No. I like the flavor of Grim of Sac where I sacrifice my demon, become more powerful, and steal one of its powers.
No. I like the flavor of Grim of Sac where I sacrifice my demon, become more powerful, and steal one of its powers.
Well, after reading this: "The Lone Wolf gameplay introduced in Warlords of Draenor proved extremely popular with Hunters". Wich made me think, Go sac is really popular for destruction, and has been since it first appeared in TBC. Its from my understanding the talent to go with, currently on live. And i think making a all specc mandatory on pet, is not the way to go. Demo is all about pets, Affliction somewhere in middle, and destro beeing a petless spec.
Isn't it better to have a talent that gives you that choice, rather than being forced into it? GoSac works great and lets you choose if you want to play petless or not - seems the superior way to go.
..and so he left, with terrible power in shaking hands.
Not really wanting petless spec, the whole point of the warlock is the pets isn't it?
..and so he left, with terrible power in shaking hands.
Uhm I was more hoping for something that mattered? I mean the only reason I go solo is I can however, I sure as shit like the option to have the pet out if I need it. So now I guess I will just level as BM and raid as MM and pretend Surv doesn't exist anymore.
so was the hunter class and look what happened. Not saying you're wrong in anyway though so please don't take it as that. Just saying hunters have the same theme of "the pet class" and look what's happening.
The only reason I wanted a petless spec myself is because if we are petless by default they can really balance our talents and what not around that idea with nothing really clashing with not having a pet.
Also I may be one of the only ones who likes the warlock's power to come directly from them, not the pet. A somewhat sinister dark magic related caster who forgoes the idea of a companion and relies on their own magical powers.
just want to add that although I would like to see a petless based spec, I see what everyone's saying about the convenience and option of having the ability to choose where you wanna go petless or play with a pet.
Last edited by demonik; 2015-11-11 at 10:44 PM.
I agree with what a few people said: I'd prefer to just have the choice to be petless. Even though I rarely use a pet on affliction or destro, I like knowing that I can because it's sort of a massive deal for warlocks.
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My 2 cents opinion.
I'm pro Grimoire of Sacrifice. To me it fits the lore and fantasy more than forcing a petless spec. Ripping demons from the twisting nether to do your bidding and/or become a sacrifice so you can achieve power overwhelming is what makes a warlock a warlock to me.
Plus I love screwing around in old content with Negaton, my voidlord. Such a beast name and demon.
A petless destro would be the number 1 reason for me not even touch it, why do we need that when we already have a talent? You know.. choice is good, lack of choice sucks. Having no pet in raid/dungeons is ok, but having no pet when doing solo stuff is pretty punishing and severely limits the amount of content you can do alone.
I hate having to worry about a pet, I only use sup because soul link is strong for pvp, otherwise i'd use sac (affliction pvp, speaking).
Regen#1804 need NA overwatch friends.
For some people it's less the mechanics and more the thematics. Being a ranged, sinister spell caster w/o a pet is very appealing to one of my friends.
I figure as long as grim of sac is still around there will be some option, at least I hope so for the people who want it.
sacrifice is just annoying to use, i hope they rework it to be a passive petless effect. makes no sense to have to summon a pet just to sacrifice it immediately, not really interesting gameplay, just annoying, especially since you have to do that after every death.
essentially that's more than one spell that serve no other purpose than to give a 60 minute self-buff, why have them at all?