"Do you think man will ever walk on the sun? -Ali G
I am aware of what a COO is and their responsibilities
If you think deciding on whether to commit resources to make a content heavy, immersive and quality game to target a particular demographic, or to a game that can be coded and developed by a design team of 8 with little content and simple play modes with lots of value added services backed up by an aggressive advertising campaign that can be targeted at any demographic does not fall within the terms of reference for a COO, I suggest you go away, learn exactly what a COO is and how big corporations work
Thats exactly what part of business strategy is all about, direction
Babble ye not!
Everyone kept saying MoP was shit, but it started at 10M subs. It's big loss was by months 4-6 into MoP, the total loss across those 6 months was only 1.7M compared to WoD losing 2.9M in HALF THE FUCKING TIME. 3 months passed and WoD loses 2.9M players. This is not due to "MMOs dying", but because Warlords of Draenor is a garbage expansion. Cata also lost 2.9M subs across the entire expansion. MoP lost 3.2M across the entire expansion. WoD lost 4.6 Million 7 months after it launched!
Nondisparagement clauses are a thing.
http://www.contractstandards.com/cla...-disparagement
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"
They are but difficult to enforce.
It doesn't apply in this case anyway. I have no reason whatsoever to doubt Mr. Sams and his statements. The rather interesting attempts to use a quote trying to do a little PR for his new company and turn it into some veiled attack on Blizzard say more about the people that believe that than anything that Sams has actually said. That's their agenda, not his.
"...money's most powerful ability is to allow bad people to continue doing bad things at the expense of those who don't have it."
BOOM you called it perfectly!
But I can understand Paul's attitude; its important to be chill and professional. I wish him the best of luck and can't wait to see what lies ahead at RAD. I'll be looking for their name on things so I know it has lots of love and care attached to it
I feel sorry for the people who worked on WoD. Not the people who gave the order to rush things, but the people who still were putting their hearts into something grand, only to have things pruned back and back. It had to be a dreadful experience in the creative sense to say the very least. I still say the music is good and the zones are pretty (Plus that questing was lovely). I have the sense that within their increasingly narrow confines, that people did the best they could.
Wow you guys really took this 'no content' whining to a whole new level in this thread. Grats on being total douchebags for no good reason.
Mr. Sams thanks for the good work. Seriously. Thanks. Wow to me has always been a great friend, and so I owe you a beer, or two. Good luck.
It's pronounced "Dur-av-ian."
I guess CEO is better paid job