1. #1

    Legion Alpha - Build 21384 Spell Changes

    Originally Posted by MMO-Champion
    Companions

    Item Set Bonuses

    Death Knight (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    • Dark Command Command the target to attack you, increasing threat you generate against that target for 3 sec. Death Knight - Blood Spec. 30 yd range. Instant. 8 sec cooldown.

    Talents
    • Blighted Rune Weapon Your next 3 4 auto attacks infect your target with 2 Festering Wounds. Unholy Death Knight - Level 30 Talent. Instant. 60 sec cooldown.
    • Bursting Sores When a Festering Wound bursts, it also deals 20% of its normal damage to Festering Wounds deal 50% more damage when burst, and all enemies within 8 yds of the target a burst Festering Wound suffer [ 11.35% of AP ] Shadow damage. Unholy Death Knight - Level 15 Talent.
    • Castigator Each Scourge Strike critical strike bursts 1 additional Festering Wound, and bursting Festering Wounds grants an additional 3 2 Runic Power each. Unholy Death Knight - Level 45 Talent.
    • Clawing Shadows Deals (0% Deals (1% of weapon damage) Shadow damage and causes 1 Festering Wound to burst. Unholy Death Knight - Level 45 Talent. 1 Runes. 30 yd range. Instant.
    • Dark Arbiter Summon a Val'kyr to attack the target for 40 sec. The Val'kyr grows more powerful as you spend Runic Power Val'kyr's attacks will burst Festering Wounds. Unholy Death Knight - Level 100 Talent. 30 yd range. Instant. 3 min cooldown.
    • Defile Defiles the ground targeted by the Death Knight for 10 sec. Every 1 sec, if there are any enemies standing in the Defile, it deals [ 1 + 39.96% of AP ] Shadowfrost damage to them, bursts 1 Festering Wound, and grows in radius and damage by 2.5% and grows in radius, and increases your Mastery by 0. While you remain within Defile, your Scourge Strike will hit all nearby enemies enemies near the target. Unholy Death Knight - Level 100 Talent. 1 Runes. 30 yd range. Instant. 30 sec cooldown.
    • Ebon Fever Virulent Plague deals its damage 50% more frequently. and lasts 200% longer. Unholy Death Knight - Level 15 Talent.
    • Heart Strike Instantly strike the target and 2 other nearby enemies, causing (120% of weapon damage) Physical damage, and reducing enemies' movement speed by 2% 30% for 8 sec. Generates 5 bonus Runic Power, plus 2 Runic Power per additional enemy struck. Blood Death Knight - Level 15 Talent. 1 Runes / 5% of Total Health. Melee range. Instant.
    • Necrosis Death Coil has a 25% chance to cause targets infected with your Virulent Plague to erupt Dealing damage with Death Coil causes your next Scourge Strike to deal 25% increased damage. Unholy Death Knight - Level 90 Talent.
    • Ossuary Standing in your Death and Decay causes Marrowrend to hit all other nearby enemy targets for 30% of the damage dealt to the primary target. If Marrowrend hits at least 2 targets, additional Bone Shield charges have a chance to be generated. Blood Death Knight - Level 30 Talent. 60 sec cooldown.
    • Volatile Shielding Your Anti-Magic Shell turns your enemies' pathetic magic against them, absorbing 20% 65% more damage, but generating no Runic Power. When it expires, 100% of all damage absorbed is dealt as Arcane damage divided among nearby enemies. Frost Death Knight - Level 75 Talent.

    PvP Talents
    • Chill Streak Deals [ 1 + 600% of Spell Power Deals 8% of the target's total health in;] Frost damage and reduces their movement speed by 70% for 4 sec. Chill Streak bounces up to 5 times between closest targets. Frost DeathKnight - Tier 5 PvP Talent. 40 yd range. Instant. 60 sec cooldown.
    • Northrend Winds The damage done by The critical strike chance of your Howling Blast increased by 200% 50%, but it no longer deals area of effect damage. Frost DeathKnight - Tier 4 PvP Talent.
    • Wandering Plague Causes [ 1 + 250% of Spell Power ] Shadow damage over 8 sec and inflicts Virulent Plague on the target. When Wandering Plague's duration ends or is dispelled, it jumps to a nearby enemy within 30 yards afflicted by one of your diseases. Lasts for 3 jumps. You can only have one Wandering Plague active at any one time. Virulent Plague A disease that deals [ 168% of AP ] Shadow damage over 21 sec. It erupts when the infected target dies, dealing [ 45% of AP ] Shadow damage divided among nearby enemies, and has a 30% chance to erupt each time it deals damage. Unholy DeathKnight - Tier 4 PvP Talent. 1 Runes. 30 yd range. Instant. 8 sec cooldown.

    Blood & Unholy

    Blood, Frost, Unholy
    • Wraith Walk Sidestep into the Shadowlands, breaking Root effects and increasing your movement speed by 70% for 3 sec. During this time all movement-impairing effects are suppressed but you may not attack. Death Knight - Blood, Frost, Unholy Spec. Instant. 60 sec cooldown. 3 sec cast (Channeled). 60 sec cooldown.

    Unholy
    • Festering Strike Deals (400% of weapon damage) Physical damage and infects the target with 2 to 4 Festering Wounds. Festering Wound A pustulent lesion that will burst on death or when damaged by Scourge Strike, dealing [ 58% of AP ] Shadow damage and generating 5 3 Runic Power. Death Knight - Unholy Spec. 2 Runes. Melee range. Instant.
    • Festering Wound A pustulent lesion that will burst on death or when damaged by Scourge Strike, dealing [ 58% of AP ] Shadow damage and generating 5 3 Runic Power. Death Knight - Unholy Spec.
    • Outbreak Deals [ 38% of AP ] Shadow damage and surrounds the target in a miasma lasting for 6 sec that causes the target and all nearby enemies to be infected with Virulent Plague. Virulent Plague A disease that deals [ 168% of AP ] Shadow damage over 21 sec. It erupts when the infected target dies, dealing [ 45% of AP ] Shadow damage divided among nearby enemies, and has a 30% chance to erupt each time it deals damage. Death Knight - Unholy Spec. 1 Runes. 30 yd range. Instant. 6 sec cooldown.

    Demon Hunter (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    • Blade Dance Strike all nearby enemies for [ 150% of weapon damage + 2.000 * 100% of weapon damage + 300% [ 3.000 * 75% of weapon damage + 225% of weapon damage ] Physical damage, and increase your Dodge chance chance to dodge by 100% for 1 sec. 50 35 Fury. Instant. 10 sec cooldown.
    • Blur Increases your chance to Dodge by 50% and reduces all damage taken by 35% for 10 sec. Instant. 60 sec cooldown.
    • Consume Magic (Havoc) Generates maximum Generates 50 Fury on a successful interrupt.
    • Consume Magic (Vengeance) Generates 50 Pain on a successful interrupt.
    • Darkness Summons an unnatural darkness at the target location for 5 sec, reducing the hit chance of any enemy by 20%. Instant. 3 min cooldown. Summons darkness around you in a 15 yd radius, cloaking friendly targets and reducing the chance they are hit by spells and melee attacks by 50%. Lasts 10 sec. Instant. 3 min cooldown.
    • Demon's Bite A quick attack that causes Quickly attack for (250% of weapon damage) Physical damage and generates 20 to 30 Fury. Melee range. Instant.
    • Imprison Demon (New) Imprisons a demon for 60 sec. Damage will cancel the effect. Limit 1. Limited to 1 target. 20 yd range. Instant. 10 sec cooldown.

    Talents
    • Blade Turning Parrying an attack generates 5 Pain. Vengeance Demon Hunter - Level 75 Talent. 15 Talent.
    • Bloodlet Throw Glaive causes targets to bleed for 190% of the damage inflicted over 10 sec. If this effect is reapplied, any remaining damage will be added to the new Bloodlet. Havoc Demon Hunter - Level 45 Talent. 75 Talent.
    • Brand of the Hunt (New) Brand an enemy with a demonic symbol, increasing the damage you deal to them by 10%. At any time, you can reactivate Brand of the Hunt to immediately teleport to the target. Lasts 60 sec. Vengeance Demon Hunter - Level 90 Talent. 30 yd range. Instant. 2 min cooldown.
    • Burning Alive Every 2 sec, your Fiery Brand deals [ 50% of AP [ AP ;] Fire damage and spreads from the primary target to a nearby enemy. Vengeance Demon Hunter - Level 45 Talent. 75 Talent.
    • Chaos Blades Increases the damage of your autoattacks auto attack by 300% and grants your Mastery damage bonus to all attacks for 12 sec. Havoc Demon Hunter - Level 100 Talent. Instant. 2 min cooldown.
    • Chaos Cleave Chaos Strike hits an additional target. Havoc Demon Hunter - Level 30 Talent. 90 Talent.
    • Concentrated Sigils All Sigils are now targeted at your location, and the duration of their effects is increased by 2 sec. Vengeance Demon Hunter - Level 90 Talent. 75 Talent.
    • Demon Blades Your autoattacks have Your auto attack has a chance to deal additional Shadow damage and generate Fury. Replaces Demon's Bite. Havoc Demon Hunter - Level 90 Talent. Havoc Demon Hunter - Level 30 Talent.
    • Demon Reborn All your cooldowns are reset when you invoke Metamorphosis. Havoc Demon Hunter - Level 100 Talent. 45 Talent.
    • Demonic Chaos Nova and Eye Beam transform you into demon form for 5 sec. Havoc Demon Hunter - Level 75 Talent. 100 Talent.
    • Desperate Instincts You automatically trigger Blur when you fall below 35% health. This effect can occur every 30 sec. Replaces Blur. Havoc Demon Hunter - Level 60 Talent.
    • Etched in Blood Every 20 Pain that you spend reduces the remaining cooldown of your Sigils by 1 sec. Vengeance Demon Hunter - Level 45 Talent. 60 Talent.
    • Feast of Souls Soul Cleave heals you for an additional 0 [ 390% of AP * Percent Health over 6 sec. Vengeance Demon Hunter - Level 75 Talent.
    • Feed the Demon (New) Consuming a Soul Fragment reduces the remaining cooldown of Demon Spikes by 2 sec. Vengeance Demon Hunter - Level 100 Talent.
    • Fel Barrage (NYI) At your command, unleash Fel, inflicting [ 190% [ 400% of AP ] Chaos damage to your target and nearby enemies for each charge. Max 5 charges. Your damaging attacks have a chance to generate a charge. Havoc Demon Hunter - Level 100 Talent. 20 yd range. Instant.
    • Fel Devastation Unleash the fel within you, damaging enemies directly in front of you for [ 10 + 1,100% of AP ] Fire damage. Causing damage also heals you for up to 50% of your maximum health. Lasts 2 sec Vengeance Demon Hunter - Level 100 Talent. 300 Pain. 20 yd range. 2 sec cast (Channeled). 60 sec cooldown.
    • Felblade (Havoc) Charge to your target and strike with a flaming blade, causing (400% of weapon damage) Fire damage and generating 30 Fury. Charge to your target and deal (400% of weapon damage) Fire damage. Generates 40 Fury.
    • Felblade (Vengeance) Charge to your target and strike with a flaming blade, causing (400% of weapon damage) Fire damage and generating 10 Pain. Charge to your target and deal (400% of weapon damage) Fire damage. Generates 20 Pain.
    • First Blood Blade Dance deals 200% additional damage to Reduces the Fury cost of Blade Dance by 20 and increases its damage to [ 9.000 * 75% of weapon damage + 3.000 * 225% of weapon damage ] against the first target struck. Havoc Demon Hunter - Level 45 Talent.
    • Last Resort Sustaining fatal damage instead transforms you to Metamorphosis form, and returns you to 30% health. This effect may only occur every 5 3 min. Vengeance Demon Hunter - Level 100 Talent. 45 Talent.
    • Master of the Glaive Throw Glaive now has 2 charges, and snares all enemies hit by 50% for 4 6 sec. Havoc Demon Hunter - Level 90 Talent.
    • Nemesis Increases damage you inflict against the target by 10% for 2 min 60 sec. When the target is slain, you will inflict 0% additional damage against all creature types matching the original target (Humanoid, Dragonkin, etc.) for the remaining duration. Havoc Demon Hunter - Level 75 Talent. 50 yd range. Instant. 2 min cooldown.
    • Quickened Sigils All Sigils activate 1 second faster, and their range is increased by 10 yards. Vengeance Demon Hunter - Level 60 Talent. 30 Talent.
    • Sigil of Misery Place a Sigil of Misery at the target location that activates after 2 sec. Causes all enemies affected by the sigil to cower in fear. Targets are disoriented disorienting them for 30 sec. Vengeance Demon Hunter - Level 30 90 Talent. 30 yd range. Instant. 60 sec cooldown.
    • Soul Barrier Consuming a Soul Fragment while you are at full health grants a shield that absorbs [ 425% of AP * Percent Health + 4% of AP * AP * Percent Health ] damage. Lasts 10 sec. Vengeance Demon Hunter - Level 60 Talent. 45 Talent.
    • Soul Rending Gain 100% Leech while Metamorphosis is active. Havoc Demon Hunter - Level 60 Talent.
    • Soul Rending (New) Gain 50% Leech while Metamorphosis is active. Vengeance Demon Hunter - Level 60 Talent.
    • Spirit Bomb (New) Launch a nearby Soul Fragment at your target, exploding for [ 150% of AP ] Shadow damage in a 6 yd radius. Damaged enemies become Frail for 10 sec, increasing your chance to shatter Lesser Soul Fragments from them. Vengeance Demon Hunter - Level 60 Talent. 30 yd range. Instant.

    PvP Talents
    • Eye of Leotheras You keep a watchful eye over the enemy. Whenever they cast a harmful spell, they suffer 6% 4% of their health in Shadow damage and refreshes refresh the duration of Eye of Leotheras. Lasts 6 sec. DemonHunter - Tier 3 PvP Talent. 40 yd range. Instant. 45 sec cooldown.
    • Glimpse You automatically gain Blur for 1 1.5 sec after you use Vengeful Retreat. Havoc DemonHunter - Tier 2 PvP Talent.
    • Imprison Imprisons the target, Incapacitating them and causing them to lose 24% 18% of their total health over 8 6 sec but immune to all other damage and healing. Limited to 1 target. Havoc DemonHunter - Tier 5 PvP Talent. 20 yd range. Instant. 30 sec cooldown. 60 sec cooldown.

    Havoc
    • Shattered Souls When you kill a target that grants experience or honor, the target's soul will sometimes be shattered, leaving a Soul Fragment behind for 0. The Soul Fragment will be Killing an enemy sometimes creates a Soul Fragment that is consumed when you approach it, healing you for 25% of maximum health. If the Soul Fragment came from a Demon, you will deal 20% increased damage for 15 sec. Demon Hunter - Havoc Spec.

    Vengeance
    • Demonic Wards Your tattoos reduce magical damage taken by 30% 10%, and increase your Stamina by 20% and your Armor by 200%. Demon Hunter - Vengeance Spec.
    • Empower Wards (New) Reduces magical damage taken by 30% for 6 sec. Demon Hunter - Vengeance Spec. Instant. 30 sec cooldown.
    • Fiery Brand Brand your target with a burning Brand an enemy with a demonic symbol, instantly dealing (0% of weapon damage) Fire damage and reducing the damage they do to you by 40% for 8 sec. Demon Hunter - Vengeance Spec. 30 yd range. Instant. 60 sec cooldown.
    • Immolation Aura Engulf yourself in flames, instantly causing [ 220% of AP ] Fire damage to enemies within 8 yards and radiating [ 50% of AP ] Fire damage every sec. Lasts 6 sec, and generates 20 Pain over the duration Generates 20 Pain over 6 sec. Demon Hunter - Vengeance Spec. Instant. 15 sec cooldown.
    • Infernal Strike Leap through the air toward a targeted location, slamming down with destructive force to deal dealing [ 1 + 70% of AP ] Fire damage to all enemies within 6 yards. Demon Hunter - Vengeance Spec. 30 yd range. Instant. 1 sec cooldown.
    • Shear Causes Shears an enemy for (250% of weapon damage) Physical damage, and has a small chance to shatter a Lesser Soul Fragment from your target that heals you for 0 health when consumed. Generates 10 Pain. Demon Hunter - Vengeance Spec. Melee range. Instant.
    • Soul Cleave A vicious strike that deals Viciously strike all enemies in front of you for [ 2.000 * 1% of weapon damage ] Physical damage to all enemies in front of you, and consumes a portion of their soul to heal you for 0 health. Draws any Soul Fragments within 20 yards to you and heal yourself for 0. Consumes all Soul Fragments within 20 yds. Demon Hunter - Vengeance Spec. 400 Pain. Melee range. Instant.

    Druid (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    • Growl Taunts the target to attack you, and increases threat that you generate against the target for 3 sec. Requires Bear Form. Druid - Guardian Spec. 30 yd range. Instant. 8 sec cooldown.
    • Moonfire Balance: A quick beam of lunar light burns the enemy for [ 1 + 126% of Spell Power ] Arcane damage and then an additional [ 8 + 84% of Spell Power ] Arcane damage over 16 sec. Usable while in Bear Form. Generates 0 Astral Power. Feral, Guardian, Restoration: A quick beam of lunar light burns the enemy for [ 1 + 126% of Spell Power ] Arcane damage and then an additional [ 8 + 84% of Spell Power ] Arcane damage over 16 sec. Usable while in Bear Form. Can be cast in Tree of Life Form, Bear Form, Moonkin Form. Lunar. 100 yd range. Instant.
    • Moonfire Balance: A quick beam of lunar light burns the enemy for [ 1 + 126% of Spell Power ] Arcane damage and then an additional [ 8 + 84% of Spell Power ] Arcane damage over 16 sec. Usable while in Bear Form. Generates 0 Astral Power. Feral, Guardian, Restoration: A quick beam of lunar light burns the enemy for [ 1 + 126% of Spell Power ] Arcane damage and then an additional [ 8 + 84% of Spell Power ] Arcane damage over 16 sec. Usable while in Bear Form. Can be cast in Tree of Life Form, Bear Form, Moonkin Form. Lunar. 3% 10% of Base Mana. 40 yd range. Instant.
    • Nature's Control Choose a level 45 talent. Instant. Placeholder for level 45 talented active ability. Instant.
    • Sunfire Balance: A quick beam of solar light burns the enemy for [ 1 + 126% of Spell Power ] Nature damage and then an additional [ 6 + 84% of Spell Power ] Nature damage over 12 sec to the primary target and all enemies within 5 yards. Generates 0 Astral Power. Feral, Guardian, Restoration: A quick beam of solar light burns the enemy for [ 1 + 126% of Spell Power ] Nature damage and then an additional [ 6 + 84% of Spell Power ] Nature damage over 12 sec to the primary target and all enemies within 5 yards. Can be cast in Moonkin Form. Can't be cast in Tree of Life Form. Solar. 100 yd range. Instant.
    • Tranquility Heals all party and raid members allies within 40 yards for [ 750% of Spell Power ] over 8 sec. Healing increased by 100% when not in a raid. 40 yd range. Instant. Limited to 60 targets. 40 yd range. Instant.

    Talents
    • Brambles Balance, Guardian, Restoration: Sharp brambles protect you, absorbing and reflecting up to [ 24% of AP ] damage from each attack. While Barkskin is active, the brambles also deal [ 24% of AP ] Nature damage to all nearby enemies every 1 sec. Feral: Sharp brambles protect you, absorbing and reflecting up to [ 24% of AP ] damage from each attack. Guardian Druid - Level 15 Talent.
    • Brutal Slash Strikes all nearby enemies with a massive slash, inflicting (1,144% 1,800% of weapon damage) Physical damage. Awards 1 combo points. Maximum 3 charges. Requires Cat Form. Feral Druid - Level 100 Talent. 45 Energy. 8 yd range. Instant.
    • Fury of Elune Calls down a beam of pure celestial energy at the target location, dealing [ 300% of Spell Power ] Astral damage every 1,000 sec until your Astral Power is exhausted. While Fury of Elune is active, you may recast it for no cost to direct the beam to move to a new location. Balance Druid - Level 100 Talent. 6 LunarPower, plus 12 60 LunarPower, plus 120 per sec. 40 yd range. Instant. 60 sec cooldown.
    • Guardian Affinity (New) You gain: Thick Hide Reduces all damage taken by 10%. You also learn: Mangle Ironfur Frenzied Regeneration Feral Druid - Level 45 Talent.
    • Guardian Affinity You gain: Thick Hide Reduces all damage taken by 10%. You also learn: Growl Mangle Thrash Ironfur Frenzied Regeneration Restoration Druid - Level 45 Talent.
    • Incarnation: Chosen of Elune An improved Moonkin Form that increases the damage of all Lunar and Solar your spells by 45% and causes your Lunar Strike and Solar Wrath to generate 50% additional Astral Power. Lasts 30 sec. You may shapeshift in and out of this improved Moonkin Form for its duration. Druid - Level 75 Talent. Instant. 3 min cooldown.
    • Shooting Stars Moonfire and Sunfire damage has a 10% chance to call down a falling star, dealing [ 42% of Spell Power ] Arcane Astral damage and generating 5 Astral Power. Balance Druid - Level 90 Talent.
    • Soul of the Forest Increases the damage bonus from Lunar and Solar Empowerment by an additional 15%. Reduces the Astral Power cost of Starfall by 10. Balance Druid - Level 75 Talent.
    • Stellar Flare Burns the target for [ 1 + 78% 105% of Spell Power ] Spellstorm damage, and then an additional [ 12 + 20% 28% of Spell Power ] damage over 24 sec. Stellar Flare benefits from both Lunar and Solar Empowerments, consuming 1 of each. Balance Druid - Level 75 Talent. 40 yd range. 1.5 sec cast.

    PvP Talents
    • Crescent Burn Name changed from "NYI: Crescent Burn" to "Crescent Burn".
    • Initiation Name changed from "Initiation (NYI)" to "Initiation".

    Balance
    • Celestial Alignment Celestial bodies align, increasing the damage of your Lunar and Solar all your spells by 30%, and increasing the Astral Power generated by Lunar Strike and Solar Wrath by 50%. Lasts 15 sec. Can't be cast in Travel Form, Aquatic Form, Flight Form. Druid - Balance Spec. Instant. 3 min cooldown.
    • Starfall Calls down waves of falling stars at the targeted area, dealing [ 226.8% of Spell Power ] Astral damage over 8 sec, and increasing damage taken from Moonfire and Sunfire by 20%. Can be cast in Moonkin Form. Can't be cast in Tree of Life Form. Druid - Balance Spec. 60 600 LunarPower. 40 yd range. Instant.
    • Starsurge Launch a surge of stellar energies at the target, dealing [ 1 + 600% of Spell Power ] Astral damage. Also grants you Lunar and Solar Empowerments, which increase the damage of your next Lunar Strike or and Solar Wrath by 20%, respectively. You can accumulate up to 3 of each Empowerment. Can be cast in Moonkin Form. Can't be cast in Tree of Life Form. Druid - Balance Spec. 40 400 LunarPower. 40 yd range. Instant.

    Balance & Restoration
    • Sunfire Balance: A quick beam of solar light burns the enemy for [ 1 + 126% of Spell Power ] Nature damage and then an additional [ 6 + 84% of Spell Power ] Nature damage over 12 sec to the primary target and all enemies within 5 yards. Generates 0 Astral Power. Feral, Guardian, Restoration: A quick beam of solar light burns the enemy for [ 1 + 126% of Spell Power ] Nature damage and then an additional [ 6 + 84% of Spell Power ] Nature damage over 12 sec to the primary target and all enemies within 5 yards. Can be cast in Moonkin Form. Can't be cast in Tree of Life Tree of Life Form, Moonkin Form. Druid - Balance & Restoration Spec. 3% 18% of Base Mana. 40 yd range. Instant.

    Feral
    • Ferocious Bite (Balance, Guardian, Restoration) Critical strike chance doubled against bleeding targets. 1 point : [ 80% of AP ] damage 2 points: [ 160% of AP ] damage 3 points: [ 1 + 240% of AP ] damage 4 points: [ 1 + 320% of AP ] damage 5 points: [ 1 + 400% of AP ] damage 1 point : AP damage 2 points: [ 200% of AP ] damage 3 points: [ 1 + 300% of AP ] damage 4 points: [ 1 + 400% of AP ] damage 5 points: [ 1 + 500% of AP ] damage
    • Ferocious Bite (Feral) Critical strike chance doubled against bleeding targets. 1 point : [ 80% of AP ] damage 2 points: [ 160% of AP ] damage 3 points: [ 1 + 240% of AP ] damage 4 points: [ 1 + 320% of AP ] damage 5 points: [ 1 + 400% of AP ] damage 1 point : AP damage 2 points: [ 200% of AP ] damage 3 points: [ 1 + 300% of AP ] damage 4 points: [ 1 + 400% of AP ] damage 5 points: [ 1 + 500% of AP ] damage
    • Infected Wounds Your Rake causes an Infected Wound in the target, reducing the target's movement speed by 50%. Lasts 12 sec. Druid - Feral & Guardian Spec. for 12 sec. Druid - Feral Spec.
    • Maim Finishing move that causes Physical damage and stuns the target. Damage and duration increased per combo point: 1 point : (70% 65% of weapon damage) damage, 1 sec 2 points: (80% 130% of weapon damage) damage, 2 sec 3 points: (90% 195% of weapon damage) damage, 3 sec 4 points: (100% 260% of weapon damage) damage, 4 sec 5 points: (110% 325% of weapon damage) damage, 5 sec Requires Cat Form. Druid - Feral Spec. 35 Energy. Melee range. Instant. 10 sec cooldown.

    Guardian
    • Frenzied Regeneration Heals you for 40% of all damage taken in the last 6 5 sec over 6 sec, minimum 5% of maximum health. Requires Bear Form. Druid - Guardian Spec. 10 Rage. Instant. 1 sec cooldown.
    • Mangle Balance, Restoration: Mangle the target for (400% of weapon damage) Physical damage, . Deals 20% additional damage against bleeding targets. Generates 6 Rage. Feral, Guardian: Mangle the target for (400% of weapon damage) Physical damage, reducing the target's movement speed by 50% for 12 sec. Deals 20% additional damage against bleeding targets. Generates 6 Rage. Requires Bear Form. Druid - Guardian Spec. Melee range. Instant. 6 sec cooldown.

    Restoration
    • Hurricane Creates a violent storm at the target location, causing [ 360% of Spell Power ] Nature damage over 10 sec. Can be cast in Tree of Life Form, Moonkin Form. Druid - Restoration Spec. 10% of Base Mana. 35 yd range. 10 sec cast (Channeled).10 sec cooldown.
    • Nature's Cure Cures harmful effects on the friendly target, removing all Magic, Curse, and Poison effects. Druid - Restoration Spec. 15.8% 13% of Base Mana. 40 yd range. Instant.
    • Tranquility Heals all party and raid members allies within 40 yards for [ 750% of Spell Power ] over 8 sec. Healing increased by 100% when not in a raid. Can be cast in Tree of Life Form. Druid - Restoration Spec. 18.4% of Base Mana. 8 sec cast (Channeled). 3 min cooldown.

    Hunter (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    • Beast Lore Gathers information about the target beast, displaying damage, health, armor, diet, abilities, whether or not the creature is tameable, and if it is exotic. Hunter - Beast Mastery & Survival Spec. 40 yd range. Instant. 40 yd range. Instant.
    • Call Pet 1 Summons your first pet to you. Hunter - Beast Mastery & Survival Spec. Instant. Instant.
    • Call Pet 2 Summons your second pet to you. Hunter - Beast Mastery & Survival Spec. Instant. Instant.
    • Call Pet 3 Summons your third pet to you. Hunter - Beast Mastery & Survival Spec. Instant. Instant.
    • Call Pet 4 Summons your fourth pet to you. Hunter - Beast Mastery & Survival Spec. Instant. Instant.
    • Call Pet 5 Summons your fifth pet to you. Hunter - Beast Mastery & Survival Spec. Instant. Instant.
    • Control Pet Allows you to give commands to control your pet. Hunter - Beast Mastery & Survival Spec. Passive.
    • Control Pet Allows you to give commands to control your pet. Hunter - Beast Mastery & Survival Spec. Instant. Passive. Instant.
    • Dismiss Pet Temporarily sends this pet away. You can call it back later. Hunter - Beast Mastery & Survival Spec. Unlimited range. 3 sec cast.
    • Feed Pet Feeds your pet the selected item, instantly restoring 50% of its total health. Cannot be used while in combat. Hunter - Beast Mastery & Survival Spec. 10 yd range. Instant. 10 sec cooldown.
    • Mend Pet Heals your pet for 25% of its total health over 10 sec. Hunter - Beast Mastery & Survival Spec. 45 yd range. Instant (Channeled). 10 sec cooldown.
    • Revive Pet Revives your pet, returning it to life with 100% of its base health. Hunter - Beast Mastery & Survival Spec. 35 Focus. 2 sec cast.
    • Stopping Power Choose a level 30 talent. Instant. Placeholder for level 60 talented active ability. Instant.
    • Tame Beast Tames a beast to be your companion. If you lose the beast's attention for any reason, the taming process will fail. You must dismiss any active beast companions and have an empty Call Pet slot before you can begin taming a new beast. Only Beast Mastery specialized Hunters can tame Exotic Beasts. Hunter - Beast Mastery & Survival Spec. 30 yd range. 6 sec cast (Channeled).

    Talents
    • A Murder of Crows Summons a flock of crows to attack your target over the next 15 sec. If the target dies while under attack, A Murder of Crows' cooldown is reset. Survival Hunter - Level 75 60 Talent. 30 Focus. 40 yd range. Instant. 60 sec cooldown.
    • Barrage Rapidly fires a spray of shots for 3 sec, dealing [ 525% of rw + 525% [ 630% of rw + 630% of RW ] Physical damage to the target and an average of [ 262.5% of rw + 262.5% [ 315% of rw + 315% of RW ] Physical damage to each other enemy in front of you. Usable while moving. Hunter - Level 90 Talent. 60 Focus. 40 yd range. 3 sec cast (Channeled). 20 sec cooldown.
    • Bestial Fury Increase the damage bonus of Bestial Wrath by 20%. Beast Mastery Hunter - Level 75 Talent. 60 Talent.
    • Big Game Hunter Increases the critical strike chance of your auto shot and Cobra Shot by 50% on targets who are above 80% health. Beast Mastery Hunter - Level 75 Talent. 15 Talent.
    • Binding Shot Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Hunter - Level 60 75 Talent. 30 yd range. Instant. 45 sec cooldown.
    • Black Arrow Fires a Black Arrow at the target, dealing [ 4 + 40% of AP ] Shadow damage over 8 sec and summoning a skeletal minion to taunt it for the duration. When you kill an enemy, the remaining cooldown on Black Arrow will reset. Marksmanship Hunter - Level 15 30 Talent. 40 Focus. 40 yd range. Instant. 15 sec cooldown.
    • Blink Strikes Your pet's Basic Attack deals 50% increased damage, can now be used from 30 yards away, and will instantly teleport your pet behind its target. Beast Mastery Hunter - Level 75 Talent. 100 yd range. 60 Talent. 100 yd range.
    • Caltrops Scatters Caltrops in an area. Enemies who step on a Caltrop will take [ 1 + AP ] Physical damage and have 70% reduced movement speed for 15 sec. Survival Hunter - Level 45 30 Talent. 40 yd range. Instant. 15 sec cooldown.
    • Camouflage You blend into the surroundings and gain stealth for 60 sec. While camouflaged, you will heal for 2% every 1 secs. Marksmanship Hunter - Level 60 Talent. Instant. 2 min cooldown. 75 Talent. Instant. 60 sec cooldown.
    • Camouflage You and your pet blend into the surroundings and gain stealth for 60 sec. While camouflaged, you will heal for 2% every 1 secs. Survival Hunter - Level 60 Talent. Unlimited range. Instant. 2 min cooldown. 75 Talent. Unlimited range. Instant. 60 sec cooldown.
    • Careful Aim Aimed Shot, Arcane Shot, Marked Shot, and Multi-Shot have 20% increased critical strike chance against targets above 80% Health, and those critical strikes deal an additional 20% 30% damage over 8 sec. Marksmanship Hunter - Level 75 Talent. 60 Talent.
    • Chimaera Shot A two-headed shot that hits your primary target and another nearby target, dealing (660% of weapon damage) Nature damage to one and (660% of weapon damage) Frost damage to the other. Generates 10 Focus for every target hit. Beast Mastery Hunter - Level 45 30 Talent. 40 yd range. Instant. 9 sec cooldown.
    • Dash Increases the duration of Aspect of the Cheetah by 3 seconds. Hunter - Level 30 Talent. 45 Talent.
    • Dire Frenzy (New) Causes your pet to enter a frenzy, performing a flurry of 5 attacks on the target, and gaining 30% increased attack speed for 6 sec, stacking up to 3 times. Generates 15 Focus. Beast Mastery Hunter - Level 30 Talent. 100 yd range. Instant. 15 sec cooldown.
    • Dire Stable Dire Beast generates 2 additional Focus every 2 sec 8 additional Focus over its duration. Beast Mastery Hunter - Level 15 Talent.
    • Dragonsfire Grenade Hurls a dragonsfire grenade at the target that explodes into flames, inflicting [ 120% of AP ] Fire damage over 8 sec and reducing movement speed by 20%. The volatile flames on the target also scorch nearby enemies for [ AP ] damage every 1 sec. Survival Hunter - Level 75 5 sec. Survival Hunter - Level 60 Talent. 40 yd range. Instant. 30 sec cooldown.
    • Explosive Shot Fires a slow-moving munition directly forward. Activating this ability a second time detonates the Shot, dealing up to [ 1,000% of AP ] Fire damage to all enemies within 8 yds, damage based on proximity. Marksmanship Hunter - Level 45 30 Talent. 40 yd range. Instant. 30 sec cooldown.
    • Farstrider (Beast Mastery, Marksmanship) Your ability critical strikes have a 10% chance to reset the cooldown on Disengage. remaining cooldown on Disengage.
    • Farstrider (Survival) Your ability critical strikes have a 10% chance to reset the cooldown on Harpoon. remaining cooldown on Harpoon.
    • Farstrider Hunter - Level 30 Talent. 45 Talent.
    • Heightened Vulnerability Your next Marked Shot applies 3 stacks of Vulnerable to all Marked Targets. Marksmanship Hunter - Level 75 60 Talent. Instant. 20 sec cooldown.
    • Improved Traps Reduce the cooldown of all traps by 0 seconds. Survival Hunter - Level 45 Talent. Reduces the cooldown of Freezing Trap by 15% and the cooldown of Explosive Trap and Tar Trap by 50%. Survival Hunter - Level 30 Talent.
    • Intimidation Commands your pet to intimidate the target, stunning it for 5 sec. Beast Mastery Hunter - Level 60 75 Talent. 100 yd range. Instant. 60 sec cooldown.
    • Lock and Load Your ranged auto attacks have a 5% 10% chance to trigger Lock and Load, causing your next two Aimed Shots to cost no Focus and be instant. Marksmanship Hunter - Level 100 Talent.
    • Lone Wolf Unlike other Hunters, Marksmen rely purely on their skill and aim, rather than the assistance of an animal companion. Hunter - Marksmanship Spec. Increases your damage by 35%, but you no longer have a pet. Marksmanship Hunter - Level 15 Talent.
    • One with the Pack Grants Wild Call 10% increased chance to reset the cooldown on Dire Beast. Beast Mastery Hunter - Level 15 Talent. 60 Talent.
    • Patient Sniper Gain the patience of a veteran sniper, increasing your maximum focus by 30 and causing Marked Shot to apply Deadeye instead of Vulnerable. Deadeye increases your Marked Shot and Aimed Shot damage by 150% for 8 sec. Marksmanship Hunter - Level 75 Talent. 60 Talent.
    • Posthaste Hunter - Level 30 Talent. 45 Talent.
    • Ranger's Net Hurls a net at the enemy, rooting the target for 3 sec and then reducing movement speed by 50% for 15 sec. Survival Hunter - Level 60 75 Talent. 30 Focus. 40 yd range. Instant. 1 sec cooldown.
    • Snake Hunter Instantly grants you 3 charges of Mongoose Bite. Survival Hunter - Level 75 60 Talent. Instant. 1.5 min cooldown.
    • Steady Focus Using Arcane Shot or Multi-Shot twice three times in a row increases your Focus Regeneration by 20% for 10 sec. Marksmanship Hunter - Level 15 Talent.
    • Steel Trap Hurls a Steel Trap to the target location that immobilizes the first enemy that approaches for 30 sec and deals [ AP ] bleed damage over 30 sec. Other damage may break the immobilization effect. Limit 1. Trap will exist for 60 sec. Survival Hunter - Level 45 30 Talent. 40 yd range. Instant. 60 sec cooldown.
    • Sticky Bomb Hurls a concussive grenade at your target which sticks to them and explodes after 3 sec, knocking down back all nearby enemies. Survival Hunter - Level 60 75 Talent. 40 yd range. Instant. 30 sec cooldown.
    • Stomp When your Dire Beasts charge in, they will stomp the ground, dealing 400% [ 1 + 200% of AP Physical damage to all nearby enemies. Beast Mastery Hunter - Level 45 Talent. 30 Talent.
    • Trick Shot Aimed Shot will now also ricochet and hit all Vulnerable targets for 30% of normal damage. Marksmanship Hunter - Level 45 Talent. 30 Talent.
    • True Aim Each successive Arcane Shot, Marked Shot, or Aimed Shot fired at the same target increases the damage those Shots deal to the target by 2%, stacking up to 20 times. Limit 1 target. Marksmanship Hunter - Level 15 Talent.
    • Wyvern Sting A stinging shot that puts the target to sleep, incapacitating them for 30 sec. Damage will cancel the effect. Usable while moving. Hunter - Level 60 75 Talent. 40 yd range. 1.5 sec cast. 45 sec cooldown.

    PvP Talents
    • Initiation Name changed from "Initiation " to "Initiation".
    • Separation Anxiety Name changed from "Seperation Anxiety" to "Separation Anxiety".

    Beast Mastery
    • Bestial Wrath Sends you and your pet into a rage, increasing all damage you both deal by 20% for 10 sec. Bestial Wrath's remaining cooldown is reduced by 15 sec each time you use Dire Beast. Hunter - Beast Mastery Spec. 100 yd range. Instant. 1.5 min cooldown.
    • Dire Beast Summons a powerful wild beast to attack your target for 8 sec. While the beast is active, you will gain 3 Focus per 2 sec. Each use of this ability reduces the remaining cooldown on Bestial Wrath by 15 sec Generates 12 Focus over its duration. Hunter - Beast Mastery Spec. 40 yd range. Instant. 12 sec cooldown.
    • Wild Call Your Your auto attack critical strikes have a 20% chance to reset the cooldown on Dire Beast. Hunter - Beast Mastery Spec.

    Marksmanship
    • Aimed Shot A powerful aimed shot that deals (350% 250% of weapon damage) Physical damage. Hunter - Marksmanship Spec. 50 Focus. 40 yd range. Instant.
    • Bombardment Your critical strikes with Multi-Shot increase Multi-Shot damage by 60% and reduce Multi-Shot cost by 25 Focus for 5 sec. Hunter - Marksmanship Spec.
    • Bursting Shot Fires an explosion of bolts at all enemies in front of you, knocking them back, disorienting them for 4 sec, and dealing (40% of weapon damage) Physical damage. Hunter - Marksmanship Spec. 50 Focus. 20 8 yd range. Instant. 30 sec cooldown.

    Pets
    • Ancient Hysteria Increases haste by 30% for all party and raid members within 100 yards. Lasts 40 sec. Allies receiving this effect will become Sated and be unable to benefit from Bloodlust or Time Warp unable to benefit from Ancient Hysteria or similar effects again for 10 min. Exotic Ability. Instant. 6 min cooldown.
    • Netherwinds Increases haste by 30% for all party and raid members within 100 yards. Lasts 40 sec. Allies receiving this effect will become Fatigued and be unable to benefit from Netherwinds or similar abilities again for 10 min. Instant. 6 min cooldown.

    Survival
    • Lacerate Tears a bleeding wound in the target, dealing [ 12 + 96.6% of AP ] Physical damage over 12 sec. Hunter - Survival Spec. 35 Focus. 8 yd Melee range. Instant. 10 sec cooldown.
    • Mongoose Bite Attempts to sever the target's limbs with a brutal attack that deals (0% of weapon damage) Physical damage and grants you Mongoose Fury. Mongoose Fury increases Mongoose Bite damage by 50% for 12 sec, stacking up to 6 times. Successive attacks do not increase duration. Hunter - Survival Spec. 8 yd range. Instant. Melee range. Instant.
    • Raptor Strike A vicious slash dealing (150% of weapon damage) Physical damage. Hunter - Survival Spec. 25 Focus. 8 yd range. Instant. Melee range. Instant.
    • Wing Clip Maims the target, reducing movement speed by 50% for 15 sec. Hunter - Survival Spec. 30 Focus. 8 yd range. Instant. Melee range. Instant.

    Mage (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    • Blink Teleports you forward 20 yds or until reaching an obstacle. and frees you from all stuns and bonds. 2% of Base Mana. Instant. 0.5 sec cooldown.
    • Living Bomb The target becomes a Living Bomb, taking [ 4 + 25% of Spell Power ] Fire damage over 12 sec. When this effect ends or the target dies, it explodes and then exploding to deal an additional [ 1 + 80% of Spell Power ] Fire damage to the target and all other enemies within 10 yards. Unlimited range. Instant. Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further. Unlimited range. Instant.
    • Teleport: Hall of the Guardian Teleports you to the Chamber of the Guardian. Casting this spell while in the Chamber of the Guardian will return you back to near your departure point. 0.1% of Base Mana. 10 sec cast. 60 sec cooldown.

    Talents
    • Living Bomb The target becomes a Living Bomb, taking [ 4 + 25% of Spell Power ] Fire damage over 12 sec. When this effect ends or the target dies, it explodes and then exploding to deal an additional [ 1 + 80% of Spell Power ] Fire damage to the target and all other enemies within 10 yards. Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further. Fire Mage - Level 90 Talent. 1.5% of Base Mana. 40 yd range. Instant.12 sec cooldown.

    PvP Talents
    • Greater Pyroblast Hurls an immense fiery boulder that causes [ 1 + 600% of Spell Power 25% of the target's total health in;] Fire damage. Fire Mage - Tier 5 PvP Talent. 5% of Base Mana. 40 yd range. 4.5 sec cast.
    • Initiation Name changed from "Initiation (NYI)" to "Initiation".

    Frost
    • Cone of Cold Targets in a cone in front of you take 0 [ 28.62% of Spell Power Frost damage and have movement slowed by 70% for 5 sec. Mage - Frost Spec. 4% of Base Mana. Instant. 12 sec cooldown.

    Monk (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    • Chi Wave (Brewmaster, Mistweaver) A wave of Chi energy to flows through friends and foes, dealing [ 50% of AP ] Nature damage or [ 50% of AP ] healing.
    • Chi Wave (Windwalker) A wave of Chi energy to flows through friends and foes, dealing [ 52.5% of AP ] Nature damage or [ 50% of AP ] healing.
    • Chi Wave (Brewmaster, Mistweaver) A wave of Chi energy to flows through friends and foes, dealing [ 50% of AP ] Nature damage or [ 50% of AP ] healing.
    • Chi Wave (Windwalker) A wave of Chi energy to flows through friends and foes, dealing [ 52.5% of AP ] Nature damage or [ 50% of AP ] healing.
    • Disabling Technique (New) Placeholder for level 60 talented active ability. Instant.
    • Provoke Taunts the target and causes them to move toward you at 50% increased speed. Monk - Brewmaster Spec. 30 yd range. Instant. 8 sec cooldown.

    Talents
    • Chi Wave (Brewmaster, Mistweaver) A wave of Chi energy to flows through friends and foes, dealing [ 50% of AP ] Nature damage or [ 50% of AP ] healing.
    • Chi Wave (Windwalker) A wave of Chi energy to flows through friends and foes, dealing [ 52.5% of AP ] Nature damage or [ 50% of AP ] healing.
    • Refreshing Jade Wind Summon a whirling tornado around you, causing [ 355.5% [ 225% of Spell Power ] healing over 6 sec to up to 6 allies within 8 yards. Mistweaver Monk - Level 90 Talent. 7.5% and increasing the healing of Essence Font by 20% while active. Mistweaver Monk - Level 90 Talent. 5% of Base Mana. Instant. 6 sec cooldown.
    • Spirit of the Crane Tiger Palm causes your next Blackout Kick or Rising Sun Kick to restore 1% 0.75% mana. Mistweaver Monk - Level 45 Talent.

    PvP Talents
    • Fortune Turned (New) Your Effuse applies Fortune Turned to the target, increasing the healing received by your next Effuse by 15% for 6 sec. Stacks up to 3 times. Mistweaver Monk - Tier 5 PvP Talent.

    Brewmaster & Windwalker
    • Detox (New) Removes all Poison and Disease effects from the target. Monk - Brewmaster & Windwalker Spec. 20 Energy. 40 yd range. Instant.

    Windwalker
    • Combo Breaker You have a 8% chance when you Jab to cause your next Tiger Palm or Blackout Kick to cost no Chi within 0. Monk - Windwalker Spec. 15 sec. Monk - Windwalker Spec.
    • Storm, Earth, and Fire Split into 3 elemental spirits, suited to attacking 3 or more enemies. Each spirit deals 50% multiple enemies. Each spirit deals 75% of normal damage and healing. You directly control the Storm spirit, while Earth and Fire spirits mimic your attacks on different nearby enemies. They will not attack the same target as you. Lasts until toggled off, or either Earth or Fire spirit is destroyed. Monk - Windwalker Spec. Instant.

    Windwalker & Mistweaver

    None
    PvP Talents
    • Inner Renewal Casting effective heals on yourself directly will refund 50% of the spell's mana cost.Healer Role - Tier 1 PvP Talent.

    Paladin (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    • Hand of Reckoning Taunts the target to attack you, and increases threat that you generate against the target for 3 sec. Paladin - Protection Spec. 3.5% of Base Mana. 30 yd range. Instant.

    Talents
    • Aura of Mercy Restores [ 20% of Spell Power ] health to 3 injured allies within 10 yds every 1 sec. While Aura Mastery is active, heals all allies within 10 yds in the aura instead of 3. Holy Paladin - Level 60 Talent. 3 min cooldown.
    • Consecrated Hammer Holy, Protection: Hammer of the Righteous always gains the damage bonus of Consecration and no longer has a cooldown. Retribution: Hammer of the Righteous no longer has a cooldown. Protection Paladin - Level 15 Talent.
    • Divine Steed Summons your Holy Charger to ride for 4 sec, increasing movement speed by 100%. Useable Usable while indoors or in combat. Retribution Paladin - Level 90 Talent. Instant. 60 sec cooldown.
    • Fist of Justice (Retribution) Your Your damage dealing abilities that spend Holy Power reduce the remaining cooldown on Hammer of Justice by 10 sec.
    • Greater Judgment (New) Your Judgment deals an additional 50% damage, jumps to 3 additional enemies, and gains 100% increased duration. Retribution Paladin - Level 30 Talent.
    • Hand of the Protector Calls down the Light to heal a friendly target for 35% 25% of the target's missing health. Protection Paladin - Level 15 Talent. 40 yd range. Instant. 16 sec cooldown.
    • Holy Wrath Fires holy bolts at the target, causing [ 500% [ 1,000% of AP ] Holy damage and generating 5 Holy Power over 2.5 sec. Retribution Paladin - Level 100 Talent. 30 yd range. 2.5 sec cast (Channeled). 2 min cooldown.
    • Judgment of Light Judgment now applies Judgment of Light to the target, causing the next $196,941N successful attacks against the target to heal the attacker for [ 20% of Spell Power ]. This effect can only occur once every few seconds per 1 sec on each target. Protection Paladin - Level 90 Talent.
    • Retribution Aura You deal [ 5% of AP ] Holy damage to any enemy whose melee attack strikes a non-tank ally party or raid member within 60 yards. Protection Paladin - Level 60 Talent.
    • Rule of Law Holy: Increase the range of your heals and the reach of Mastery: Lightbringer by 50% for 10 sec. Protection, Retribution: Increase the range of your heals by 50% for 10 sec. Holy Paladin - Level 30 Talent. Instant. 60 sec cooldown.
    • Seal of Light Draws upon your holy energy to increase your movement speed by 20% for 60 sec for 20 sec per holy power spent. Retribution Paladin - Level 90 Talent. 3 1 Holy Power. 100 yd range. Instant.
    • The Fires of Justice Crusader Strike has a 25% chance to cause your next Holy Power spender to cost 1 less Holy Power Reduces the cooldown of Crusader Strike by 0.5 sec and gives it a 30% chance to reduce the cost of your next Holy Power ability by 1. Retribution Paladin - Level 30 Talent.
    • Word of Glory Heal yourself and up to 5 friendly targets within 12 15 yards for [ 1 + 700% of Spell Power ]. Maximum 2 charges. Retribution Paladin - Level 75 Talent. 3 Holy Power. Instant.
    • Zeal (New) Strike the target for (150% of weapon damage) Physical damage. Maximum 2 charges. Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. |cFFFFFFFFGenerates 1 Holy Power. Retribution Paladin - Level 30 Talent. Melee range. Instant.

    PvP Talents
    • Divine Favor Your next Holy Light or Flash of Light is increased by 100%, costs no mana and is unable to be interrupted. Healer Role Holy Paladin - Tier 1 PvP Talent. Instant. 45 sec cooldown.
    • Divine Punisher Name changed from "Divine Punisher " to "Divine Punisher".
    • Guarded by the Light (New) Reduces the mana cost of your Flash of Light by 50%, and your Flash of Light reduces all damage the target receives by 10% for 6 sec. Stacks up to 3 times. Protection Paladin - Tier 4 PvP Talent.
    • Hallowed Ground (New) Your Consecration clears all snare effects on allies within its area of effect when cast. Protection Paladin - Tier 4 PvP Talent.
    • Judgments of the Pure (New) Whenever you cast Judgment upon an enemy, a nearby ally within 40 yards is healed for 6% of their total health and is dispelled of 1 harmful magical effect if present. Protection Paladin - Tier 5 PvP Talent.
    • Sacred Duty (New) Reduces the cooldown of your Blessing of Protection and Blessing of Sacrifice by 50%. Protection Paladin - Tier 4 PvP Talent.
    • Shield of Virtue Name changed from "Shield of Virtue " to "Shield of Virtue". When activated, your next Avenger's Shield will interrupt and silence all enemies within 8 yards of the target. Protection Paladin - Tier 4 2 PvP Talent. Instant. 25 sec cooldown.

    Holy
    • Cleanse Cleanses a friendly target, removing all Poison, Disease and Magic effects. Paladin - Holy Spec. 16.4% 13% of Base Mana. 40 yd range. Instant. 8 sec cooldown.

    Protection
    • Ardent Defender Reduces all damage you take by 20% for 8 sec. While Ardent Defender is active, the next attack that would otherwise kill you will instead cause you to be healed for bring you to 12% of your maximum health. Paladin - Protection Spec. Instant. 2 min cooldown.
    • Avenger's Shield Holy, Retribution: Hurls your shield at an enemy target, dealing [ 2 + 218.4% of AP ] Holy damage, interrupting and silencing the non-Player target for 3 sec, and then jumping to 2 additional nearby enemies. Iincreases Protection: Hurls your shield at an enemy target, dealing [ 2 + 218.4% of AP ] Holy damage, interrupting and silencing the non-Player target for 3 sec, and then jumping to 2 additional nearby enemies. Increases the effect of your next Shield of the Righteous or Light of the Protector by 20%. Paladin - Protection Spec. 30 yd range. Instant. 15 sec cooldown.
    • Divine Steed Summons your Holy Charger to ride for 4 sec, increasing movement speed by 100%. Useable Usable while indoors or in combat. Paladin - Protection Spec. Instant. 60 sec cooldown.
    • Hammer of the Righteous Holy, Protection: Hammers the current target for (42% of weapon damage) Physical damage. While you are standing in your Consecration, Hammer of the Righteous also causes a wave of light that hits all other targets within 8 yds for (24% of weapon damage) Holy damage. Retribution: Hammers the current target for (42% of weapon damage) Physical damage. Paladin - Protection Spec. Melee range. Instant.
    • Light of the Protector Calls down the Light to heal you for 40% 25% of your missing health. Paladin - Protection Spec. Instant. 15 sec cooldown.
    • Shield of the Righteous Slams the target with your shield, causing [ 1 + 200% of AP ] Holy damage, and reducing damage you take by [ - 25 ] [Min 25, Max 80]% 1 * ( - 25 (Min - 80, Max - 25)) ]% for 4.5 sec. Paladin - Protection Spec. Melee range. Instant. 1 sec cooldown.

    Protection, Holy, Retribution
    • Blessing of Protection Places a blessing on a party or raid member, protecting them from all physical attacks for 10 sec. Cannot be used on a target with Forbearance. Causes Forbearance for 30 sec. Protection Paladin - Tier 4 PvP Talent Paladin - Protection, Holy, Retribution Spec. 15% of Base Mana. 40 yd range. Instant. 1.5 sec cooldown.

    Retribution
    • Greater Blessing of Kings Places a blessing on an ally that grants them an absorption shield. It absorbs up to [ 250% [ 180% of Holy Spell Power ] damage, and will be refreshed to full strength every 6 sec, even if fully consumed. You may only have 3 Greater Blessings active at one time. Paladin - Retribution Spec. 30 yd range. Instant.
    • Greater Blessing of Might Places a blessing on an ally that gives their attacks a 10% chance to deal 30% {30}% additional damage as Holy. You may only have 3 Greater Blessings active at one time. Paladin - Retribution Spec. 30 yd range. Instant.
    • Greater Blessing of Wisdom Places a blessing on an ally that causes them to regenerate 1% of maximum health and mana every 10 15 sec. You may only have 3 Greater Blessings active at one time. Paladin - Retribution Spec. 30 yd range. Instant.

    Priest (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    • Light's Wrath Draw the powers from the Light's Wrath, causing [ 5 + 200% of Spell Power ;] Radiant;] damage to the target per ally affected by your Atonement, up to a maximum of 5 allies. 40 yd range. 2.5 sec cast. 1.5 min cooldown.
    • Mind Control Name changed from "Dominate Mind" to "Mind Control". Controls a mind up to level 41 for 30 sec. Does not work versus Mechanical beings or players. Shares diminishing returns with other disorienting effects. Can be cast in Shadowform. 0.5% of Base Mana. 30 yd range. 30 sec cast (Channeled).
    • Smite Discipline: Smites an enemy for [ 250% of Spell Power ] Holy damage and absorbs the next [ 250% of Shadow Spell Power ] damage dealt by the enemy. Holy, Shadow: Smites an enemy for [ 250% of Spell Power ] Holy damage and has a 20% chance to reset the cooldown of Holy Fire. Shadow: Smites an enemy for [ 250% of Spell Power ] Holy damage. Can't be cast in Shadowform. 1% of Base Mana. 40 yd range. 1.5 sec cast.

    Talents
    • Auspicious Spirits Your Shadowy Apparitions now deal 100% increased damage and generate 6 4 Insanity. Shadow Priest - Level 75 Talent.
    • Binding Heal Heals you, another friendly target, and a third friendly target within 20 yards for [ 250% of Spell Power ]. Triggers Serendipity, reducing the remaining cooldown on both Holy Word: Serenity and Holy Word: Sanctify. by 3 sec. Can be cast in Spirit of Redemption. Can't be cast in Shadowform. Holy Priest - Level 75 Talent. 3% of Base Mana. 40 yd range. 1.5 sec cast.
    • Body and Soul Discipline, Holy: Power Word: Shield and Leap of Faith also increase increase your target's movement speed by 40% for 3 sec. Shadow: Power Word: Shield increases your target's movement speed by 40% for 3 sec. Priest - Level 30 Talent.
    • Dominant Mind You may also control your own character while Dominate Mind is active, and Dominate Mind now lasts 60 sec. Priest - Level 45 Talent. Mind Control is active, and Mind control now lasts 60 sec, but it may not be used against players. Priest - Level 45 Talent.
    • Enlightenment Your You regenerate mana 15% faster. Holy Priest - Level 15 Talent.
    • Fortress of the Mind Mind Flay, Mind Blast, and Mind Spike and Mind Blast deal 10% more damage and generate 20% more Insanity. Shadow Priest - Level 15 Talent.
    • Legacy of the Void Casting Mind Blast increases the damage dealt by your next Shadow Word by 50%, stacking up to 2 times Voidform may be activated anytime your Insanity level is 60 or higher. Shadow Priest - Level 100 Talent.
    • Mind Spike Blasts the target for [ 1 + 50% Assail the target with shadowy spikes, dealing [ 45% of Spell Power ] Shadowfrost damage and increases the damage dealt by your next Mind Blast by 20%, stacking up to 5 times leaving a spike embedded in their mind for until cancelled. Up to 10 spikes may be embedded this way. Mind Blast will detonate these spikes, each dealing an additional 200% of their original damage. Generates 5 Insanity. Shadow Priest - Level 100 Talent. 40 yd range. 1.5 sec cast.
    • Purge the Wicked Cleanses the target with fire, causing [ 150% of Spell Power 0;] Fire damage and an additional [ 65% [ 50% of Spell Power ] Fire damage over 20 sec. Spreads to an additional nearby enemy when you cast Penance on the target. Can't be cast in Shadowform. Discipline Priest - Level 100 Talent. 2% of Base Mana. 40 yd range. Instant. 10 sec cooldown.
    • Schism Attack the enemy's soul with a surge of Shadow energy, dealing [ 300% of Spell Power ] Shadow damage and increasing damage that you deal to the target by 30% for 6 sec. Discipline Priest - Level 15 Talent. 1% of Base Mana. 40 yd range. 1.5 sec cast. 18 sec cooldown. 15 sec cooldown.
    • Shadow Covenant Draws on the power of shadow to heal up to 5 injured allies within 30 yds of the target for [ 450% [ 500% of Spell Power ], but leaves a shell on them that absorbs the next [ 225% of Spell Power ] healing they receive within 6 sec. Can be cast in Spirit of Redemption. Can't be cast in Shadowform. Discipline Priest - Level 100 Talent. 6% 5% of Base Mana. 40 yd range. 2.5 sec cast.
    • Shadow Word: Void Blasts the target's mind for [ 1 + 220% of Spell Power ] Shadow damage. Generates 20 30 Insanity. Shadow Priest - Level 15 Talent. 40 yd range. 1.5 sec cast.
    • Void Ray Each time your Mind Flay deals damage, you gain 10% increased Mind Flay damage for 4 sec, stacking up to 6 5 times. Shadow Priest - Level 60 Talent.

    PvP Talents
    • Initiation Name changed from "Initiation (NYI)" to "Initiation".

    Discipline
    • Plea Discipline: A quick, efficient plea to heal an ally for [ 1 + 225% of Spell Power ]. Mana cost increased by 50% for each Atonement you have active. Holy, Shadow: A quick, efficient plea to heal an ally for [ 1 + 225% of Spell Power ]. Can be cast in Spirit of Redemption. Can't be cast in Shadowform. Priest - Discipline Spec. 0.6% of Base Mana. 40 yd range. Instant.

    Discipline & Shadow
    • Shadow Word: Pain Discipline, Holy: A word of darkness that causes [ 1 + 62.5% 40% of Spell Power ] Shadow damage instantly, and an additional [ 6 + 62.5% [ 7 + 40% of Spell Power ] Shadow damage over 18 sec 14 sec. Shadow: A word of darkness that causes [ 1 + 40% of Spell Power ] Shadow damage instantly, and an additional [ 7 + 40% of Spell Power ] Shadow damage over 14 sec. Generates 4 Insanity. Can be cast in Shadowform. Priest - Discipline & Shadow Spec. 2% of Base Mana. 40 yd range. Instant.

    Holy
    • Guardian Spirit Calls upon a guardian spirit to watch over the friendly target for 10 sec, increasing healing received by 60% and preventing the target from dying by sacrificing itself. This sacrifice terminates the effect and heals the target for 40% of maximum health. Castable while stunned. Massive damage amounts will kill the target despite this effect. Can be cast in Shadowform, Spirit of Redemption. Priest - Holy Spec. 0.9% of Base Mana. 40 yd range. Instant. 4 min cooldown.
    • Holy Fire Consumes the enemy in Holy flames that cause [ 150% of Spell Power ] Holy damage and an additional [ 40% of Spell Power ] Holy damage over 7 sec. Stacks up to 2 times. Can't be cast in Shadowform. Priest - Holy Spec. 1% 1.5% of Base Mana. 30 yd range. Instant. 10 sec cooldown.

    Shadow
    • Dispersion Disperse into pure Shadow energy for 6 sec, reducing all damage you take by 60%, but you are unable to attack or cast spells. Castable while stunned, feared, or silenced. Voidform does not drain Insanity while dispersed. Priest - Shadow Spec. Instant. 2 min cooldown.
    • Mind Flay Assaults the target's mind with Shadow energy, causing [ 4 + 30% 50% of Spell Power ] Shadow damage over 3 sec and slowing their movement speed by 50%. Generates 8 Insanity over the duration. Can be cast in Shadowform. Priest - Shadow Spec. 40 yd range. 3 sec cast (Channeled).
    • Shadowy Apparitions When your Shadow Word: Pain damage over time critically strikes, you also create a shadowy version of yourself that floats towards the target and deals [ 45% [ 30% of Spell Power ] Shadow damage. Priest - Shadow Spec.
    • Silence Silences the target, preventing them from casting spells for 5 sec. Against non-players, also interrupts spellcasting and prevents any spell in that school from being cast for 3 sec. Can be cast in Shadowform. Priest - Shadow Spec. All Shadow Orbs. 30 yd range. Instant. 45 sec cooldown.
    • Vampiric Touch A touch of darkness that causes [ 8 [ 6 + 77.7% of Spell Power ] Shadow damage over 24 18 sec, and heals the Priest for 50% of damage dealt. If Vampiric Touch is dispelled, the dispeller flees in Horror for 3 sec. Generates 4 Insanity. Priest - Shadow Spec. 40 yd range. 1.5 sec cast.
    • Void Bolt Sends a bolt of pure void energy at the enemy, causing [ 1 + 333.3% of Spell Power ] Shadow damage and extending the duration of refreshing Shadow Word: Pain and Vampiric Touch by 3 sec. Only useable in to their original duration. Requires Voidform. Generates 16 Insanity. Priest - Shadow Spec. 40 yd range. Instant. 4.5 sec cooldown.
    • Voidform Priest - Shadow Spec.All Shadow Orbs.
    • Voidform Discipline, Holy: Activate Voidform, increasing damage by 30% and granting an additional 1% Haste every 1 sec. Insanity will drain increasingly fast until it reaches 0 and Voidform ends. When Voidform ends, you gain Lingering Insanity, allowing the Haste bonus to persist for 60 sec or until you next enter Voidform. Requires [ 1% of C ] Insanity to activate. Shadow: Activate Voidform, increasing damage by 30%, reducing the cooldown on Mind Blast by 3 sec, and granting an additional 1% Haste every 1 sec. Insanity will drain increasingly fast until it reaches 0 and Voidform ends. When Voidform ends, you gain Lingering Insanity, allowing the Haste bonus to persist for 60 sec or until you next enter Voidform. Requires 100 [ 1% of C Insanity to activate. Priest - Shadow Spec. Instant. All Shadow Orbs. Instant.

    Rogue (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    Talents
    • Agonizing Poison Coats your weapons with a Lethal Poison that lasts for 60 min. Each strike has a 20% chance of poisoning the enemy to poison the enemy 12 sec, increasing all damage taken from your abilities by 10%, stacking up to 5 times and lasting 12 sec Damage bonus increased by Mastery: Potent Poisons. Assassination Rogue - Level 90 Talent. 1.5 sec cast.
    • Anticipation Increases your maximum number of combo points by 3 You may have a maximum of 8 combo points. Finishers still consume a maximum of 5 combo points. Rogue - Level 45 Talent.
    • Blood Sweat Name changed from "Blood Sweat (NYI)" to "Blood Sweat". Each time you deal Bleed damage, the effect has a 30% 20% chance to spread to an additional nearby target. Rogue - Level 90 Talent.
    • Cannonball Barrage Command a ghost ship crew to barrage the target area with cannonballs doing [ 444% [ 333% of AP ] Physical damage over 1.8 sec and slowing enemies by 50% for 1.5 sec. Outlaw Rogue - Level 90 Talent. 35 yd range. 1.8 sec cast (Channeled). 60 sec cooldown.
    • Death from Above (Assassination) Finishing move that consumes combo points on the target to empower empowers your weapons with shadow energy and perform performs a devastating two-part attack.
    • Death from Above (Outlaw) Finishing move that consumes combo points on the target to empower empowers your weapons with shadow energy and perform performs a devastating two-part attack.
    • Death from Above (Subtlety) Finishing move that consumes combo points on the target to empower empowers your weapons with shadow energy and perform performs a devastating two-part attack.
    • Deeper Strategem You may now have a maximum of 6 combo points, and your finishing moves now your finishing moves consume up to 6 combo points. Your damaging finishing moves also and your finishing moves deal 20% increased damage. Rogue - Level 45 Talent.
    • Dirty Tricks Gouge and Blind no longer cost Energy, and no longer break from damage over time Gouge, Blind, Cheap Shot, and Sap no longer cost Energy. Outlaw Rogue - Level 75 Talent.
    • Elaborate Planning Your finishing moves grant 20% increased damage done for 4 6 sec. Rogue - Level 15 Talent.
    • Enveloping Shadows Finishing move that consumes combo points to generate twice as many combo points over time. Generates 1 combo point every 3 sec. Lasts longer per combo point spent. 1 point : 6 seconds 2 points: 12 seconds 3 points: 18 seconds 4 points: 24 seconds 5 points: 30 seconds Subtlety Rogue - Level 90 Talent. 40 Energy. 100 yd range. Instant.
    • Ghostly Strike Strike Strikes an enemy with your cursed weapon, dealing (176% of weapon damage) Physical damage, awarding 1 combo points, and causing the target to take 10% increased damage from your abilities for 15 sec. Awards 1 combo points. Outlaw Rogue - Level 15 Talent. 60 Energy. Melee range. Instant.
    • Gloomblade Infuse your weapon with Shadow energies and stab the target, causing Punctures your target with your shadow-infused blade for (260% of weapon damage) Shadow damage. Awards 1 combo points. Replaces Backstab. Subtlety Rogue - Level 15 Talent. 35 Energy. Melee range. Instant.
    • Hemorrhage Rip Rips a gushing wound in the target, instantly dealing (91% of weapon damage) Physical damage and increasing your Bleed damage on the target by 30% for 20 sec. Awards 1 combo points. Assassination Rogue - Level 15 Talent. 30 Energy. Melee range. Instant.
    • Hit and Run Name changed from "Into the Fray " to "Hit and Run".
    • Internal Bleeding Your Kidney Shot also causes the target to bleed for [ 20.7% of AP Kidney Shot also deals [ 20.7% of AP ] Bleed;] damage per combo point over 12 sec. Assassination Rogue - Level 75 Talent.
    • Marked for Death Mark Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 60 sec. Rogue - Level 100 Talent. 30 yd range. Instant. 60 sec cooldown.
    • Nightstalker While stealthed Assassination, Outlaw: While Stealth is active, you move 20% faster and your abilities deal 50% more damage. Subtlety: While Stealth or Shadow Dance is active, you move 20% faster and your abilities deal 50% more damage. Rogue - Level 30 Talent.
    • Parley Pacifies the target, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Any damage caused will break the peace. Limit 1 target. Replaces Blind. Outlaw Rogue - Level 75 Talent. 30 yd range. Instant. 20 sec cooldown.
    • Prey on the Weak (Outlaw) Enemies disabled with your Gouge or Blind Blind, Cheap Shot, or Sap take 10% increased damage from all sources.
    • Shadow Focus Assassination, Outlaw: Abilities cost 50% less Energy while you are stealthed. Rogue - Level 30 Talent. Stealth is active. Subtlety: Abilities cost 50% less Energy while Stealth or Shadow Dance are active. Rogue - Level 30 Talent.
    • Slice and Dice Finishing move that consumes combo points to increase attack speed by 100%. Lasts longer per combo point. 1 point : 12 seconds 2 points: 18 seconds 3 points: 24 seconds 4 points: 30 seconds 5 points: 36 seconds Replaces Roll the Bones. Outlaw Rogue - Level 100 Talent. 25 Energy. 100 yd range. Instant.
    • Subterfuge Assassination, Outlaw: Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks. Rogue - Level 30 Talent. Subtlety: Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks. Also increases the duration of Shadow Dance by 1 sec. Rogue - Level 30 Talent.
    • Swordmaster Sabre Slash has an additional 15% chance to trigger a second instant free Sabre Slash a 15% increased chance to strike an additional time. Outlaw Rogue - Level 15 Talent.
    • Thuggee Resets the remaining cooldown on Garrote when a target dies with your Garrote active. Assassination Rogue - Level 75 Talent.
    • Venom Rush Increases your energy regeneration rate by 5% for every enemy you have poisoned, up to 3 Venomous Wounds grants 3 additional Energy each time it grants Energy. Assassination Rogue - Level 100 Talent.

    PvP Talents
    • Phantom Assassin (New) Increases the duration of Shadow Dance by 3 sec, and you automatically gain Symbols of Death when you enter stealth. Subtlety Rogue - Tier 5 PvP Talent.

    Assassination
    • Assassin's Resolve While wielding daggers, your maximum Energy is increased by 20 and your damage is increased by 17%. Rogue - Assassination Spec.
    • Rupture (Assassination) 1 point : [ 110% [ 117% of AP ] over 8 sec 2 points: [ 330% [ 351% of AP ] over 12 sec 3 points: [ 660% [ 702% of AP ] over 16 sec 4 points: [ 1,100% [ 1,170% of AP ] over 20 sec 5 points: [ 1,650% of AP ] over 24 sec [ 1,755% of AP ] over 24 sec
    • Venomous Wounds You regain 10 7 Energy each time you deal Bleed damage to a poisoned target. Rogue - Assassination Spec.

    Assassination & Subtlety
    • Evasion Increases your dodge chance by 100% for 10 sec. Instant. 2 min cooldown. Rogue - Assassination & Subtlety Spec. Instant. 2 min cooldown.
    • Kidney Shot Finishing move that stuns the target. Lasts longer per combo point: 1 point : 2 seconds 2 points: 3 seconds 3 points: 4 seconds 4 points: 5 seconds 5 points: 6 seconds Rogue - Assassination & Subtlety Spec. 25 Energy. Melee range. Instant. 20 sec cooldown.

    Outlaw
    • Bribe Bribe Bribes a non-player humanoid target with fool's gold, convincing it to fight for you for 5 min. Rogue - Outlaw Spec. 30 yd range. Instant. 30 min cooldown.
    • Run Through Lunging finishing move that causes damage per combo point and has increased range: 1 point : [ 82.5% of AP ] damage 2 points: [ 165% of AP ] damage 3 points: [ 247.5% of AP ] damage 4 points: [ 330% of AP ] damage 5 points: [ 412.5% of AP ] damage Rogue - Outlaw Spec. 35 Energy. 8 yd range. Instant. Melee range. Instant.

    Subtlety
    • Nightblade (Assassination) 1 point : [ 4 + 385% [ 5 + 409.5% of AP ] over 8 sec 2 points: [ 6 + 481.3% 511.9% of AP ] over 10 sec 3 points: [ 7 + 577.5% 614.3% of AP ] over 12 sec 4 points: [ 8 + 673.8% 716.6% of AP ] over 14 sec 5 points: [ 9 + 770% of AP ] over 16 sec 819% of AP ] over 16 sec
    • Symbols of Death Invoke ancient symbols of power, increasing all damage you deal by 20% for 20 35 sec. Requires Stealth. Rogue - Subtlety Spec. 20 Energy. Instant. 35 Energy. Instant.

    Shaman (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    • Astral Recall Yanks the caster Yanks you through the twisting nether back to . Speak to an Innkeeper in a different place to change your home location. 10 sec cast. 10 min cooldown.
    • Bloodlust Increases haste by 30% for all party and raid members within 100 yards. Lasts 40 sec. Allies receiving this effect will become Sated and be unable to benefit from Bloodlust or Time Warp again for 10 min. Instant. 5 min cooldown.
    • Disabling Totem (New) Placeholder for level 45 talented active ability. Instant.
    • Earthquake Summon an Earthquake Summons a Totem at the target location, causing the earth around it which causes the earth within 8 yds to tremble and break, dealing [ 300% of Nature Spell Power ] Physical damage over 10 sec to enemies in an 8 yard radius, with a 10% chance of knocking down affected targets. 100 yd range. Instant. and sometimes knocking down enemies. 100 yd range. Instant.
    • Far Sight Changes the caster's Changes your viewpoint to the targeted location. Lasts for 60 sec. Unlimited range. 60 sec cast (Channeled).
    • Ghost Wolf Turns the Shaman Turn into a Ghost Wolf, increasing movement speed by 30%. Instant.
    • Heroism Increases haste by 30% for all party and raid members within 100 yards. Lasts 40 sec. Allies receiving this effect will become Exhausted and be unable to benefit from Heroism or Time Warp again for 10 min. 21.5% of Base Mana. Instant. 5 min cooldown.
    • Hex Transforms the enemy into a compy. While hexed, the target for 60 sec. While hexed, the victim is incapacitated and cannot attack or cast spells. Damage caused may interrupt the effect. Lasts 60 sec. Only one target can be hexed at a time will cancel the effect. Limit 1. Only works on Humanoids and Beasts. 30 yd range. 1.7 sec cast. 30 sec cooldown.
    • Hex Transforms the enemy into a frog. While hexed, the target for 60 sec. While hexed, the victim is incapacitated and cannot attack or cast spells. Damage caused may interrupt the effect. Lasts 60 sec. Only one target can be hexed at a time will cancel the effect. Limit 1. Only works on Humanoids and Beasts. 30 yd range. 1.7 sec cast. 30 sec cooldown.
    • Stormstrike Energize Energizes both your weapons with lightning and deliver delivers a massive blow to your target, dealing a total of [ 2.000 * 585% of weapon damage ] Physical damage. Melee range. Instant.
    • Stormstrike Off-Hand Energize Energizes both your weapons with lightning and deliver delivers a massive blow to your target, dealing a total of [ 2.000 * 585% of weapon damage ] Physical damage. Melee range. Instant.
    • Water Walking Allows the friendly target to walk across water for 10 min. Any damage will cancel the effect. 30 yd range. Instant.

    Talents
    • Ancestral Protection Totem Summons a Totem with [ 10% of Total Health ] health at the target location at the target location for 30 sec. All allies within 20 yards of the totem gain 10% increased health, and the first ally who dies can Reincarnate with 20% health and mana. Lasts 30 sec Cannot reincarnate an ally who dies to massive damage. Restoration Shaman - Level 75 Talent. 11% of Base Mana. 40 yd range. Instant. 5 min cooldown.
    • Ancestral Swiftness Increases haste by 10% and attack speed by 10% at all times. Shaman - Level 60 Talent. Shaman - Level 60 Talent.
    • Ancestral Vigor Targets healed by Targets you heal with Healing Wave, Healing Surge, Chain Heal, or Riptide's initial heal have gain 10% increased health for 10 sec. Restoration Shaman - Level 75 Talent.
    • Ascendance The Shaman transforms Transform into a Flame Ascendant for 15 sec. While in this form, Lava Burst has no cooldown and Chain Lightning is empowered to become Lava Beam replacing Chain Lightning with Lava Beam and removing the cooldown on Lava Burst. Elemental Shaman - Level 100 Talent. Instant. 3 min cooldown.
    • Ascendance The Shaman transforms Transform into a Water Ascendant for 15 sec. While in this form, all healing done is causing all healing you deal to be duplicated and distributed evenly among nearby allies. Restoration Shaman - Level 100 Talent. Instant. 3 min cooldown.
    • Ascendance The Shaman transforms Transform into an Air Ascendant for 15 sec. While in this form you generate generating 4 Maelstrom per second, and auto-attacks and Stormstrike become Wind attacks, bypassing armor, and having a 30 yard transforming your auto attack and Stormstrike into Wind attacks, which bypass armor and have a 30 yd range. Enhancement Shaman - Level 100 Talent. Instant. 3 min cooldown.
    • Boulderfist Slam Slams your target with the power of stone, dealing [ 1 + 300% of AP ] Nature damage, and empowering enhancing your weapons for 10 sec. Increases increasing your critical strike chance by 10% and increases all damage dealt by 5%. Generates 25 Maelstrom. Replaces Rockbiter all damage you deal by 5%. Generates 0 Maelstrom. Enhancement Shaman - Level 15 Talent. 10 yd range. Instant.
    • Cloudburst Totem Summons a Water Totem with 5 health at the feet of the caster totem at your feet for 15 sec that collects power from all healing spells. When the Cloudburst Totem expires or is destroyed of your healing spells. When the totem expires or dies, the stored power is released, healing all injured allies within 40 yards for a total of 30% of all healing done while it was active, split evenly between them divided evenly among targets. Casting this spell a second time recalls the totem and releases the healing. Restoration Shaman - Level 90 Talent. 8.6% of Base Mana. Instant. 30 sec cooldown.
    • Crashing Storm Crash Lightning also electrifies the ground, leaving an electrical field behind which damages enemies within it for [ 6 + 144% of Spell Power ] Nature damage over 6 sec. Enhancement Shaman - Level 90 Talent.
    • Crashing Waves Your Tidal Waves generates 1 additional charge when triggered, increases the critical effect chance of Healing Surge by an additional 10%, and reduces the cast time of Healing Wave by an additional 10%. Restoration Shaman - Level 60 Talent.
    • Earthen Shield Totem Summons a Totem with Total Health health at the feet of the caster your feet for 15 sec. Spell Power damage from each attack against allies within 10 yards of the totem is redirected to the totem, until it dies. Lasts 15 sec. Restoration Shaman - Level 75 Talent. 11% of Base Mana. 40 yd range. Instant. 60 sec cooldown.
    • Earthen Spike Summon Summons an Earthen Spike under an enemy, instantly dealing [ 500% of AP ] Physical damage and increasing the Physical and Nature damage that you deal to them Physical and Nature damage you deal to the target by 10% for 10 sec. Enhancement Shaman - Level 100 Talent. 30 Maelstrom. 10 yd range. Instant. 20 sec cooldown.
    • Earthgrab Totem Summons an Earth Totem with [ 2% of Total Health ] health at the feet of the caster Summons a totem at the target location for 20 sec. The totem pulses every 2 sec, rooting all enemies within 10 yards for 5 sec. Enemies previously rooted by the totem will instead suffer 50% movement speed reduction. Shaman - Level 45 Talent. 5% of Base Mana. 35 yd range. Instant. 30 sec cooldown.
    • Echo of the Elements (Elemental) The following spells and abilities now have 3 charges. Other effects that reset their cooldown will instead grant 1 full charge. Lava Burst Lava Burst now has 3 charges. Other effects that reset its remaining cooldown will instead grant 1 charge.
    • Echo of the Elements (Enhancement) The following spells and abilities now have 2 charges. Other effects that reset their cooldown will instead grant 1 full charge. Riptide, Healing Stream Totem, and Lava Burst now have 2 charges. Other effects that reset their remaining cooldown will instead grant 1 charge.
    • Echo of the Elements (Restoration) The following spells and abilities now have 2 charges. Riptide, Healing Stream Totem, and Lava Burst now have 2 charges. Other effects that reset their remaining cooldown will instead grant 1 full charge. charge. Riptide Healing Stream Totem Lava Burst When you cast a heal that benefits from Tidal Waves In addition, when you cast Healing Wave, Healing Surge, Riptide, or Chain Heal, you have a 15% chance to generate a charge of Riptide.
    • Elemental Blast Harness Harnesses the raw power of the elements, dealing [ 577.5% of Spell Power ] Elemental damage and increasing your Critical Strike, Haste, or Mastery by 0 for 10 sec. Elemental Shaman - Level 60 Talent. 40 yd range. 2 sec cast. 12 sec cooldown.
    • Elemental Fusion Increase the chance that you will gain Lava Surge by 10% Flame Shock has a 10% increased chance to trigger Lava Surge. Elemental Shaman - Level 75 Talent.
    • Empowered Stormlash Your Stormlash effect Stormlash now spreads to 1 additional target and deals 30% additional damage. Enhancement Shaman - Level 90 Talent.
    • Fury of Air Create Creates a vortex of wind 8 yards around you dealing [ 25% of AP ] damage every 1 sec to enemies caught in the storm, and slowing them by 30% for 3 sec. Enhancement Shaman - Level 100 Talent. 5 Maelstrom, plus 5 per sec. Instant.
    • Graceful Spirit Reduces the cooldown of Spiritwalkers Spiritwalker's Grace by 60 sec and increases your movement speed by 20% while it is active. and increases your movement speed in Ghost Wolf by an additional 10%. Restoration Shaman - Level 30 Talent.
    • Hailstorm Frostbrand now also enhances your weapon's damage, causing each of your weapon attacks to deal (1% of weapon damage) additional also deal (1% of weapon damage Frost damage. Enhancement Shaman - Level 90 Talent.
    • High Tide Your Chain Heal also Chain Heal bounces to 1 additional targets, and its falloff with each bounce is reduced by half. Restoration Shaman - Level 100 Talent.
    • Hot Hand Flametongue also causes your attacks to have a chance to Melee attacks with Flametongue active also make your next Lava Lash cost no Maelstrom and deal 0% 100% increased damage. Enhancement Shaman - Level 15 Talent.
    • Icefury Hurl Hurls frigid ice at the target, dealing [ 1 + 180% of Spell Power ] Frost damage and causing the next 4 Frost Shocks you cast your next 4 Frost Shocks to deal 400% increased damage. Generates 30 Maelstom. Elemental Shaman - Level 100 Talent. 40 yd range. 2 sec cast. 30 sec cooldown.
    • Lightning Rod Your spells have a chance to cause your target to become a Lightning Rod. Lightning Rod causes your Nature spells to Your damaging spells have a 10% chance to make your target a Lightning Rod. When your Nature spells damage a Lightning Rod, they deal 20% additional damage to the target and to all enemies within 20 yards. Elemental Shaman - Level 90 Talent.
    • Lightning Shield Surround yourself with a shield of lighting for 60 min which has a chance to deal [ 1 + 25% of Spell Power ] Nature damage every time when you deal or take melee damage. Enhancement Shaman - Level 60 Talent. Instant.
    • Lightning Surge Totem Summons an Air totem with 5 health at the target Summons a totem at the target location that gathers electrical energy from the surrounding air and then explodes after 5 sec to stun all enemies within 8 yards for 5 sec. Shaman - Level 45 Talent. 5% of Base Mana. 35 yd range. Instant. 45 sec cooldown.
    • Liquid Magma Totem Summons a Fire Totem at the destination totem at the target location for 15 sec that erupts with Liquid Magma, hurling [ 1 + 45.6% of Spell Power ] Fire damage at all enemies within 0 yards every 3 sec for 15 8 yards every 3 sec. Elemental Shaman - Level 100 Talent. 40 yd range. Instant. 60 sec cooldown.
    • Magnitude Any time a target is standing in Earthquake with Flame Shock When an enemy with your Flame Shock takes damage from Earthquake, gouts of Magma will erupt at their feet, dealing extra additional damage. Elemental Shaman - Level 75 Talent.
    • Path of Flame Your Lava Burst deals 10% more damage and causes Flame Shock to spread from the target to a nearby enemy. Elemental Shaman - Level 15 Talent.
    • Primal Elementalist Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities. Also grants direct control over your Fire and Storm Elementals and you gain direct control over them. Elemental Shaman - Level 75 Talent.
    • Rainfall Blanket Blankets the target area in healing rains rain, restoring [ 125% of Spell Power ] health to up to 6 allies in the area over 10 sec. Your over 10 sec Stormstrike and Lava Lash extend the duration of Rainfall by 6 3 sec, up to a maximum of 3 30 sec. Enhancement Shaman - Level 30 Talent. 40 yd range. Instant. 10 sec cooldown.
    • Rushing Streams Your Healing Stream Totem now heals two targets at once. Restoration Shaman - Level 15 Talent.
    • Storm Elemental Call Calls forth a Greater Storm Elemental to hurl gusts of wind at the caster's enemies. Lasts 60 sec. For 15 sec after summoning the Storm Elemental your Maelstrom generation is increased by 100%. Replaces Fire Elemental for 60 sec. Elemental Shaman - Level 90 Talent. Instant. 5 min cooldown.
    • Sundering Shatter a line of earth before Shatters a line of earth in front of you, causing [ 1 + 1,000% of AP ] Physical damage and knocking enemies to the side. Enhancement Shaman - Level 60 Talent. 60 Maelstrom. Instant. 40 sec cooldown.
    • Tempest Stormfury Stormbringer now affects the next 2 Stormstrikes. Enhancement Shaman - Level 75 Talent.
    • Torrent Riptide's initial heal is increased Increases the initial heal from Riptide by 50%. Restoration Shaman - Level 15 Talent.
    • Undulation Every third Healing Wave or Healing Surge you cast heals for an additional 50%. Restoration Shaman - Level 15 Talent.
    • Voodoo Totem Summons a Voodoo Totem at the target destination for 10 sec. The totem Hexes all enemies within 8 yds into frogs, incapacitated and unable to attack or cast spells. Damage caused to the victim or leaving the area will interrupt the effect. Replaces Hex. Shaman - Level 45 Talent. 35 yd range. Instant. 30 sec cooldown.
    • Wellspring Create Creates a surge of water that flows forward, healing all friendly targets in a wide arc in front of you for [ 300% of Spell Power ]. Restoration Shaman - Level 100 Talent. 35% of Base Mana. 30 yd range. 1.5 sec cast. 20 sec cooldown.
    • Wind Rush Totem Summons an Air Totem with [ 2% of Total Health ] health Summons a totem at the target location for 15 sec, continually granting all allies who pass within 10 yards 60% increased movement speed for 5 sec. Shaman - Level 30 Talent. 40 yd range. Instant. 2 min cooldown.
    • Windsong Attack Lashes your enemy for [ 1 + 152.5% of Spell Power ] Nature damage, and enhance enhances your weapons with wind, increasing your attack speed by 20% for 15 sec. Enhancement Shaman - Level 15 Talent. 10 yd range. Instant. 45 sec cooldown.

    PvP Talents
    • Initiation Name changed from "Initiation (NYI)" to "Initiation".

    Elemental
    • Earth Elemental Call Calls forth a Greater Earth Elemental to protect the caster and his allies. Lasts you and your allies for 15 sec. Shaman - Elemental Spec. 30 yd range. Instant. 2 min cooldown.
    • Earthquake Totem Summon an Earthquake Summons a Totem at the target location, causing the earth around it which causes the earth within 8 yds to tremble and break, dealing [ 300% of Nature Spell Power ] Physical damage over 10 sec to enemies in an 8 yard radius, with a 10% chance of knocking down affected targets and sometimes knocking down enemies. Shaman - Elemental Spec. 40 Maelstrom. 35 yd range. Instant.
    • Elemental Focus When you land a critical strike with a non-periodic Shaman spell, you gain Elemental Focus, increasing Your direct damage spell critical strikes increase the damage of your next 2 Shaman spells by 0%. Shaman - Elemental Spec.
    • Fire Elemental Call Calls forth a Greater Fire Elemental to rain destruction on the caster's enemies. Lasts 60 sec. For 0 after summoning the Fire Elemental your Maelstrom generation is increased by 0% your enemies for 60 sec. Shaman - Elemental Spec. 30 yd range. Instant. 5 min cooldown.
    • Flame Shock Sears the target with fire, causing [ 1 + 87.5% of Spell Power ] Fire damage and then an additional [ 1 + 43.75% of Spell Power ] Fire damage every 2 sec. Lasts 15 to 35 sec based on Maelstrom spent Maelstrom increases duration up to 100%. Shaman - Elemental Spec. 30 yd range. Instant.
    • Frost Shock Instantly shocks an enemy with frost, dealing Chills the target with frost, causing [ 1 + 50% of Spell Power ] Frost damage and reducing the target's movement speed by 50% for 5 sec. Damage and duration increased by up to 100% based on Maelstrom spent Maelstrom increases damage and duration up to 100%. Shaman - Elemental Spec. 30 yd range. Instant.
    • Lightning Bolt Fires Hurls a bolt of lightning at the target, dealing [ 1 + 204% of Spell Power ] Nature damage, and generating 0 Generates 10 Maelstrom. Shaman - Elemental Spec. 30 yd range. Instant.
    • Mastery: Elemental Overload Grants a 16% chance for Elemental Overload to occur. Elemental Overload causes a Lightning Bolt, Chain Lightning, or Lava Burst you cast to trigger a second, similar spell on the same target that causes Your Lightning Bolt, Chain Lightning, and Lava Burst casts have a 16% chance to trigger a second cast on the same target for 75% of normal damage and 50% of normal Maelstrom generation. Shaman - Elemental Spec.
    • Thunderstorm Calls down a bolt of lightning, dealing [ 2 + 41.79% of Spell Power ] Nature damage to all enemies within 10 yards, reducing their movement speed by 40% for 5 sec and knocking them back from the Shaman. This spell is away from the Shaman usable while stunned. Shaman - Elemental Spec. Instant. 45 sec cooldown.

    Elemental & Restoration
    • Lava Burst (Elemental, Enhancement) Hurl Hurls molten lava at the target, dealing [ 1 + 240% of Spell Power ] Fire damage. If your Flame Shock is on the target, Lava Burst will always critically strike. Generates 16 Maelstom. Lava Burst will always critically strike if the target is affected by Flame Shock. Generates 16 Maelstrom.
    • Lava Burst (Restoration) Hurl Hurls molten lava at the target, dealing [ 1 + 240% of Spell Power ] Fire damage. If your Flame Shock is on the target, Lava Burst will always critically strike.if the target is affected by Flame Shock.
    • Lava Burst 6% of Base Mana.
    • Lava Surge Your Flame Shock damage over time has a 10% chance to reset the cooldown of remaining cooldown on Lava Burst and cause your next Lava Burst to be instant. Shaman - Elemental & Restoration Spec.

    Enhancement
    • Crash Lightning Attack Electrocutes all enemies in front of you, dealing (180% of weapon damage) damage. If you hit at least 2 targets, you enhance both weapons with Lightning Nature damage. Hitting 2 or more targets enhances your weapons for 10 sec, causing Stormstrike and Lava Lash to deal an additional (0% of weapon damage also deal (0% of weapon damage) Nature) damage to all targets in front of you. Shaman - Enhancement Spec. 20 Maelstrom. Melee range. Instant. 6 sec cooldown.
    • Feral Spirit Summons two Spirit Wolves that aid the Shaman in battle, lasting 15 sec. Spirit Wolves you in battle for 15 sec. They are immune to movement-impairing effects. Each time the Spirits attack, they generate 5 Maelstrom for you and grant you 5 Maelstrom each time they attack. Shaman - Enhancement Spec. 30 yd range. Instant. 2 min cooldown.
    • Flametongue Scorch your target with fiery power Scorches your target, dealing [ 1 + 95% of AP ] Fire damage, and enhancing your weapons for 16 sec. Each of your weapon attacks causes up to [ 7.5% of AP ] additional enhances your weapons with fire for 16 sec, causing each weapon attack to deal up to [ 7.5% of AP Fire damage, based on weapon speed. Shaman - Enhancement Spec. 10 yd range. Instant. 12 sec cooldown.
    • Frostbrand Attack your enemy for Chills your target, dealing [ 1 + 92.5% of AP ] Frost damage and enhance your weapons for 15 sec, causing your melee attacks to reduce the targets enhances your weapons with frost for 15 sec, causing each weapon attack to reduce the target's movement speed by 50% for 3 sec. Shaman - Enhancement Spec. 20 Maelstrom. 10 yd range. Instant.
    • Lava Lash Charge Charges your off-hand weapon with lava and strike burns your target, dealing (480% of weapon damage) Fire damage. Shaman - Enhancement Spec. 30 Maelstrom. Melee range. Instant.
    • Maelstrom Weapon When Each time you deal damage with a melee weapon, you generate 5 Maelstrom. Shaman - Enhancement Spec.
    • Mastery: Enhanced Elements Increase the chance to Stormfury Increases your chance to trigger Stormbringer and Windfury by 2%, and increases all Fire, Frost, and Nature damage done you deal by 16%. Shaman - Enhancement Spec.
    • Rockbiter Assault Assaults your target with earthen power, dealing [ 1 + 152.5% of AP ] Nature damage, and generating Generates 10 Maelstrom. Shaman - Enhancement Spec. 10 yd range. Instant.
    • Stormbringer Each of your main hand attacks has a 0% chance to cause Stormbringer, reseting the cooldown on Stormstrike, and causing 2% chance to reset the remaining cooldown on Stormstrike, and cause your next Stormstrike to cost 50% less Maelstrom and trigger no cooldown. Shaman - Enhancement Spec.
    • Stormlash While your weapons are enhanced, your attacks have a chance to grant Stormlash to up to 0 allies or yourself. Stormlash causes 2 party or raid members for 8 sec, causing attacks and spellcasts to deal additional Nature damage, for 8 sec. Shaman - Enhancement Spec. Shaman - Enhancement Spec.
    • Stormstrike Energize Energizes both your weapons with lightning and deliver delivers a massive blow to your target, dealing a total of [ 2.000 * 585% of weapon damage ] Physical damage. Shaman - Enhancement Spec. 40 Maelstrom. Melee range. Instant. 16 sec cooldown.
    • Windfury Each of your main-hand attacks has a 5% chance of triggering to trigger three extra attacks, dealing (40% of weapon damage) Physical damage. Shaman - Enhancement Spec. each. Shaman - Enhancement Spec.

    Enhancement & Elemental
    • Healing Surge Heals a friendly target for [ 300% of Spell Power ]. Healing increased by up to 100%, based on Maelstrom spent Maelstrom increases healing up to 100%. Shaman - Enhancement & Elemental Spec. 40 yd range. 2 sec cast.

    Restoration
    • Chain Lightning Hurls a lightning bolt at the enemy, dealing [ 1 + 144% of Spell Power ] Nature damage and then jumping to additional nearby enemies. Affects 5 3 total targets. Shaman - Restoration Spec. 1% of Base Mana. 30 yd range. 2 sec cast.
    • Flame Shock Sears the target with fire, causing [ 1 + 175% of Spell Power ] Fire damage and then an additional [ 3 + 175% of Spell Power ] Fire damage over 15 sec. Shaman - Restoration Spec. 8% 20% of Base Mana. 25 yd range. Instant. 6 sec cooldown.
    • Healing Rain Blanket the target area in healing rains, restoring [ 250% of Spell Power ] health to up to 6 allies in the area over 10 sec. Shaman - Restoration Spec. 21.6% of Base Mana. 40 yd range. 2 sec cast. 10 sec cooldown.
    • Healing Stream Totem Summons a Water Totem at the feet of the Shaman totem at your feet for 15 sec that heals an injured party or raid member within 40 yards for [ 70% of Spell Power ] every 2 sec. Lasts 15 sec. Shaman - Restoration Spec. 11% of Base Mana. Instant.
    • Healing Tide Totem Summons a Water Totem with [ 5% of Total Health ] health at the feet of the caster for 10 sec. The Healing Tide Totem totem at your feet for 10 sec, which pulses every 2 sec, healing all party or raid members within 40 yards for [ 1 + 80% of Spell Power ]. Shaman - Restoration Spec. 5.6% of Base Mana. Instant. 3 min cooldown.
    • Lightning Bolt Fires Hurls a bolt of lightning at the target, dealing [ 1 + 300% of Spell Power ] Nature damage. Shaman - Restoration Spec. 30 yd range. Instant.
    • Mastery: Deep Healing Increases the potency of your healing Increases healing from your spells by up to 24%, based on the current health level of your target (lower health targets are healed for more). Shaman - Restoration Spec.
    • Purify Spirit Removes all Curse and Magic effects from a friendly target. Shaman - Restoration Spec. 16.4% 13% of Base Mana. 40 yd range. Instant.
    • Resurgence Your direct heal criticals refund you mana: 1.00% mana from Healing Wave, 0.60% mana a percentage of your maximum mana: 1.00% from Healing Wave, 0.60% from Healing Surge or Riptide, and 0.25% mana from Chain Heal. Shaman - Restoration Spec.
    • Spirit Link Totem Summons an Air Totem with [ 2% of Total Health ] health at the target location. The totem Summons a totem at the target location for 6 sec, which reduces damage taken by all party and raid members within 10 yards by 10%. Every 1 sec, the health of all affected players is redistributed, such that all players are at the same percentage of maximum health. Lasts 6 sec. Shaman - Restoration Spec. 11% of Base Mana. 40 yd range. Instant.
    • Spiritwalker's Grace Calls upon spiritual guidance the guidance of the spirits for 15 sec, permitting movement while casting Shaman spells. This spell may be cast while casting other spells. Lasts 15 sec Castable while casting. Shaman - Restoration Spec. 14.1% of Base Mana. Instant. 2 min cooldown.
    • Tidal Waves When you cast Chain Heal or Riptide, you gain the Tidal Waves effect, which Casting Chain Heal or Riptide reduces the cast time of your next Healing Wave by 0% or increases the critical effect chance of your next Healing Surge by 30%. Stacks up to 2 times. Shaman - Restoration Spec.

    Warlock (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    • Banish Banishes an enemy Demon, Aberration, or Elemental, preventing any action for 30 sec. Limit 1 target. Casting Banish again on the target will cancel the effect. 2.5% of Base Mana. 30 yd range. 1.5 sec cast.
    • Demonic Gateway Create Creates a demonic gateway between two locations. Activating the gateway transports the user to the other gateway. Each player can use a Demonic Gateway only once per 1.5 min. 10% of Base Mana. 10-40 yd range. 3 sec cast. 10 sec cooldown.
    • Drain Life Drains life from the target, causing [ 6 + 25.05% of Spell Power ] Shadow damage, and restoring 18% of the caster's your health over 6 sec. 3% of Base Mana, plus 3% per sec. 40 yd range. 6 sec cast (Channeled).
    • Enslave Demon Enslaves the target demon, forcing it to do your bidding. While enslaved, the demon's haste is reduced by 30%. Lasts up to for 5 min. 5% of Base Mana. 30 yd range. 3 sec cast.
    • Fear Strikes fear in the enemy, disorienting it for up to 20 sec. Damage caused may cancel fear. Limit 1 target for 20 sec. Damage may cancel the effect. Limit 1. 10% of Base Mana. 30 yd range. 1.7 sec cast.
    • Fel Armor Fel energies protect the Warlock, increasing their you, increasing your Stamina by 10%, and increasing all healing received by 10%. you receive by 10%.
    • Health Funnel Sacrifices 12% of your maximum health over 6 sec to restore 36% of your summoned Demon's maximum health. 45 yd range. Instant (Channeled). Transfers 0% of your maximum health to your summoned Demon over 6 sec. 45 yd range. 6 sec cast (Channeled).
    • Mortal Coil Horrifies an enemy target into fleeing, incapacitating them for 3 sec and healing you for [ 11% of Total Health ]. Talent. Instant. 11% of maximum health. Talent. Instant.
    • Rain of Fire Calls down a rain of hellfire, dealing [ 520% of Spell Power ] Fire damage to enemies in an area, over 8 sec. 100 yd range. Instant. over 8 sec to enemies in the area. 100 yd range. Instant.
    • Soul Leech (Demonology) Shadow Bolt grants Drain Life and Shadow Bolt grant you and your pet shadowy shields that absorb 30% of the damage they dealt for 15 sec.
    • Soul Leech (Destruction) Incinerate grants Drain Life and Incinerate grant you and your pet shadowy shields that absorb 15% of the damage they dealt for 15 sec.
    • Soulstone Stores The soul of the target party or raid member is stored, allowing resurrection upon death. Also castable to resurrect a dead target. Targets resurrect with 60% health and 20% mana. Can be cast in Metamorphosis, Spirit of Redemption. 5% of Base Mana. 40 yd range. 3 sec cast. 10 min cooldown.
    • Summon Infernal Summons a Summons an Infernal from the Twisting Nether, impacting for [ 50% of Spell Power ] Fire damage and stunning all enemy targets in the area for 2 sec. The Infernal will serve under your command you for 25 sec, dealing strong area of effect damage. Guardian. 0 Soul Shard. 30 yd range. Instant. 3 min cooldown.
    • Unending Breath Allows the target to breathe underwater for Allows an ally to breathe underwater and increases swim speed by 20% for 10 min. 2% of Base Mana. 30 yd range. Instant.
    • Unending Resolve Hardens your skin, reducing all damage taken you take by 40%, and granting immunity to interrupts and silences interrupt and silence effects for 8 sec. 10% of Base Mana. Instant. 3 min cooldown.

    Talents
    • Absolute Corruption Corruption is now permanent (60 sec against players) and deals 40% increased damage and deals 40% increased damage. Duration reduced to 60 sec against players. Affliction Warlock - Level 30 Talent.
    • Backdraft Your Conflagrate reduces the cast times Casting Conflagrate reduces the cast time of Incinerate and Chaos Bolt by 30% for 5 sec. Destruction Warlock - Level 15 Talent.
    • Burning Rush Increase Increases your movement speed by 50%, but also deals damage to you equal to damages you for 4% of your maximum health per second every 1 sec. Movement-impairing effects may not reduce you below 100% of normal movement speed. Lasts until cancelled. Warlock - Level 75 Talent. Instant.
    • Cataclysm (Affliction) Conjures a cataclysm at the target location, dealing [ 700% of Spell Power ] Shadowflame damage to all enemies within 0 yards, and applying Agony and Unstable Affliction. afflicting them with Agony and Unstable Affliction.
    • Cataclysm (Demonology) Conjures a cataclysm at the target location, dealing [ 700% of Spell Power ] Shadowflame damage to all enemies within 0 yards, and applying afflicting them with Agony, Unstable Affliction, Corruption, or Immolate.
    • Cataclysm (Destruction) Conjures a cataclysm at the target location, dealing [ 700% of Spell Power ] Shadowflame damage to all enemies within 0 yards, and applying Immolate. afflicting them with Immolate.
    • Channel Demonfire Launches 15 bolts of felfire at random Immolated enemies within 40 yds, over 3 sec over 3 sec at random targets afflicted by your Immolate within 40 yds. Each bolt deals [ 50% of Spell Power ] Fire damage. Destruction Warlock - Level 100 Talent. 4.8% of Base Mana. 40 yd range. 3 sec cast (Channeled). 15 sec cooldown.
    • Demonbolt Draw Draws energy from your demons and launch launches a ball of demonic energy at the target, dealing 1 Chaos damage. Damage is increased by 30% for each demon that you have. Generates 1 Soul Shard. Replaces Shadow Bolt increased 30% for each demon you have active. Generates 1 Soul Shard. Demonology Warlock - Level 100 Talent. 4.8% of Base Mana. 40 yd range. 2 sec cast.
    • Demonic Calling Shadowbolt has a 20% chance to make your next Call Dreadstalkers free cost no Soul Shards. Demonology Warlock - Level 15 Talent.
    • Demonic Circle You summon Summons a Demonic Circle for 6 min. You may then cast Demonic Circle again to instantly allowing you to cast it again to teleport to its location and remove all snare effects. You can only have one Demonic Circle active at a time movement slowing effects. Limit 1. Warlock - Level 75 Talent. 5% of Base Mana. 0.5 sec cast.
    • Drain Soul Drains the target's soul, causing 6 Shadow damage, and restoring 6% of the caster's health over 6 sec. If the target dies while channeling, generates 1 Soul Shard. Replaces Drain Life Generates 1 Soul Shard if the target dies during this effect. Affliction Warlock - Level 15 Talent. 3% of Base Mana, plus 3% per sec. 40 yd range. 6 sec cast (Channeled).
    • Eradication Chaos Bolt also increases the damage you deal to the target by 20% 12% for 6 sec. Destruction Warlock - Level 60 Talent.
    • Fire and Brimstone Incinerate now hits all enemies near your target. Destruction Warlock - Level 15 Talent. 30 Talent.
    • Grimoire of Sacrifice Sacrifice your demon to gain Demonic Power. Demonic Power causes your spells to sometimes deal an additional causing your spells to sometimes also deal 0 Shadow damage to the target and other enemies within 8 yds. Lasts 60 min or until you summon a demon. Warlock - Level 90 Talent. Unlimited range. Instant. 30 sec cooldown.
    • Grimoire of Service (Affliction, Destruction) Instantly summon Summons a second demon which fights for 25 sec and deals 0% increased damage. you for 25 sec and deals 100% increased damage. The demon will instantly immmediately use one of its special abilities when summoned: Grimoire: Imp: Cleanses a harmful magic effect from its master. 1 harmful Magic effect from you.
    • Grimoire of Service (Demonology) Instantly summon Summons a second demon which fights for 25 sec and deals 0% increased damage. you for 25 sec and deals 100% increased damage. The demon will instantly immmediately use one of its special abilities when summoned: Grimoire: Imp: Cleanses a harmful magic effect from its master. 1 harmful Magic effect from you.
    • Grimoire of Supremacy You are now able to maintain your able to maintain control over even greater demons indefinitely, allowing you to summon Doomguards and Infernals as permanent pets. Warlock - Level 90 Talent. a Doomguard or Infernal as a permanent pet. Warlock - Level 90 Talent.
    • Grimoire of Synergy When you or your demon deal damage, there is a chance to trigger Demonic Synergy, granting Damage done by you or your demon has a 100% chance to grant the other one 30% increased damage for 15 sec. Demonology Warlock - Level 90 Talent.
    • Hand of Doom Hand of Gul'dan now also applies Doom to all enemies that it hits. Demonology Warlock - Level 60 Talent.
    • Howl of Terror Your howl causes Let loose a terrifying howl, causing 5 enemies within 10 yds to flee in fear, disorienting them for 20 sec. Damage may cancel the effect. Limited to 5 targets. Affliction Warlock - Level 45 Talent. Instant. 40 sec cooldown.
    • Implosion Demonic forces suck all of your Wild Imps toward the target, and then causes cause them to violently explode, dealing [ 160% of Spell Power ] Shadowflame damage to all enemies within 8 yards. Demonology Warlock - Level 30 Talent. 6% of Base Mana. 40 yd range. Instant.
    • Mana Tap Consumes 40% of your current mana to grant 10% increased damage for 20 sec. Warlock - Level 30 Talent. Instant.
    • Mortal Coil Horrifies an enemy target into fleeing, incapacitating them for 3 sec and healing you for [ 11% of Total Health 11% of maximum health;]. Warlock - Level 45 Talent. 6% of Base Mana. 20 yd range. Instant. 45 sec cooldown.
    • Phantom Singularity Place Places a phantom singularity above the target, which consumes the life of all enemies within 25 yards, dealing [ 72% of Spell Power ] damage every 2 sec for [ 576% of Spell Power ] damage over 16 sec, healing you for 30% of the damage done. Warlock - Level 100 Talent. 40 yd range. Instant. 60 sec cooldown.
    • Power Trip Demonic Empowerment now has a 50% chance to generate a Soul Shard while 1 Soul Shard when used in combat. Demonology Warlock - Level 60 Talent.
    • Reverse Entropy Reduces the cast time of Chaos Bolt and Rain of Fire have their cast time reduced by 0.5 and restore 35% by 0.5 sec and they restore 35% of your maximum mana. Destruction Warlock - Level 30 Talent.
    • Roaring Blaze When you Conflagrate an Immolated target, the remaining damage of the Immolate is increased by 50%. Refreshing Immolate will return it to its normal damage. Destruction Warlock - Level 30 Talent. Conflagrate increases your remaining Immolate damage on the target by 50% until Immolate expires or is refreshed. Destruction Warlock - Level 15 Talent.
    • Shadowburn Instantly blasts a target for [ 1 + 340% of Spell Power ] Shadow damage. Generates 2 Soul Shards if the target dies within 5 sec. Destruction Warlock - Level 15 Talent. 0 Soul Shard. 40 yd range. Instant.
    • Shadowflame Lob Lobs a ball of Shadowflame at the target, dealing [ 70% of Spell Power ] Shadowflame damage, and [ 20% 0 Shadowflame damage immediately, and another [ 35% of Spell Power ] Shadowflame damage over 8 sec, stacking up to 3 times. Generates 1 Soul Shard. Demonology Warlock - Level 15 Talent. 40 yd range. Instant.
    • Siphon Life Siphon Siphons the target's life essence, dealing [ 35% of Spell Power ] damage over 15 sec and, healing you for 100% of the damage it deals. Warlock - Level 60 Talent. 40 yd range. Instant.
    • Soul Effigy Create Creates a Soul Effigy bound to the target, which is attackable by only the Warlock only by you. 50% of all damage taken by the Effigy is replicated duplicated on the original target. Limit 1. Lasts 10 min. Warlock - Level 100 Talent. 40 yd range. 1.5 sec cast.
    • Soul Harvest Refill Immediately generates 5 Soul Shards. Warlock - Level 60 Talent. Instant (Channeled). 2 min cooldown.
    • Soul Leech (Demonology) Shadow Bolt grants Drain Life and Shadow Bolt grant you and your pet shadowy shields that absorb 30% of the damage they dealt for 15 sec.
    • Soul Leech (Destruction) Incinerate grants Drain Life and Incinerate grant you and your pet shadowy shields that absorb 15% of the damage they dealt for 15 sec.
    • Summon Beholder Summon a Beholder that will launch Eye Lasers that hit all targets that you have Doomed. Lasts 12 sec Summons a Beholder for 12 sec that launches Eye Lasers at all targets afflicted by your Doom. Demonology Warlock - Level 100 Talent. 0 Soul Shard. Instant. 24 sec cooldown.
    • Writhe in Agony Agony's damage may now ramp up to twice as high. Affliction Warlock - Level 15 Talent.

    PvP Talents
    • Call Felhunter Summons a demonic Felhunter to instantly Spell Lock the enemy target. Call Felhunter cannot be used if your current pet is a Felhunter. Spell Lock Counter an Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for 6 sec. Demonology Warlock - Tier 4 PvP Talent. 40 yd range. Instant. 24 sec cooldown.
    • Initiation Name changed from "Initiation (NYI)" to "Initiation".

    Affliction
    • Agony Inflicts increasing agony on the target, causing up to [ 90 + 33% of Spell Power ] Shadow damage over 18 sec. Damage starts low and increases over the duration. Refreshing Agony maintains its current damage level. When Agony deals damage, you have a chance to regain a Agony damage sometimes generates 1 Soul Shard. Warlock - Affliction Spec. 3% of Base Mana. 40 yd range. Instant.
    • Corruption Corrupts the target, causing [ 26.21% of Spell Power ] Shadow damage over 14 sec. Warlock - Affliction Spec. 3% of Base Mana. 40 yd range. Instant.
    • Mastery: Potent Afflictions (Affliction, Destruction) Increases the damage of Increases damage done by Agony, Corruption and Unstable Affliction by 25%.
    • Mastery: Potent Afflictions (Demonology) Increases the damage of Increases damage done by Agony, Doom and Unstable Affliction by 25%.
    • Unstable Affliction An especially insidious affliction that deals Afflicts the target with [ 66.6% of Spell Power ] Shadow damage over 8 sec. If this effect is reapplied, any remaining damage will be added to the new Unstable Affliction. If the target dies, the Soul Shard will be refunded. If Unstable Affliction is dispelled, the dispeller suffers Multiple casts accumulate increased damage. If dispelled, deals 200% of its remaining damage, and is silenced for 4 sec to the dispeller and silences them for 4 sec. Refunds 1 Soul Shard if the target dies before 8 sec have elapsed. Warlock - Affliction Spec. 0 Soul Shard. 40 yd range. 1.5 sec cast.

    Demonology
    • Call Dreadstalkers Summon Summons 2 ferocious Dreadstalkers to attack the target for 12 sec. Warlock - Demonology Spec. 0 Soul Shard. 40 yd range. 2 sec cast. 15 sec cooldown.
    • Demonwrath Your demons crackle with demonic energy. Every 1 sec Causes your demons to crackle with demonic energy, dealing [ 90% of Spell Power ] Shadow damage to, all enemies within 10 yds of any of your demons take [ 30% of Spell Power ] Shadow damage. Each time Demonwrath deals damage, it over 3 sec. Castable while moving. Demonwrath damage has a 15% chance to generate a Soul Shard. May be channeled while moving 1 Soul Shard. Warlock - Demonology Spec. 0% of Base Mana, plus 2.5% per sec. 100 yd range. 3 sec cast (Channeled).
    • Doom Inflicts impending doom upon the target, causing [ 1 + 600% of Spell Power ] Shadow damage after 20 sec. Generates a Soul Shard when it deals damage Doom damage generates 1 Soul Shard. Warlock - Demonology Spec. 2% of Base Mana. 40 yd range. Instant.
    • Hand of Gul'dan Calls down a demonic meteor full of Wild Imps which burst forth to attack the target for 12 sec. Deals up to [ 4 + 144% of Spell Power ] Shadowflame damage on impact to all enemies within 8 yds of the target and summons up to 0 Wild Imps, based on Soul Shards consumed. Warlock - Demonology Spec. 0 Soul Shard. 40 yd range. 1.5 sec cast.
    • Mastery: Master Demonologist Demonic Empowerment also increases the damage of your demons by 16.00%. Warlock - Demonology Spec. 16.0%. Warlock - Demonology Spec.
    • Soul Link 20% of all damage taken you take is split with your demon pet. You are healed for 10% and your demon is healed for 40% of all damage you deal. Warlock - Demonology Spec. 100 yd range.

    Destruction
    • Chaos Bolt Unleashes a devastating blast of chaos, causing [ 1 + 360% of Spell Power ] Shadow Chaos damage. Chaos Bolt always critically strikes and your critical strike chance increases its damage. Warlock - Destruction Spec. 0 Soul Shard. 40 yd range. 3 sec cast.
    • Conflagrate Triggers an explosion of fire on the target, dealing [ 1 + 204.1% of Spell Power ] Fire damage and generating a Generates 1 Soul Shard. Warlock - Destruction Spec. 2% of Base Mana. 40 yd range. Instant.
    • Havoc Mark Marks a target with Havoc for 8 sec, causing your single target spells to also strike them the Havoc victim. Limit 1. Warlock - Destruction Spec. 8% of Base Mana. 40 yd range. Instant. 20 sec cooldown.
    • Immolate Burns the enemy with fire, causing 1 Fire damage , causing 1 Fire damage immediately and an additional [ 5 + 49.5% of Spell Power ] Fire damage over 15 sec. Immolate critical strikes generate a Soul Shard. Warlock - Destruction Spec. 15% chance to generate 1 Soul Shard. Chance doubled on critical strikes. Warlock - Destruction Spec.
    • Immolate Burns the enemy with fire, causing 1 Fire damage , causing 1 Fire damage immediately and an additional [ 5 + 49.5% of Spell Power ] Fire damage over 15 sec. Immolate critical strikes generate a Soul Shard 15% chance to generate 1 Soul Shard. Chance doubled on critical strikes. Warlock - Destruction Spec. 6% of Base Mana. 40 yd range. 1.5 sec cast.
    • Rain of Fire Calls down a rain of hellfire, dealing [ 520% of Spell Power ] Fire damage to enemies in an area, over 8 sec over 8 sec to enemies in the area. Warlock - Destruction Spec. 0 Soul Shard. 35 yd range. 8 sec cast (Channeled).

    Pets
    • Consuming Shadows Drain Drains [ 10% of Spell Power ] health from all nearby enemies. (Right-Click to toggle) Basic Attack. 20 Energy. Melee range. Instant.
    • Felstorm The Felguard recklessly swings its weapon, striking all nearby targets within 8 yards for 100% weapon damage every 1 sec for 6 sec. The Felguard cannot perform any other abilities take any other action during Felstorm. Special Ability. 60 Energy. Instant. 45 sec cooldown.
    • Lash of Pain An instant attack that lashes the target, causing Lashes the target for [ 90.7% of Spell Power ] Shadow damage. (Right-Click to toggle) Basic Attack. 60 Energy. 20 yd range. Instant.
    • Legion Strike A sweeping attack that does 130% of the Felguard's weapon damage to all enemies in front of him. Also it, and reduces the effectiveness of any healing received the victim receives by 10% for 6 sec. (Right-Click to toggle) Basic Attack. 60 Energy. Melee range. Instant.
    • Seduction Seduces the target, disorienting them for up to 30 sec. Any damage caused will remove the effect. Only works for 30 sec. Damage will break the effect. Only usable against Humanoids. Auto-Cast: Cast upon targets who attack, stun, silence or fear their the master. (Right-Click to toggle) Special Ability. 20 Energy. 30 yd range. 30 sec cast (Channeled). 30 sec cooldown.
    • Shadow Bite Bite Bites the enemy, causing [ 1 + 38% of Spell Power ] Shadow damage. Damage increased by 50% for each of your the master's Affliction damage-over-time effects on the target. (Right-Click to toggle) Basic Attack. 60 Energy. Melee range. Instant.
    • Singe Magic Burns harmful magic off the target, removing 1 harmful spell from a friend. Auto-Cast: Cast spells, removing 1 harmful Magic effect from an ally. Auto-Cast: Cast only upon master when he is unable to cast spells due to a magic effect. (Right-Click to toggle) Can be cast in Shadowform. Special Ability. 40 Energy. 30 yd range. Instant. 10 sec cooldown.
    • Spell Lock Counter an Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for 6 sec. Special Ability. 20 Energy. 40 yd range. Instant. 24 sec cooldown.
    • Void Reflexes Life in the twisting nether has made this demon particularly agile, increasing their its chance to dodge and parry by 10%.
    • Whiplash Deals [ 46% of Spell Power ] Shadow damage and instantly knocks back all enemies within 5 yards. Special Ability. 40 Energy. 30 yd range. Instant. 25 sec cooldown.

    Warrior (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    • Deep Wounds Your Devastate and Revenge cause the target to bleed for [ 5 + 84% of AP ] Physical damage over 15 sec. This effect is cancelled if the target reaches full health. 100 yd range. Instant. also cause [ 5 + 84% of AP ] Bleed damage over 15 sec. 100 yd range. Instant.
    • Execute Off-Hand Attempt to finish off a wounded foe, causing a total of [ 2.000 * 500% of weapon damage ] Physical damage. Only usable on enemies that have less than 20% health. Melee range. Instant.
    • Heroic Leap (Arms, Fury) Leap through the air toward a targeted target location, slamming down with destructive force to deal [ 1 + 62.4% of AP ] Physical damage to all enemies within 8 yards.
    • Heroic Leap (Protection) Leap through the air toward a targeted target location, slamming down with destructive force to deal [ 1 + 62.4% of AP ] Physical damage to all enemies within 8 yards, and resetting the cooldown on Taunt. remaining cooldown on Taunt.
    • Heroic Leap (Arms, Fury) Leap through the air toward a targeted target location, slamming down with destructive force to deal [ 1 + 62.4% of AP ] Physical damage to all enemies within 8 yards.
    • Heroic Leap (Protection) Leap through the air toward a targeted target location, slamming down with destructive force to deal [ 1 + 62.4% of AP ] Physical damage to all enemies within 8 yards, and resetting the cooldown on Taunt. remaining cooldown on Taunt.
    • Heroic Throw Throw Throws your weapon at the enemy, causing (50% of weapon damage) Physical damage. Generates high threat. 8-30 yd range. Instant. 6 sec cooldown.
    • Pummel Pummel Pummels the target, interrupting spellcasting and preventing any spell in that school from being cast for 4 sec. Melee range. Instant. 15 sec cooldown.
    • Raging Blow A mighty blow with both weapons that deals a total of [ 2.000 * 230% of weapon damage ] Physical damage. Generates 5 Rage. Only usable while Enraged. 100 yd range. Instant. Only usable while Enraged. Generates 5 Rage. 100 yd range. Instant.
    • Raging Blow A mighty blow with both weapons that deals a total of [ 2.000 * 230% of weapon damage ] Physical damage. Generates 5 Rage. Only usable while Enraged. 100 yd range. Instant. Only usable while Enraged. Generates 5 Rage. 100 yd range. Instant.
    • Ravager (Arms, Fury) Throw Throws a whirling weapon at the target location that inflicts [ 1 + 73.8% of AP ] damage to enemies within 6 yards every 1 sec. [ 10 + 738% of AP ] damage to all enemies within 6 yards over 10 sec. Lasts 10 sec.
    • Ravager (Protection) Throw a whirling weapon at the target location that inflicts [ 1 + 73.8% of AP ] damage to enemies within 6 yards every 1 sec. Lasts 10 sec. Also increases your chance to parry by 30% for 11 sec. Throws a whirling weapon at the target location that inflicts [ 10 + 738% of AP ] damage to all enemies within 6 yards over 10 sec. Increases your parry chance by 30% while active.
    • Taunt Taunts the target to attack you, and increases threat that you generate against the target for 3 sec. Warrior - Protection Spec. 30 yd range. Instant. 8 sec cooldown.
    • Victory Rush (Arms) Instantly attack Strikes the target, causing [ 240% of AP ] damage and healing you for 30% of your maximum health. Can only be used Only usable within 20 sec after you kill an enemy that yields experience or honor.
    • Victory Rush (Fury, Protection) Instantly attack Strikes the target, causing [ 200% of AP ] damage and healing you for 30% of your maximum health. Can only be used Only usable within 20 sec after you kill an enemy that yields experience or honor.
    • Whirlwind Off-Hand In a whirlwind of steel you attack Unleashes a whirlwind of steel, striking all enemies within 8 yards, causing for [ 6.000 * 48% of weapon damage ] Physical damage to each enemy. Causes your next Bloodthirst to strike up to 4 additional targets, and generate 3 Rage for each extra target hit. Limited to -1 targets. Instant.

    Talents
    • Anger Management (Arms) Every 10 Rage that you spend reduces the remaining cooldown of on Battle Cry by 1 sec.
    • Anger Management (Fury, Protection) Every 10 Rage that you spend reduces the remaining cooldown of on Battle Cry, Last Stand, and Shield Wall by 1 sec.
    • Avatar Transform into a colossus for 20 sec, dealing causing you to deal 20% increased damage and removing all roots and snares. Warrior - Level 45 Talent. Instant. 1.5 min cooldown.
    • Bladestorm Arms, Protection: Become an unstoppable storm of destructive force, striking all targets within 8 yards for (288% of weapon damage) Physical damage every 1 sec for [ 7.000 * 288% of weapon damage ] Physical damage over 6 sec. You are immune to movement impairing and loss of control effects, but can only use Taunt and other defensive abilities. Channeling Bladestorm does not prevent avoiding use defensive abilities and can avoid attacks. Fury: Become an unstoppable storm of destructive force, striking all targets within 8 yards with both weapons for [ 2.000 [ 14.000 * 288% of weapon damage ] Physical damage every 1 sec for over 6 sec. You are immune to movement impairing and loss of control effects, but can only use Taunt and other defensive abilities. Protection: Become an unstoppable storm of destructive force, striking all targets within 8 yards for (288% of weapon damage) Physical damage every 1 sec for 6 sec. You are immune to movement impairing and loss of control effects, but can only use Taunt and other defensive abilities use defensive abilities and can avoid attacks. Warrior - Level 75 Talent. Instant. 60 sec cooldown.
    • Bounding Stride Heroic Leap's cooldown is reduced by 15 sec, and it Reduces the cooldown on Heroic Leap by 15 sec, and Heroic Leap now also increases your run speed by 70% for 3 sec. Warrior - Level 60 Talent.
    • Die by the Sword Increases your parry chance by 100% and reduces damage taken by 30% for 8 sec. Replaces Defensive Stance all damage you take by 30% for 8 sec. Arms Warrior - Level 60 Talent. Instant. 2 min cooldown.
    • Double Time (Arms, Fury) Increases the maximum number of charges of on Charge by 1, and reduces its cooldown by 3 sec.
    • Double Time (Protection) Increases the maximum number of charges of on Intercept by 1, and reduces its cooldown by 3 sec.
    • Dragon Roar Roar explosively, dealing [ 198% of AP ] damage to all enemies within 8 yards and increasing your damage done all damage you deal by 20% for 6 sec. Damage Dragon Roar ignores all armor and always critically strikes. Fury Warrior - Level 100 Talent. Instant. 20 sec cooldown.
    • Endless Rage Your autoattacks generate Your auto attack generates 30% additional Rage. Fury Warrior - Level 15 Talent.
    • Focused Rage Focus your rage on your next Mortal Strike, causing it to deal [ 165% of AP ] additional damage. Stacks up to 3 times. This ability is not on stacking up to 3 times. Unaffected by the global cooldown. Arms Warrior - Level 90 Talent. 15 Rage. Melee range. Instant. 1.5 sec cooldown.
    • Frenzy Furious Slash increases your Haste by 0% for 10 sec. Stacks stacking up to 3 times. Fury Warrior - Level 90 Talent.
    • Furious Charge Increases the healing of your next Bloodthirst after Charging Charge also increases the healing from your next Bloodthirst by 300%. Fury Warrior - Level 60 Talent.
    • Heavy Repercussions Shield Slam extends the duration of Shield Block by 2 sec 1.5 sec, and. Shield Block increases the damage of Shield Slam by an additional 30%. Protection Warrior - Level 100 Talent.
    • In For The Kill Mortal Strike generates 40 Rage when used against targets that are below 20% health. Arms Warrior - Level 75 Talent.
    • Indomitable Increases your maximum health by 25%, and the maximum effect of Ignore Pain by 25%. Protection Warrior - Level 75 Talent.
    • Mortal Combo Mortal Strike has now has a maximum of 2 charges. Arms Warrior - Level 75 Talent.
    • Opportunity Strikes Your melee abilities have an up to 60% chance, based on Your melee abilities have up to a 60% chance, based on the target's missing health, to trigger an extra attack that deals (0% of weapon damage) Physical damage. Arms Warrior - Level 100 Talent.
    • Outburst Berserker Rage now Enrages you for 4 sec. Warrior - Level 45 Talent. causes Enrage. Warrior - Level 45 Talent.
    • Overpower Instantly overpower Overpowers the enemy causing (375% of weapon damage) Physical damage. Cannot be blocked, dodged or parried. Overpower and has a 60% increased chance to be a critical strike. Your critically strike. All your melee attacks have a chance to activate Overpower. Arms Warrior - Level 15 Talent. 10 Rage. Melee range. Instant.
    • Ravager (Arms, Fury) Throw Throws a whirling weapon at the target location that inflicts [ 1 + 73.8% of AP ] damage to enemies within 6 yards every 1 sec. [ 10 + 738% of AP ] damage to all enemies within 6 yards over 10 sec. Lasts 10 sec.
    • Ravager (Protection) Throw a whirling weapon at the target location that inflicts [ 1 + 73.8% of AP ] damage to enemies within 6 yards every 1 sec. Lasts 10 sec. Also increases your chance to parry by 30% for 11 sec. Throws a whirling weapon at the target location that inflicts [ 10 + 738% of AP ] damage to all enemies within 6 yards over 10 sec. Increases your parry chance by 30% while active.
    • Reckless Abandon Battle Cry generate generates 100 Rage. Fury Warrior - Level 100 Talent.
    • Renewed Fury Ignore Pain also enrages you, increasing damage done all damage you deal by 10% for 6 sec. Protection Warrior - Level 45 Talent.
    • Second Wind You gain Restores 6% health every 1 sec, when you haven't taken damage in the last have not taken damage for 5 sec. Protection Warrior - Level 30 Talent.
    • Titanic Might Increases the duration of Colossus Smash by 200%, but halves its effectiveness reduces its effectiveness by 50%. Arms Warrior - Level 90 Talent.
    • Trauma Slam Slam now causes the target to bleed for 20% additional damage over 10 sec. If this effect is reapplied, any remaining damage will be added to the new Trauma Multiple uses accumulate increased damage. Arms Warrior - Level 90 Talent.
    • Ultimatum Your Shield Slam critical strikes make your next Heroic Strike cause your next Focused Rage to cost no Rage. Protection Warrior - Level 45 Talent.
    • Vengeance Ignore Pain reduces the Rage cost of your next Focused Rage by 0% 50%, and. Focused Rage reduces the Rage cost of your next Ignore Pain by 50%. Protection Warrior - Level 90 Talent.
    • War Machine Killing blows grant Killing a target grants you 30% Haste and 30% movement speed for 10 sec. Fury Warrior - Level 15 Talent.
    • Warbringer Your Arms, Fury: Charge now deals [ 120% of AP ] damage to all enemies within 5 yds of the target, and stuns them for 1.5 sec. Protection Intercept now deals [ 120% of AP ] damage to all enemies within 5 yds of the target, and stuns them for 1.5 sec. Protection Warrior - Level 15 Talent.
    • Warpaint Reduces the damage taken effect of Enrage to 20% You now take only 20% increased damage from Enrage. Fury Warrior - Level 60 Talent.
    • Wrecking Ball Your attacks have a chance to make your next Whirlwind free cost no Rage, and deal 200% increased damage. Fury Warrior - Level 45 Talent.

    PvP Talents
    • Death Row (New) You can now Execute targets at or below 25% health. Fury Warrior - Tier 2 PvP Talent.
    • Death Row Name changed from "Death Row " to "Death Row".
    • Spell Reflection (New) Raise your shield, reflecting all spells cast on you. Lasts 3 sec. Warrior - Tier 3 PvP Talent. Instant. 25 sec cooldown.
    • Tenderizer Auto-attacks against targets above 80% health generate 5 Rage. Protection Warrior - Tier 3 PvP Talent.

    Arms
    • Cleave A sweeping attack that strikes all enemies in front of you with a sweeping attack for (90% of weapon damage) Physical damage. For each target up to 5 hit, your next Whirlwind will deal deals 20% more damage. Warrior - Arms Spec. 10 Rage. Melee range. Instant. 6 sec cooldown.
    • Defensive Stance A defensive combat state that reduces damage taken and damage done all damage you deal and take by 25%. Lasts until cancelled. Warrior - Arms Spec. Instant. 6 sec cooldown.
    • Execute Attempt Attempts to finish off a foe, causing (200% of weapon damage) Physical damage to the target, and consuming up to 30 additional Rage to deal up to (405% of weapon damage [ 3.000 * 200% of weapon damage ) additional damage. Only usable on enemies that have less than 20% health. Warrior - Arms Spec. 10 Rage. Melee range. Instant.
    • Seasoned Soldier While wielding a two-handed melee weapon, all damage dealt is increased by 10%. Warrior - Arms Spec. you deal 10% increased damage. Warrior - Arms Spec.
    • Slam Slam Slams an opponent, causing (225% of weapon damage) Physical damage. Warrior - Arms Spec. 15 Rage. Melee range. Instant.
    • Tactician Slam, Whirlwind, and Execute have a 15% chance per target hit to reset the remaining cooldown on Colossus Smash and Mortal Strike. Warrior - Arms Spec.
    • Whirlwind In a whirlwind of steel you attack Unleashes a whirlwind of steel, striking all enemies within 8 yards, causing for [ 3.000 * 80% of weapon damage ] Physical damage to each enemy. Limited to -1 targets. Warrior - Arms Spec. 25 Rage. Instant.

    Arms & Fury
    • Commanding Shout Let loose a battle cry Lets loose a commanding shout, granting all party or raid members within 30 yards 15% increase to increased maximum health for 10 sec. After this effect expires, the health is lost. Warrior - Arms & Fury Spec. Instant. 3 min cooldown.

    Arms & Protection
    • Victory Rush (Arms) Instantly attack Strikes the target, causing [ 240% of AP ] damage and healing you for 30% of your maximum health. Can only be used Only usable within 20 sec after you kill an enemy that yields experience or honor.
    • Victory Rush (Fury, Protection) Instantly attack Strikes the target, causing [ 200% of AP ] damage and healing you for 30% of your maximum health. Can only be used Only usable within 20 sec after you kill an enemy that yields experience or honor.

    Arms, Fury, Protection
    • Battle Cry Let Lets loose a battle cry, granting your special attacks an additional 100% chance to critically strike 100% increased critical strike chance for 5 sec. Warrior - Arms, Fury, Protection Spec. Instant. 60 sec cooldown.

    Fury
    • Bloodthirst Attack Assault the target in a bloodthirsty craze, dealing (350% of weapon damage) Physical damage and restoring 5% of your health. Generates 10 Rage. Warrior - Fury Spec. Melee range. Instant. 4.5 sec cooldown.
    • Enrage Bloodthirst critical strikes will Enrage you, increasing your attack speed by 100% and damage taken you take by 30% for 4 sec. Warrior - Fury Spec.
    • Execute Attempt to finish off a wounded foe, causing a total of [ 2.000 * 500% of weapon damage ] Physical damage. Only usable on enemies that have less than 20% health. Warrior - Fury Spec. 25 Rage. Melee range. Instant.
    • Furious Slash An aggressive Aggressively strike with your off-hand weapon that deals for (200% of weapon damage) Physical damage Increases the critical strike chance of Bloodthirst by 15% your Bloodthirst critical strike chance by 15% until it next deals a critical strike, stacking up to 6 times. Warrior - Fury Spec. Melee range. Instant.
    • Raging Blow A mighty blow with both weapons that deals a total of [ 2.000 * 230% of weapon damage ] Physical damage. Generates 5 Rage. Only usable while Enraged Only usable while Enraged. Generates 5 Rage. Warrior - Fury Spec. Melee range. Instant.
    • Rampage Unleash Enrages you and unleashes a series of 5 brutal strikes over 2 sec for a total of [ 5.000 * 0% of weapon damage ] Physical damage. Rampage causes you to become Enraged. Warrior - Fury Spec. 85 Rage. Melee range. Instant. 1.5 sec cooldown.
    • Titan's Grip Allows you to dual-wield a pair of two-handed weapons. Your maximum health is increased by 0%. Warrior - Fury Spec. and increases your maximum health by 20%. Warrior - Fury Spec.
    • Whirlwind In a whirlwind of steel you attack Unleashes a whirlwind of steel, striking all enemies within 8 yards, causing for [ 6.000 * 48% of weapon damage ] Physical damage to each enemy. Causes your next Bloodthirst to strike up to 4 additional targets, and generate 3 Rage for each extra target hit. Limited to -1 targets. Warrior - Fury Spec. 10 Rage. Instant.

    Fury, Arms, Protection
    • Berserker Rage You go berserk, removing and granting immunity to Fear, Sap and Incapacitate effects for 6 sec. Warrior - Fury, Arms, Protection Spec. Instant. 60 sec cooldown.

    Protection
    • Deep Wounds Your Devastate and Revenge cause the target to bleed for [ 5 + 84% of AP ] Physical damage over 15 sec. This effect is cancelled if the target reaches full health. Warrior - Protection Spec. also cause [ 5 + 84% of AP ] Bleed damage over 15 sec. Warrior - Protection Spec.
    • Devastate A direct strike, dealing (265% of weapon damage) Physical damage. Devastate has a 30% chance to reset the cooldown of 30% chance to reset the remaining cooldown on Shield Slam. Warrior - Protection Spec. Melee range. Instant.
    • Focused Rage Focus your rage on your next Shield Slam, causing it to deal [ 105% of AP ] additional damage. Stacks up to 3 times. This ability is not on stacking up to 3 times. Unaffected by the global cooldown. Warrior - Protection Spec. 30 Rage. Melee range. Instant. 1.5 sec cooldown.
    • Ignore Pain Fight through the pain, ignoring 90% of the next [ 1,500% of AP * Percent Health + 1,500% of AP * AP * Percent Health ] total damage that damage you take, from any sources. Warrior - Protection Spec. 40 Rage. Melee range. Instant. 1 sec cooldown.
    • Intercept Run at high speed toward an ally or enemy. When targeting an enemy, Intercept will root them for 1.5 sec. When targeting an ally, Intercept will intercept the next melee or ranged attack against them the ally within 10 sec while the target remains within 10 yards. Generates 20 Rage. Warrior - Protection Spec. 8-25 yd range. Instant. 1.5 sec cooldown.
    • Revenge Swing in a wide arc, dealing [ 1 + 374% of AP ] damage to all enemies in front of you. Generates 5 Rage. Your successful dodges and parries reset the cooldown of Revenge (cannot occur more often than once every 3 sec remaining cooldown on Revenge up to once per 3 sec. Generates 5 Rage). Warrior - Protection Spec. Melee range. Instant. 9 sec cooldown.
    • Shield Block Raise your shield, blocking every melee attack against you for 6 sec. These blocks can be critical blocks. Shield Slam deals 30% additional damage while Shield Block is Increases Shield Slam damage by 30% while active. Warrior - Protection Spec. 10 Rage. Instant. 1 sec cooldown.
    • Shield Slam Slam Slams the target with your shield, causing [ 1 + (AP) * (0.561 + (gte(Level, 80)) * (0.426) + (gte(Level, 85)) * (3.46)) ] Physical damage. Generates 15 Rage. Warrior - Protection Spec. Melee range. Instant. 9 sec cooldown.
    • Shield Wall Reduces all damage taken you take by 40% for 8 sec. Warrior - Protection Spec. Instant. 4 min cooldown.
    • Spell Reflection Raise your shield, reflecting spells cast on you and reducing magical damage taken you take by 30%. Lasts 5 sec or until a spell is reflected. Warrior - Protection Spec. Instant. 25 sec cooldown.

    Professions
    Blacksmithing
    • Consecrated Spike Learn how to craft a Consecrated Spike. Blacksmithing. 2 sec cast. Tools: Blacksmith Hammer.
    • Demonsteel Armguards Learn how to craft Demonsteel Armguards. Blacksmithing. 2 sec cast. Tools: Blacksmith Hammer.
    • Demonsteel Bar Learn how to craft a Demonsteel Bar. Blacksmithing. 2 sec cast. Tools: Blacksmith Hammer.
    • Demonsteel Boots Learn how to craft Demonsteel Boots. Blacksmithing. 2 sec cast. Tools: Blacksmith Hammer.
    • Demonsteel Breastplate Learn how to craft a Demonsteel Breastplate. Blacksmithing. 2 sec cast. Tools: Blacksmith Hammer.
    • Demonsteel Gauntlets Learn how to craft Demonsteel Gauntlets. Blacksmithing. 2 sec cast. Tools: Blacksmith Hammer.
    • Demonsteel Greaves Learn how to craft Demonsteel Greaves. Blacksmithing. 2 sec cast. Tools: Blacksmith Hammer.
    • Demonsteel Helm Learn how to craft a Demonsteel Helm. Blacksmithing. 2 sec cast. Tools: Blacksmith Hammer.
    • Demonsteel Pauldrons Learn how to craft Demonsteel Pauldrons. Blacksmithing. 2 sec cast. Tools: Blacksmith Hammer.
    • Demonsteel Stirrups Learn how to craft Demonsteel Stirrups. Blacksmithing. 2 sec cast. Tools: Blacksmith Hammer.
    • Demonsteel Waistguard Learn how to craft a Demonsteel Waistguard. Blacksmithing. 2 sec cast. Tools: Blacksmith Hammer.
    • Flamespike Learn how to craft a Flamespike. Blacksmithing. 2 sec cast. Tools: Blacksmith Hammer.
    • Gleaming Iron Spike Learn how to craft a Gleaming Iron Spike. Blacksmithing. 2 sec cast. Tools: Blacksmith Hammer.
    • Leystone Armguards Learn how to craft Leystone Armguards. Blacksmithing. 2 sec cast. Tools: Blacksmith Hammer.
    • Leystone Boots Learn how to craft Leystone Boots. Blacksmithing. 2 sec cast. Tools: Blacksmith Hammer.
    • Leystone Breastplate Learn how to craft a Leystone Breastplate. Blacksmithing. 2 sec cast. Tools: Blacksmith Hammer.
    • Leystone Gauntlets Learn how to craft Leystone Gauntlets. Blacksmithing. 2 sec cast. Tools: Blacksmith Hammer.
    • Leystone Greaves Learn how to craft Leystone Greaves. Blacksmithing. 2 sec cast. Tools: Blacksmith Hammer.
    • Leystone Helm Learn how to craft a Leystone Helm. Blacksmithing. 2 sec cast. Tools: Blacksmith Hammer.
    • Leystone Hoofplates Learn how to craft Leystone Hoofplates. Blacksmithing. 2 sec cast. Tools: Blacksmith Hammer.
    • Leystone Pauldrons Learn how to craft Leystone Pauldrons. Blacksmithing. 2 sec cast. Tools: Blacksmith Hammer.
    • Leystone Waistguard Learn how to craft a Leystone Waistguard. Blacksmithing. 2 sec cast. Tools: Blacksmith Hammer.
    • Terrorspike Learn how to craft a Terrorspike. Blacksmithing. 2 sec cast. Tools: Blacksmith Hammer.

    Cooking

    Enchanting
    • Binding of Agility Learn how to perform the Binding of Agility enchantment. Enchanting. Instant. Tools: Runed Copper Rod.
    • Binding of Critical Strike Learn how to perform the Binding of Critical Strike enchantment. Enchanting. Instant. Tools: Runed Copper Rod.
    • Binding of Haste Learn how to perform the Binding of Haste enchantment. Enchanting. Instant. Tools: Runed Copper Rod.
    • Binding of Intellect Learn how to perform the Binding of Intellect enchantment. Enchanting. Instant. Tools: Runed Copper Rod.
    • Binding of Mastery Learn how to perform the Binding of Mastery enchantment. Enchanting. Instant. Tools: Runed Copper Rod.
    • Binding of Strength Learn how to perform the Binding of Strength enchantment. Enchanting. Instant. Tools: Runed Copper Rod.
    • Binding of Versatility Learn how to perform the Binding of Versatility enchantment. Enchanting. Instant. Tools: Runed Copper Rod.
    • Boon of the Favored Learn how to perform the Boon of the Favored enchantment. Enchanting. 1.5 sec cast. Tools: Runed Copper Rod.
    • Boon of the Gatherer Learn how to perform the Boon of the Gatherer enchantment. Enchanting. 1.5 sec cast. Tools: Runed Copper Rod.
    • Boon of the Legend Learn how to perform the Boon of the Legend enchantment. Enchanting. 1.5 sec cast. Tools: Runed Copper Rod.
    • Boon of the Master Learn how to perform the Boon of the Master enchantment. Enchanting. 1.5 sec cast. Tools: Runed Copper Rod.
    • Enchanted Cauldron Learn how to craft an Enchanted Cauldron. Enchanting. 3.5 sec cast.
    • Enchanted Pen Learn how to craft an Enchanted Pen. Enchanting. 3.5 sec cast.
    • Enchanted Torch Learn how to craft an Enchanted Torch. Enchanting. 3.5 sec cast.
    • Immaculate Fibril Learn how to craft an Immaculate Fibril. Enchanting. 3.5 sec cast.
    • Legion Herbalism Learn how to perform the Legion Herbalism enchantment. Enchanting. 1.5 sec cast. Tools: Runed Copper Rod.
    • Legion Mining Learn how to perform the Legion Mining enchantment. Enchanting. 1.5 sec cast. Tools: Runed Copper Rod.
    • Legion Skinning Learn how to perform the Legion Skinning enchantment. Enchanting. 1.5 sec cast. Tools: Runed Copper Rod.
    • Legion Surveying Learn how to perform the Legion Surveying enchantment. Enchanting. 1.5 sec cast. Tools: Runed Copper Rod.
    • Ley Shocker Learn how to craft a Ley Shocker. Enchanting. 3.5 sec cast.
    • Mark of the Fallen Sentinels Learn how to perform the Mark of the Fallen Sentinels enchantment. Enchanting. 1.5 sec cast. Tools: Runed Copper Rod.
    • Mark of the Loyal Druid Learn how to perform the Mark of the Loyal Druid enchantment. Enchanting. 1.5 sec cast. Tools: Runed Copper Rod.
    • Mark of the Trickster Learn how to perform the Mark of the Trickster enchantment. Enchanting. 1.5 sec cast. Tools: Runed Copper Rod.
    • Soul Fibril Learn how to craft a Soul Fibril. Enchanting. 3.5 sec cast.
    • Tome of Illusions: Azeroth (New) Learn how to craft a Tome of Illusions: Azeroth. Enchanting. 3.5 sec cast. Tools: Runed Copper Rod.
    • Tome of Illusions: Cataclysm (New) Learn how to craft a Tome of Illusions: Cataclysm. Enchanting. 3.5 sec cast. Tools: Runed Copper Rod.
    • Tome of Illusions: Draenor (New) Learn how to craft a Tome of Illusions: Draenor. Enchanting. 3.5 sec cast. Tools: Runed Copper Rod.
    • Tome of Illusions: Elemental Lords (New) Learn how to craft a Tome of Illusions: Elemental Lords. Enchanting. 3.5 sec cast. Tools: Runed Copper Rod.
    • Tome of Illusions: Northrend (New) Learn how to craft a Tome of Illusions: Northrend. Enchanting. 3.5 sec cast. Tools: Runed Copper Rod.
    • Tome of Illusions: Outland (New) Learn how to craft a Tome of Illusions: Outland. Enchanting. 3.5 sec cast. Tools: Runed Copper Rod.
    • Tome of Illusions: Pandaria (New) Learn how to craft a Tome of Illusions: Pandaria. Enchanting. 3.5 sec cast. Tools: Runed Copper Rod.
    • Tome of Illusions: Secrets of the Shado-Pan (New) Learn how to craft a Tome of Illusions: Secrets of the Shado-Pan. Enchanting. 3.5 sec cast. Tools: Runed Copper Rod.
    • Word of Agility Learn how to perform the Word of Agility enchantment. Enchanting. Instant. Tools: Runed Copper Rod.
    • Word of Critical Strike Learn how to perform the Word of Critical Strike enchantment. Enchanting. Instant. Tools: Runed Copper Rod.
    • Word of Haste Learn how to perform the Word of Haste enchantment. Enchanting. Instant. Tools: Runed Copper Rod.
    • Word of Intellect Learn how to perform the Word of Intellect enchantment. Enchanting. Instant. Tools: Runed Copper Rod.
    • Word of Mastery Learn how to perform the Word of Mastery enchantment. Enchanting. Instant. Tools: Runed Copper Rod.
    • Word of Strength Learn how to perform the Word of Strength enchantment. Enchanting. Instant. Tools: Runed Copper Rod.
    • Word of Versatility Learn how to perform the Word of Versatility enchantment. Enchanting. Instant. Tools: Runed Copper Rod.

    Engineering

    First Aid

    Herbalism
    • Aethril Name changed from "Aethril (Rank 1)" to "Aethril".
    • Aethril Name changed from "Aethril (Rank 2)" to "Aethril".
    • Aethril Name changed from "Aethril (Rank 3)" to "Aethril".
    • Dreamleaf Name changed from "Dreamleaf (Rank 1)" to "Dreamleaf".
    • Dreamleaf Name changed from "Dreamleaf (Rank 3)" to "Dreamleaf".
    • Dreamleaf Name changed from "Dreamleaf (Rank 2)" to "Dreamleaf".
    • Felwort Name changed from "Felwort (Rank 1)" to "Felwort".
    • Felwort Name changed from "Felwort (Rank 3)" to "Felwort".
    • Felwort Name changed from "Felwort (Rank 2)" to "Felwort".
    • Fjarnskaggl Name changed from "Fjarnskaggl (Rank 2)" to "Fjarnskaggl".
    • Fjarnskaggl Name changed from "Fjarnskaggl (Rank 3)" to "Fjarnskaggl".
    • Fjarnskaggl Name changed from "Fjarnskaggl (Rank 1)" to "Fjarnskaggl".
    • Foxflower Name changed from "Foxflower (Rank 3)" to "Foxflower".
    • Foxflower Name changed from "Foxflower (Rank 2)" to "Foxflower".
    • Foxflower Name changed from "Foxflower (Rank 1)" to "Foxflower".
    • Starlight Rose Name changed from "Starlight Rose (Rank 1)" to "Starlight Rose".
    • Starlight Rose Name changed from "Starlight Rose (Rank 3)" to "Starlight Rose".
    • Starlight Rose Name changed from "Starlight Rose (Rank 2)" to "Starlight Rose".

    Inscription
    • Aqual Mark Learn how to craft an Aqual Mark. Inscription. 1.5 sec cast.
    • Darkmoon Card of the Legion Name changed from "Darkmoon Card of the Legion (Rank 3)" to "Darkmoon Card of the Legion". Greatly reduces the materials required to craft a Darkmoon Card of the Legion Inscription. 3 sec cast. Tools: Virtuoso Inking Set.
    • Darkmoon Card of the Legion Name changed from "Darkmoon Card of the Legion (Rank 1)" to "Darkmoon Card of the Legion". Craft a Darkmoon Card of the Legion Inscription. 3 sec cast. Tools: Virtuoso Inking Set.
    • Darkmoon Card of the Legion Name changed from "Darkmoon Card of the Legion (Rank 2)" to "Darkmoon Card of the Legion". Reduces the materials required to craft a Darkmoon Card of the Legion Inscription. 3 sec cast. Tools: Virtuoso Inking Set.
    • Glyph of ? Learn how to craft a Glyph of ?. Inscription. 1.5 sec cast.
    • Glyph of ? Learn how to craft a Glyph of ?. Inscription. 1.5 sec cast.
    • Glyph of ? Learn how to craft a Glyph of ?. Inscription. 1.5 sec cast.
    • Glyph of ? Learn how to craft a Glyph of ?. Inscription. 1.5 sec cast.
    • Glyph of ? Learn how to craft a Glyph of ?. Inscription. 1.5 sec cast.
    • Glyph of ? Learn how to craft a Glyph of ?. Inscription. 1.5 sec cast.
    • Glyph of ? Learn how to craft a Glyph of ?. Inscription. 1.5 sec cast.
    • Glyph of ? Learn how to craft a Glyph of ?. Inscription. 1.5 sec cast.
    • Glyph of ? Learn how to craft a Glyph of ?. Inscription. 1.5 sec cast.
    • Glyph of ? Learn how to craft a Glyph of ?. Inscription. 1.5 sec cast.
    • Glyph of ? Learn how to craft a Glyph of ?. Inscription. 1.5 sec cast.
    • Glyph of ? Learn how to craft a Glyph of ?. Inscription. 1.5 sec cast.
    • Glyph of ? Learn how to craft a Glyph of ?. Inscription. 1.5 sec cast.
    • Glyph of ? Learn how to craft a Glyph of ?. Inscription. 1.5 sec cast.
    • Glyph of ? Learn how to craft a Glyph of ?. Inscription. 1.5 sec cast.
    • Mass Mill Aethril Inscription. 1 sec cast. Mill multiple aethril at once. Inscription. 1 sec cast.
    • Mass Mill Dreamleaf Inscription. 1 sec cast. Mill multiple dreamleaf at once. Inscription. 1 sec cast.
    • Mass Mill Felwort Inscription. 1 sec cast. Mill multiple felwort at once. Inscription. 1 sec cast.
    • Mass Mill Fjarnskaggl Inscription. 1 sec cast. Mill multiple fjarnskaggl at once. Inscription. 1 sec cast.
    • Mass Mill Foxflower Inscription. 1 sec cast. Mill multiple foxflower at once. Inscription. 1 sec cast.
    • Mass Mill Starlight Rose Inscription. 1 sec cast. Mill multiple starlight roses at once. Inscription. 1 sec cast.
    • Mass Mill Yseralline Seeds Inscription. 1 sec cast. Mill multiple yseralline seeds at once. Inscription. 1 sec cast.
    • Scroll of Forgotten Knowledge Learn how to craft a Scroll of Forgotten Knowledge. Inscription. 1.5 sec cast.
    • Scroll of the Hearth Learn how to craft a Scroll of the Hearth. Inscription. 1.5 sec cast.
    • Straszan Mark Learn how to craft a Straszan Mark. Inscription. 1.5 sec cast.
    • Vantus Rune: Cenarius Name changed from "Vantus Rune: Raid Boss 06" to "Vantus Rune: Cenarius". Greatly reduces the materials required to craft a Vantus Rune: Raid Boss 06. Inscription. 1.5 sec cast. Cenarius. Inscription. 1.5 sec cast.
    • Vantus Rune: Cenarius Name changed from "Vantus Rune: Raid Boss 06" to "Vantus Rune: Cenarius". Learn how to craft a Vantus Rune: Raid Boss 06. Inscription. 1.5 sec cast. Craft a Vantus Rune: Cenarius. Inscription. 1.5 sec cast.
    • Vantus Rune: Cenarius Name changed from "Vantus Rune: Raid Boss 06" to "Vantus Rune: Cenarius". Reduces the materials required to craft a Vantus Rune: Raid Boss 06. Inscription. 1.5 sec cast. Cenarius. Inscription. 1.5 sec cast.
    • Vantus Rune: Chronomatic Anomaly Name changed from "Vantus Rune: Raid Boss 09" to "Vantus Rune: Chronomatic Anomaly". Reduces the materials required to craft a Vantus Rune: Raid Boss 09. Inscription. 1.5 sec cast. Chronomatic Anomaly. Inscription. 1.5 sec cast.
    • Vantus Rune: Chronomatic Anomaly Name changed from "Vantus Rune: Raid Boss 09" to "Vantus Rune: Chronomatic Anomaly". Greatly reduces the materials required to craft a Vantus Rune: Raid Boss 09. Inscription. 1.5 sec cast. Chronomatic Anomaly. Inscription. 1.5 sec cast.
    • Vantus Rune: Chronomatic Anomaly Name changed from "Vantus Rune: Raid Boss 09" to "Vantus Rune: Chronomatic Anomaly". Learn how to craft a Vantus Rune: Raid Boss 09. Inscription. 1.5 sec cast. Craft a Vantus Rune: Chronomatic Anomaly. Inscription. 1.5 sec cast.
    • Vantus Rune: Dragons of Nightmare Name changed from "Vantus Rune: Raid Boss 05" to "Vantus Rune: Dragons of Nightmare". Learn how to craft a Vantus Rune: Raid Boss 05. Inscription. 1.5 sec cast. Craft a Vantus Rune: Dragons of Nightmare. Inscription. 1.5 sec cast.
    • Vantus Rune: Dragons of Nightmare Name changed from "Vantus Rune: Raid Boss 05" to "Vantus Rune: Dragons of Nightmare". Greatly reduces the materials required to craft a Vantus Rune: Raid Boss 05. Inscription. 1.5 sec cast. Dragons of Nightmare. Inscription. 1.5 sec cast.
    • Vantus Rune: Dragons of Nightmare Name changed from "Vantus Rune: Raid Boss 05" to "Vantus Rune: Dragons of Nightmare". Reduces the materials required to craft a Vantus Rune: Raid Boss 05. Inscription. 1.5 sec cast. Dragons of Nightmare. Inscription. 1.5 sec cast.
    • Vantus Rune: Elerethe Renferal Name changed from "Vantus Rune: Raid Boss 03" to "Vantus Rune: Elerethe Renferal". Learn how to craft a Vantus Rune: Raid Boss 03. Inscription. 1.5 sec cast. Craft a Vantus Rune: Elerethe Renferal. Inscription. 1.5 sec cast.
    • Vantus Rune: Elerethe Renferal Name changed from "Vantus Rune: Raid Boss 03" to "Vantus Rune: Elerethe Renferal". Greatly reduces the materials required to craft a Vantus Rune: Raid Boss 03. Inscription. 1.5 sec cast. Elerethe Renferal. Inscription. 1.5 sec cast.
    • Vantus Rune: Elerethe Renferal Name changed from "Vantus Rune: Raid Boss 03" to "Vantus Rune: Elerethe Renferal". Reduces the materials required to craft a Vantus Rune: Raid Boss 03. Inscription. 1.5 sec cast. Elerethe Renferal. Inscription. 1.5 sec cast.
    • Vantus Rune: Grand Magistrix Elisande Name changed from "Vantus Rune: Raid Boss 16" to "Vantus Rune: Grand Magistrix Elisande". Reduces the materials required to craft a Vantus Rune: Raid Boss 16. Inscription. 1.5 sec cast. Grand Magistrix Elisande. Inscription. 1.5 sec cast.
    • Vantus Rune: Grand Magistrix Elisande Name changed from "Vantus Rune: Raid Boss 16" to "Vantus Rune: Grand Magistrix Elisande". Learn how to craft a Vantus Rune: Raid Boss 16. Inscription. 1.5 sec cast. Craft a Vantus Rune: Grand Magistrix Elisande. Inscription. 1.5 sec cast.
    • Vantus Rune: Grand Magistrix Elisande Name changed from "Vantus Rune: Raid Boss 16" to "Vantus Rune: Grand Magistrix Elisande". Greatly reduces the materials required to craft a Vantus Rune: Raid Boss 16. Inscription. 1.5 sec cast. Grand Magistrix Elisande. Inscription. 1.5 sec cast.
    • Vantus Rune: Gul'dan Name changed from "Vantus Rune: Raid Boss 17" to "Vantus Rune: Gul'dan". Greatly reduces the materials required to craft a Vantus Rune: Raid Boss 17. Inscription. 1.5 sec cast. Gul'dan. Inscription. 1.5 sec cast.
    • Vantus Rune: Gul'dan Name changed from "Vantus Rune: Raid Boss 17" to "Vantus Rune: Gul'dan". Learn how to craft a Vantus Rune: Raid Boss 17. Inscription. 1.5 sec cast. Craft a Vantus Rune: Gul'dan. Inscription. 1.5 sec cast.
    • Vantus Rune: Gul'dan Name changed from "Vantus Rune: Raid Boss 17" to "Vantus Rune: Gul'dan". Reduces the materials required to craft a Vantus Rune: Raid Boss 17. Inscription. 1.5 sec cast. Gul'dan. Inscription. 1.5 sec cast.
    • Vantus Rune: High Botanist Tel'arn Name changed from "Vantus Rune: Raid Boss 14" to "Vantus Rune: High Botanist Tel'arn". Learn how to craft a Vantus Rune: Raid Boss 14. Inscription. 1.5 sec cast. Craft a Vantus Rune: High Botanist Tel'arn. Inscription. 1.5 sec cast.
    • Vantus Rune: High Botanist Tel'arn Name changed from "Vantus Rune: Raid Boss 14" to "Vantus Rune: High Botanist Tel'arn". Reduces the materials required to craft a Vantus Rune: Raid Boss 14. Inscription. 1.5 sec cast. High Botanist Tel'arn. Inscription. 1.5 sec cast.
    • Vantus Rune: High Botanist Tel'arn Name changed from "Vantus Rune: Raid Boss 14" to "Vantus Rune: High Botanist Tel'arn". Greatly reduces the materials required to craft a Vantus Rune: Raid Boss 14. Inscription. 1.5 sec cast. High Botanist Tel'arn. Inscription. 1.5 sec cast.
    • Vantus Rune: Il'gynoth, Heart of Corruption Name changed from "Vantus Rune: Raid Boss 02" to "Vantus Rune: Il'gynoth, Heart of Corruption". Greatly reduces the materials required to craft a Vantus Rune: Raid Boss 02. Inscription. 1.5 sec cast. Il'gynoth, Heart of Corruption. Inscription. 1.5 sec cast.
    • Vantus Rune: Il'gynoth, Heart of Corruption Name changed from "Vantus Rune: Raid Boss 02" to "Vantus Rune: Il'gynoth, Heart of Corruption". Learn how to craft a Vantus Rune: Raid Boss 02. Inscription. 1.5 sec cast. Craft a Vantus Rune: Il'gynoth, Heart of Corruption. Inscription. 1.5 sec cast.
    • Vantus Rune: Il'gynoth, Heart of Corruption Name changed from "Vantus Rune: Raid Boss 02" to "Vantus Rune: Il'gynoth, Heart of Corruption". Reduces the materials required to craft a Vantus Rune: Raid Boss 02. Inscription. 1.5 sec cast. Il'gynoth, Heart of Corruption. Inscription. 1.5 sec cast.
    • Vantus Rune: Krosus Name changed from "Vantus Rune: Raid Boss 13" to "Vantus Rune: Krosus". Learn how to craft a Vantus Rune: Raid Boss 13. Inscription. 1.5 sec cast. Craft a Vantus Rune: Krosus. Inscription. 1.5 sec cast.
    • Vantus Rune: Krosus Name changed from "Vantus Rune: Raid Boss 13" to "Vantus Rune: Krosus". Greatly reduces the materials required to craft a Vantus Rune: Raid Boss 13. Inscription. 1.5 sec cast. Krosus. Inscription. 1.5 sec cast.
    • Vantus Rune: Krosus Name changed from "Vantus Rune: Raid Boss 13" to "Vantus Rune: Krosus". Reduces the materials required to craft a Vantus Rune: Raid Boss 13. Inscription. 1.5 sec cast. Krosus. Inscription. 1.5 sec cast.
    • Vantus Rune: Nythendra Name changed from "Vantus Rune: Raid Boss 01" to "Vantus Rune: Nythendra". Learn how to craft a Vantus Rune: Raid Boss 01. Inscription. 1.5 sec cast. Craft a Vantus Rune: Nythendra. Inscription. 1.5 sec cast.
    • Vantus Rune: Nythendra Name changed from "Vantus Rune: Raid Boss 01" to "Vantus Rune: Nythendra". Greatly reduces the materials required to craft a Vantus Rune: Raid Boss 01. Inscription. 1.5 sec cast. Nythendra. Inscription. 1.5 sec cast.
    • Vantus Rune: Nythendra Name changed from "Vantus Rune: Raid Boss 01" to "Vantus Rune: Nythendra". Reduces the materials required to craft a Vantus Rune: Raid Boss 01. Inscription. 1.5 sec cast. Nythendra. Inscription. 1.5 sec cast.
    • Vantus Rune: Skorpyron Name changed from "Vantus Rune: Raid Boss 08" to "Vantus Rune: Skorpyron". Learn how to craft a Vantus Rune: Raid Boss 08. Inscription. 1.5 sec cast. Craft a Vantus Rune: Skorpyron. Inscription. 1.5 sec cast.
    • Vantus Rune: Skorpyron Name changed from "Vantus Rune: Raid Boss 08" to "Vantus Rune: Skorpyron". Greatly reduces the materials required to craft a Vantus Rune: Raid Boss 08. Inscription. 1.5 sec cast. Skorpyron. Inscription. 1.5 sec cast.
    • Vantus Rune: Skorpyron Name changed from "Vantus Rune: Raid Boss 08" to "Vantus Rune: Skorpyron". Reduces the materials required to craft a Vantus Rune: Raid Boss 08. Inscription. 1.5 sec cast. Skorpyron. Inscription. 1.5 sec cast.
    • Vantus Rune: Spellblade Aluriel Name changed from "Vantus Rune: Raid Boss 11" to "Vantus Rune: Spellblade Aluriel". Learn how to craft a Vantus Rune: Raid Boss 11. Inscription. 1.5 sec cast. Craft a Vantus Rune: Spellblade Aluriel. Inscription. 1.5 sec cast.
    • Vantus Rune: Spellblade Aluriel Name changed from "Vantus Rune: Raid Boss 11" to "Vantus Rune: Spellblade Aluriel". Greatly reduces the materials required to craft a Vantus Rune: Raid Boss 11. Inscription. 1.5 sec cast. Spellblade Aluriel. Inscription. 1.5 sec cast.
    • Vantus Rune: Spellblade Aluriel Name changed from "Vantus Rune: Raid Boss 11" to "Vantus Rune: Spellblade Aluriel". Reduces the materials required to craft a Vantus Rune: Raid Boss 11. Inscription. 1.5 sec cast. Spellblade Aluriel. Inscription. 1.5 sec cast.
    • Vantus Rune: Star Augur Etraeus Name changed from "Vantus Rune: Raid Boss 15" to "Vantus Rune: Star Augur Etraeus". Learn how to craft a Vantus Rune: Raid Boss 15. Inscription. 1.5 sec cast. Craft a Vantus Rune: Star Augur Etraeus. Inscription. 1.5 sec cast.
    • Vantus Rune: Star Augur Etraeus Name changed from "Vantus Rune: Raid Boss 15" to "Vantus Rune: Star Augur Etraeus". Greatly reduces the materials required to craft a Vantus Rune: Raid Boss 15. Inscription. 1.5 sec cast. Star Augur Etraeus. Inscription. 1.5 sec cast.
    • Vantus Rune: Star Augur Etraeus Name changed from "Vantus Rune: Raid Boss 15" to "Vantus Rune: Star Augur Etraeus". Reduces the materials required to craft a Vantus Rune: Raid Boss 15. Inscription. 1.5 sec cast. Star Augur Etraeus. Inscription. 1.5 sec cast.
    • Vantus Rune: Tichondrius Name changed from "Vantus Rune: Raid Boss 12" to "Vantus Rune: Tichondrius". Learn how to craft a Vantus Rune: Raid Boss 12. Inscription. 1.5 sec cast. Craft a Vantus Rune: Tichondrius. Inscription. 1.5 sec cast.
    • Vantus Rune: Tichondrius Name changed from "Vantus Rune: Raid Boss 12" to "Vantus Rune: Tichondrius". Greatly reduces the materials required to craft a Vantus Rune: Raid Boss 12. Inscription. 1.5 sec cast. Tichondrius. Inscription. 1.5 sec cast.
    • Vantus Rune: Tichondrius Name changed from "Vantus Rune: Raid Boss 12" to "Vantus Rune: Tichondrius". Reduces the materials required to craft a Vantus Rune: Raid Boss 12. Inscription. 1.5 sec cast. Tichondrius. Inscription. 1.5 sec cast.
    • Vantus Rune: Trilliax Name changed from "Vantus Rune: Raid Boss 10" to "Vantus Rune: Trilliax". Greatly reduces the materials required to craft a Vantus Rune: Raid Boss 10. Inscription. 1.5 sec cast. Trilliax. Inscription. 1.5 sec cast.
    • Vantus Rune: Trilliax Name changed from "Vantus Rune: Raid Boss 10" to "Vantus Rune: Trilliax". Reduces the materials required to craft a Vantus Rune: Raid Boss 10. Inscription. 1.5 sec cast. Trilliax. Inscription. 1.5 sec cast.
    • Vantus Rune: Trilliax Name changed from "Vantus Rune: Raid Boss 10" to "Vantus Rune: Trilliax". Learn how to craft a Vantus Rune: Raid Boss 10. Inscription. 1.5 sec cast. Craft a Vantus Rune: Trilliax. Inscription. 1.5 sec cast.
    • Vantus Rune: Ursoc Name changed from "Vantus Rune: Raid Boss 04" to "Vantus Rune: Ursoc". Learn how to craft a Vantus Rune: Raid Boss 04. Inscription. 1.5 sec cast. Craft a Vantus Rune: Ursoc. Inscription. 1.5 sec cast.
    • Vantus Rune: Ursoc Name changed from "Vantus Rune: Raid Boss 04" to "Vantus Rune: Ursoc". Greatly reduces the materials required to craft a Vantus Rune: Raid Boss 04. Inscription. 1.5 sec cast. Ursoc. Inscription. 1.5 sec cast.
    • Vantus Rune: Ursoc Name changed from "Vantus Rune: Raid Boss 04" to "Vantus Rune: Ursoc". Reduces the materials required to craft a Vantus Rune: Raid Boss 04. Inscription. 1.5 sec cast. Ursoc. Inscription. 1.5 sec cast.
    • Vantus Rune: World Boss 01 Learn how to craft a Vantus Rune: World Boss 01. Inscription. 1.5 sec cast.
    • Vantus Rune: World Boss 02 Learn how to craft a Vantus Rune: World Boss 02. Inscription. 1.5 sec cast.
    • Vantus Rune: World Boss 03 Learn how to craft a Vantus Rune: World Boss 03. Inscription. 1.5 sec cast.
    • Vantus Rune: Xavius Name changed from "Vantus Rune: Raid Boss 07" to "Vantus Rune: Xavius". Reduces the materials required to craft a Vantus Rune: Raid Boss 07. Inscription. 1.5 sec cast. Xavius. Inscription. 1.5 sec cast.
    • Vantus Rune: Xavius Name changed from "Vantus Rune: Raid Boss 07" to "Vantus Rune: Xavius". Greatly reduces the materials required to craft a Vantus Rune: Raid Boss 07. Inscription. 1.5 sec cast. Xavius. Inscription. 1.5 sec cast.
    • Vantus Rune: Xavius Name changed from "Vantus Rune: Raid Boss 07" to "Vantus Rune: Xavius". Learn how to craft a Vantus Rune: Raid Boss 07. Inscription. 1.5 sec cast. Craft a Vantus Rune: Xavius. Inscription. 1.5 sec cast.

    Jewelcrafting
    • Ancient Maelstrom Amulet Learn how to craft an Ancient Maelstrom Amulet. Jewelcrafting. 1.5 sec cast. Tools: Jeweler's Kit.
    • Azsunite Loop Learn how to craft an Azsunite Loop. Jewelcrafting. 1.5 sec cast. Tools: Jeweler's Kit.
    • Azsunite Pendant Learn how to craft an Azsunite Pendant. Jewelcrafting. 1.5 sec cast. Tools: Jeweler's Kit.
    • Blessed Dawnlight Medallion Learn how to craft a Blessed Dawnlight Medallion. Jewelcrafting. 1.5 sec cast. Tools: Jeweler's Kit.
    • Bloodthirsty Furystone Gorget Learn how to craft a Bloodthirsty Furystone Gorget. Jewelcrafting. 1.5 sec cast. Tools: Jeweler's Kit.
    • Dawnlight Band Learn how to craft a Dawnlight Band. Jewelcrafting. 1.5 sec cast. Tools: Jeweler's Kit.
    • Deadly Deep Amber Learn how to cut a Deadly Deep Amber. Jewelcrafting. 1.5 sec cast. Tools: Jeweler's Kit.
    • Deadly Eye of Prophecy Learn how to cut a Deadly Eye of Prophecy. Jewelcrafting. 1.5 sec cast. Tools: Jeweler's Kit.
    • Deep Amber Loop Learn how to craft a Deep Amber Loop. Jewelcrafting. 1.5 sec cast. Tools: Jeweler's Kit.
    • Deep Amber Pendant Learn how to craft a Deep Amber Pendant. Jewelcrafting. 1.5 sec cast. Tools: Jeweler's Kit.
    • Grim Furystone Gorget Learn how to craft a Grim Furystone Gorget. Jewelcrafting. 1.5 sec cast. Tools: Jeweler's Kit.
    • Intrepid Necklace of Prophecy Learn how to craft an Intrepid Necklace of Prophecy. Jewelcrafting. 1.5 sec cast. Tools: Jeweler's Kit.
    • Jewel Toy Learn how to craft a Jewel Toy. Jewelcrafting. 1.5 sec cast. Tools: Jeweler's Kit.
    • Jeweled Lockpick Learn how to craft a Jeweled Lockpick. Jewelcrafting. 1.5 sec cast. Tools: Jeweler's Kit.
    • Maelstrom Band Learn how to craft a Maelstrom Band. Jewelcrafting. 1.5 sec cast. Tools: Jeweler's Kit.
    • Masterful Queen's Opal Learn how to cut a Masterful Queen's Opal. Jewelcrafting. 1.5 sec cast. Tools: Jeweler's Kit.
    • Masterful Shadowruby Learn how to cut a Masterful Shadowruby. Jewelcrafting. 1.5 sec cast. Tools: Jeweler's Kit.
    • Prophetic Band Learn how to craft a Prophetic Band. Jewelcrafting. 1.5 sec cast. Tools: Jeweler's Kit.
    • Queen's Opal Loop Learn how to craft a Queen's Opal Loop. Jewelcrafting. 1.5 sec cast. Tools: Jeweler's Kit.
    • Queen's Opal Pendant Learn how to craft a Queen's Opal Pendant. Jewelcrafting. 1.5 sec cast. Tools: Jeweler's Kit.
    • Quick Azsunite Learn how to cut a Quick Azsunite. Jewelcrafting. 1.5 sec cast. Tools: Jeweler's Kit.
    • Quick Dawnlight Learn how to cut a Quick Dawnlight. Jewelcrafting. 1.5 sec cast. Tools: Jeweler's Kit.
    • Righteous Dawnlight Medallion Learn how to craft a Righteous Dawnlight Medallion. Jewelcrafting. 1.5 sec cast. Tools: Jeweler's Kit.
    • Saber's Eye Learn how to craft a Saber's Eye. Jewelcrafting. 1.5 sec cast. Tools: Jeweler's Kit.
    • Saber's Eye of Agility Learn how to cut a Saber's Eye of Agility. Jewelcrafting. 1.5 sec cast. Tools: Jeweler's Kit.
    • Saber's Eye of Intellect Learn how to cut a Saber's Eye of Intellect. Jewelcrafting. 1.5 sec cast. Tools: Jeweler's Kit.
    • Saber's Eye of Strength Learn how to cut a Saber's Eye of Strength. Jewelcrafting. 1.5 sec cast. Tools: Jeweler's Kit.
    • Shadowruby Band Learn how to craft a Shadowruby Band. Jewelcrafting. 1.5 sec cast. Tools: Jeweler's Kit.
    • Skystone Loop Learn how to craft a Skystone Loop. Jewelcrafting. 1.5 sec cast. Tools: Jeweler's Kit.
    • Skystone Pendant Learn how to craft a Skystone Pendant. Jewelcrafting. 1.5 sec cast. Tools: Jeweler's Kit.
    • Songcrystal Learn how to craft a Songcrystal. Jewelcrafting. 1.5 sec cast. Tools: Jeweler's Kit.
    • Sorcerous Shadowruby Pendant Learn how to craft a Sorcerous Shadowruby Pendant. Jewelcrafting. 1.5 sec cast. Tools: Jeweler's Kit.
    • Subtle Shadowruby Pendant Learn how to craft a Subtle Shadowruby Pendant. Jewelcrafting. 1.5 sec cast. Tools: Jeweler's Kit.
    • Sylvan Maelstrom Amulet Learn how to craft a Sylvan Maelstrom Amulet. Jewelcrafting. 1.5 sec cast. Tools: Jeweler's Kit.
    • Tranquil Necklace of Prophecy Learn how to craft a Tranquil Necklace of Prophecy. Jewelcrafting. 1.5 sec cast. Tools: Jeweler's Kit.
    • Twisted Pandemonite Choker Learn how to craft a Twisted Pandemonite Choker. Jewelcrafting. 1.5 sec cast. Tools: Jeweler's Kit.
    • Versatile Maelstrom Sapphire Learn how to cut a Versatile Maelstrom Sapphire. Jewelcrafting. 1.5 sec cast. Tools: Jeweler's Kit.
    • Versatile Skystone Learn how to cut a Versatile Skystone. Jewelcrafting. 1.5 sec cast. Tools: Jeweler's Kit.
    • Vindictive Pandemonite Choker Learn how to craft a Vindictive Pandemonite Choker. Jewelcrafting. 1.5 sec cast. Tools: Jeweler's Kit.

    Leatherworking
    • Battlebound Armbands Learn how to craft Battlebound Armbands. Leatherworking. 2 sec cast.
    • Battlebound Girdle Learn how to craft a Battlebound Girdle. Leatherworking. 2 sec cast.
    • Battlebound Grips Learn how to craft Battlebound Grips. Leatherworking. 2 sec cast.
    • Battlebound Hauberk Learn how to craft a Battlebound Hauberk. Leatherworking. 2 sec cast.
    • Battlebound Leggings Learn how to craft Battlebound Leggings. Leatherworking. 2 sec cast.
    • Battlebound Spaulders Learn how to craft Battlebound Spaulders. Leatherworking. 2 sec cast.
    • Battlebound Treads Learn how to craft Battlebound Treads. Leatherworking. 2 sec cast.
    • Battlebound Warhelm Learn how to craft a Battlebound Warhelm. Leatherworking. 2 sec cast.
    • Dreadleather Belt Learn how to craft a Dreadleather Belt. Leatherworking. 2 sec cast.
    • Dreadleather Bindings Learn how to craft Dreadleather Bindings. Leatherworking. 2 sec cast.
    • Dreadleather Footpads Learn how to craft Dreadleather Footpads. Leatherworking. 2 sec cast.
    • Dreadleather Gloves Learn how to craft Dreadleather Gloves. Leatherworking. 2 sec cast.
    • Dreadleather Jerkin Learn how to craft a Dreadleather Jerkin. Leatherworking. 2 sec cast.
    • Dreadleather Mask Learn how to craft a Dreadleather Mask. Leatherworking. 2 sec cast.
    • Dreadleather Pants Learn how to craft Dreadleather Pants. Leatherworking. 2 sec cast.
    • Dreadleather Shoulderguard Learn how to craft a Dreadleather Shoulderguard. Leatherworking. 2 sec cast.
    • Elderhorn Riding Harness Learn how to craft an Elderhorn Riding Harness. Leatherworking. 2 sec cast. Tools: Blacksmith Hammer.
    • Flaming Hoop Learn how to craft a [NYI Craft a] Flaming Hoop. Leatherworking. 2 sec cast. Tools: Blacksmith Hammer.
    • Gravenscale Armbands Learn how to craft Gravenscale Armbands. Leatherworking. 2 sec cast.
    • Gravenscale Girdle Learn how to craft a Gravenscale Girdle. Leatherworking. 2 sec cast.
    • Gravenscale Grips Learn how to craft Gravenscale Grips. Leatherworking. 2 sec cast.
    • Gravenscale Hauberk Learn how to craft a Gravenscale Hauberk. Leatherworking. 2 sec cast.
    • Gravenscale Leggings Learn how to craft Gravenscale Leggings. Leatherworking. 2 sec cast.
    • Gravenscale Spaulders Learn how to craft Gravenscale Spaulders. Leatherworking. 2 sec cast.
    • Gravenscale Treads Learn how to craft Gravenscale Treads. Leatherworking. 2 sec cast.
    • Gravenscale Warhelm Learn how to craft a Gravenscale Warhelm. Leatherworking. 2 sec cast.
    • Leather Love Seat Learn how to craft a Leather Love Seat. Leatherworking. 2 sec cast. Tools: Blacksmith Hammer.
    • Leather Pet Bed Learn how to craft a [NYI Craft a] Leather Pet Bed. Leatherworking. 2 sec cast. Tools: Blacksmith Hammer.
    • Leather Pet Leash Learn how to craft a [NYI Craft a] Leather Pet Leash. Leatherworking. 2 sec cast. Tools: Blacksmith Hammer.
    • Stonehide Leather Barding Learn how to craft a [NYI Craft] Leather Barding. Leatherworking. 2 sec cast. Tools: Blacksmith Hammer.
    • Warhide Belt Learn how to craft a Warhide Belt. Leatherworking. 2 sec cast.
    • Warhide Bindings Learn how to craft Warhide Bindings. Leatherworking. 2 sec cast.
    • Warhide Footpads Learn how to craft Warhide Footpads. Leatherworking. 2 sec cast.
    • Warhide Gloves Learn how to craft Warhide Gloves. Leatherworking. 2 sec cast.
    • Warhide Jerkin Learn how to craft a Warhide Jerkin. Leatherworking. 2 sec cast.
    • Warhide Mask Learn how to craft a Warhide Mask. Leatherworking. 2 sec cast.
    • Warhide Pants Learn how to craft Warhide Pants. Leatherworking. 2 sec cast.
    • Warhide Shoulderguard Learn how to craft a Warhide Shoulderguard. Leatherworking. 2 sec cast.

    Mining
    • Felslate Deposit Name changed from "Felslate Deposit (Rank 1)" to "Felslate Deposit".
    • Felslate Deposit Name changed from "Felslate Deposit (Rank 3)" to "Felslate Deposit".
    • Felslate Deposit Name changed from "Felslate Deposit (Rank 2)" to "Felslate Deposit".
    • Felslate Seam Name changed from "Felslate Seam (Rank 3)" to "Felslate Seam".
    • Felslate Seam Name changed from "Felslate Seam (Rank 2)" to "Felslate Seam".
    • Felslate Seam Name changed from "Felslate Seam (Rank 1)" to "Felslate Seam".
    • Leystone Deposit Name changed from "Leystone Deposit (Rank 2)" to "Leystone Deposit".
    • Leystone Deposit Name changed from "Leystone Deposit (Rank 3)" to "Leystone Deposit".
    • Leystone Deposit Name changed from "Leystone Deposit (Rank 1)" to "Leystone Deposit".
    • Leystone Seam Name changed from "Leystone Seam (Rank 3)" to "Leystone Seam".
    • Leystone Seam Name changed from "Leystone Seam (Rank 2)" to "Leystone Seam".
    • Leystone Seam Name changed from "Leystone Seam (Rank 1)" to "Leystone Seam".
    • Living Brimstone Name changed from "Living Brimstone (Rank 1)" to "Living Brimstone".
    • Living Brimstone Name changed from "Living Brimstone (Rank 2)" to "Living Brimstone".
    • Living Brimstone Name changed from "Living Brimstone (Rank 3)" to "Living Brimstone".
    • Living Felslate Name changed from "Living Felslate (Rank 3)" to "Living Felslate".
    • Living Felslate Name changed from "Living Felslate (Rank 2)" to "Living Felslate".
    • Living Felslate Name changed from "Living Felslate (Rank 1)" to "Living Felslate".
    • Living Leystone Name changed from "Living Leystone (Rank 3)" to "Living Leystone".
    • Living Leystone Name changed from "Living Leystone (Rank 1)" to "Living Leystone".
    • Living Leystone Name changed from "Living Leystone (Rank 2)" to "Living Leystone".

    Skinning
    • Fel Hide Name changed from "Fel Hide (Rank 1)" to "Fel Hide".
    • Fel Hide Name changed from "Fel Hide (Rank 3)" to "Fel Hide".
    • Fel Hide Name changed from "Fel Hide (Rank 2)" to "Fel Hide".
    • Stonehide Leather Name changed from "Stonehide Leather (Rank 2)" to "Stonehide Leather".
    • Stonehide Leather Name changed from "Stonehide Leather (Rank 1)" to "Stonehide Leather".
    • Stonehide Leather Name changed from "Stonehide Leather (Rank 3)" to "Stonehide Leather".
    • Stormscale Name changed from "Stormscale (Rank 2)" to "Stormscale".
    • Stormscale Name changed from "Stormscale (Rank 1)" to "Stormscale".
    • Stormscale Name changed from "Stormscale (Rank 3)" to "Stormscale".

    Tailoring
    Last edited by chaud; 2016-03-31 at 05:56 AM.

  2. #2
    Chaos Bolt is finally Chaos damage!

  3. #3
    Soooo many updates! Wee!
    Summon Apollo's fire, with hell and heaven's might. Then with great force attend, the falling of all men.
    Release this captured world, from point of no return. Destruction has no end, unless you ride again.


  4. #4
    Quote Originally Posted by Luji View Post
    Chaos Bolt is finally Chaos damage!
    It was chaos damage in the beginning, it got nerfed after because it made it a bit to OP.

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