Glad that they're willing to break the mold if it's best for the game, rather than feel obliged to make 3 specs and have one that's just lackluster and unwaranted.
Glad that they're willing to break the mold if it's best for the game, rather than feel obliged to make 3 specs and have one that's just lackluster and unwaranted.
Last edited by mmoc4c6a5fd30d; 2015-08-06 at 10:40 PM.
I think they should go further and prune specs.
Priests don't need two healing specs, roll absorbs into holy and make it part of the kit, delete disc.
Get rid of 2h for frost DKs. (not a spec prune, but delineate the styles between frost and unholy)
Hunters are actually good if they make surv melee.
Druids are fine, mages are fine.
Rogues should just have combat and assassination. Aka daggers and other weapons.
Monks are fine, paladins are fine, shaman are fine, warriors are fine. I would maybe lose TG but it's a unique ability so prol keep it.
Warlocks, I'm sorry, but warlocks, you should lose demonology. Now that demon hunter is in the game... come on now. They already gave away metamorphosis.
The idea that different classes can have different numbers of specs based on what makes sense is so much better than trying to shoehorn in specs that don't fit the class.
Seriously. If they changed Demonology to a tanking spec, the only thing that would change for me and 9 out of 10 other people who play Warlocks is that we'd have two DPS specs to judge which is the best for any given patch cycle instead of three. I don't imagine Rogues, Hunters, or Mages would be any different. And given the choice betweem:
1) Four specs, one Tank and three DPS
2) Three specs, one tank and two DPS
I'd gladly take the second option just on the basis of having fewer balancing issues for the devs to work out. Having fewer gear sets to juggle for min-maxing from patch to patch is just icing on the cake.
Last edited by Slybak; 2015-08-06 at 10:43 PM.
Bold decision but I think it is a good one in the short and long term.
Black Lives Matter
Honestly it's lame as fuck. I'm re-rolling don't get me wrong the class looks good but I just know 6 months down the line I will be missing a third spec.
There are plenty of cases where warriors would use ranged weapons. Fighters(warrior of D&D) have been among the best ranged weapon specialists in the past.
I really like the idea of a ranged warrior spec actually. It could even be a half and half spec. Using charge to get back into the fray and then a backwards leap shot kind of thing to get to range again. Idk. But limiting a warrior to be strictly melee is a flaw imo.
Edit:
That being said i actually love the idea of only two specs for the DH. I do think it could have had room for a dark archer/ranger spec with a bow/spells combo. But hey.
But again: how would that differ from hunters or rangers? In terms of wow classes, not D&D classes (yes, the influence is there... but it's also different). A warrior, in wow, has melee weapons, has rage, gets blinded by rage and charges forward to beat the shit out of something.. a warrior is much more a brawler than a guy that sits back and shoots - that's a marksman hunter. Which is already a class.
And the "charge and leap back" is exactly what DHs can do, which illustrates (again) how hard it is to keep the identity sharply defined.
I like it. Remember how Death Knight came out and all the specs were a mess with no real defined role? This gives Demon Hunter a focus without having to spread abilities across multiple redundant specs.
Currently playing Borderlands 1 remaster. Amped for Borderlands 3.
Add me on the PSN for jolly-cooperation @ PuppetShoJustice
There's several classes in the game which suffer from homogenization between their specs, mostly Rogues and Hunters, so I'm glad to see just one DPS spec.
Seeing the ashamed dev trying to desperetly justify the " only 2 spec" thing and trying to hide their lazyness was priceless
3 new class in 10 years, 3 melee ? wtf ? a bow ranged was needed
Its more alike to the hunters disengage. And yes there would be similarities and that could possibly hurt spec identity. I agree.
I would have liked to see a ranged spellcasting/dark arrow shooting spec for DH tho(not like the DH from Diablo, but more like the Dark Ranger from WC3)
- - - Updated - - -
I didnt see anyone ashamed on that stage.
2 specs is fine
every pure dps spec basically has 2 specs anyway lol
Despise it. This completely turned me off to ever playing a DH. With duel spec in the game this essentially means each person playing a DH can do everything, no choice whatsoever involved.
For the night is dark and full of terrors