rd than you have to drag blackhand away for the 4th smash, which makes displacering if you get the mark impossible. So you either want to change up your balcony order to send lock up on smash 3, or you want to have your spriest on backup for that smash because he can solo the balcony as well. He has to disperse the smash.


    If you do explosive third it makes displacering every smash/teleporting incredibly easy, but the way you bait mortars changes cause I think most people put 4 marks into the fiery with the strat.
    This is simply not correct. We've done plated 3rd for the entirety of progression and 4 rekills, and blinking into that smash is perfectly possible. It simply requires that the Fiery Siegemaker is killed by the 2nd set of Marks, and for the tank dealing with Siegemakers to pick it up instantaneously and keep it until the 1st set of Marks has gone out on it. Done this way, the Marked players never have to move, and the boss is simply taunted into position shortly before the smash.

    In fact, there is not a single smash that I can think of that cannot be blinked into so long as you are not in so bad of a position when Marks go out that you have to blink behind the Siegemaker. So long as the boss is placed on the other side of the Siegemaker (so that a line drawn between Mark targets and the boss will be perpendicular to the longitudinal axis of the Siegemaker when the Marks go out), every single smash can be blinked into because you can Blink *through* the Siegemakers.

  5. #5
    Sure, but there's no reason to put all that damage into the siegemaker if you can put it into blackhand instead by only changing what balcony a lock goes up on.

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