Originally Posted by
ThrashMetalFtw
What, it plays nothing like Sins Of A Solar Empire, at all. It's another Space 4X like Galactiv Civilizations and Master Of Orion, which are basically Civilisation in a SciFi setting, + a hint of Paradox Grand Strategy. The only difference between Stellaris and regular Space 4X is that it has the game pace changer and the pause button instead of the "next turn button".
The gameplay is muuuuuch closer to Civ 5 than any RTS game ever made, and Civ is THE Turnbased Strategy game. It doesn't matter if the game technically plays in realtime, when everything else about the gameplay screams TBS. I hope you do realize that there are way bigger differences between RTS and TBS than just the next turn button".
And the difference is that in Paradox games, changing the pace of the game is a game mechanic. You are supposed to go up and down on the speed, depending on what stage you are at in the game/what you are doing. In Starcraft (and other RTS games), you either have to set the speed before starting a new game (without having the option to change it while playing), or you have to change it in the options menu (which nobody ever does while they are playing).