Originally Posted by
Nebiroth99
No one seems able to answer exactly how the Unstable Affliction changes impact PVE. I dipped my toes into the PTR, and yes, each Unstable Affliction showed as a separate debuff on the target
But I couldn;t work out whether the stack limit was applying or if it did how it worked.
There are many, many times I get to cast UA more than five times in a row, it is actually quite easy if you have multiple Agonies running, or if you just get lucky, particularly if you're saving shards to do a dump during a burn phase (expendinf only to stop capping shards)
Is the limit PVP only, or do they really want us to not only watch shard capping but also UA capping? That would be ridiculous, but nothing suprise sme after seeing Contagion and Compounding Horror nerfed.
When I tried it on PTR. certainly nothing stopped me from casting six, seve, eight or more UA's in a row, what happens, are they wasted or what?