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After Dev's clarification on the wording of the ability (found here: https://twitter.com/WarcraftDevs/sta...20780227608576) the below OP is no longer relevant. You can still use the thread for a general discussion on the ability
I hate and love this new ability. Are we losing our only absorption (nullification) ability to it?
Hate it:
The Prot Warrior is indeed supposed to be an unbreakable wall, and so being able to reduce damage (any type of damage, be it a hundred tiny hits at the same time, or one single massive blow) is imperative, and that's exactly why a nullification ability that works on any type of damage was (and is) essential.
Ignore Pain is NOT that. Shield Barrier COULD play that role.
Ignore Pain is supposed to proc only on "massive" hits. What if we take 3 quick "moderate/weak" hits? Does the ability then become pointless, making us unable to actively reduce attacks more than what our basic blocking does? What if the attack is not even blockable? Until now, Shield Barrier could extremely help in those cases, Ignore Pain (in its current state) will do absolutely nothing.
Love it:
Ignore Pain is something I never thought Prot Warrior will ever have. It will simply have the potential to make us unkillable against pretty much any one single massive attack you can think of -- Grull's Inferno Strike, Oregorger's Acid Torrent, Socrethar's Reverberating Blow, Archimond's Death Brand, etc... you name it. On single massive blows, it will be like the Monk's Guard but potentially better, like the DK's AMS vs magic, but again, potentially better. I truly love this.
I want to "like" it:
So why do I have to hate and love it? Why not create a nice balance, and make it simply "likeable"? Closer to the current Shield Barrier, but more efficient? There are tones of ways to achieve this, so I'm not gonna waste ink listing them ; )
What do you think?