The problem with 'it's all about skill' sentiment is that it's never about skill, it's about which 1-3 classes are at the top facerolling everything. It would be about skill if devs understood problems with their own game and acted to balance it. Credit where credt's due -- there's been more changes than throughout all of WoD already --, but the game requires some major sweeping at it's core to make PvP enjoyable again.
Specifically, a squish of HP / Damage / Healing numbers across both pvp and pve to make it so HP and mana are a resource that's spent throughout the fight, not unmoving with a healer anywhere around you, or gone instantly if you get stunned.