Originally Posted by
Hyve
People treat Timewalking with a lack of respect, because those dungeon designs are vastly different to the ones most players are used to. Dungeons used to require a fair bit of coordination, you didn't just swarm in with 5 random people and stomp everything. You needed to use Crowd Control, Interrupts, and clever use of your mechanics.
They were never hard, but they had brutal moments where your Healer could be spell locked for 5 seconds while the tank is stunned. But all of that could be avoided by the use of class abilities and mechanics, something most people don't have naturally in them, or they don't want to do.