I am not sure if you are in grips with reality.. but you probably should go outside talk a walk, take some deep breaths then return to your computer. I am pretty sure most, if not all, people think there should be some sort of reset (decaying or otherwise) when a re-scaling occurs, but that has not happened and not what is even being discussed, so suggesting permanent decaying is completely asinine. If you said "decay instead of reset" you might have some merit to your opinion, but as it stands you aren't making much sense.
You could have used MythicPlusHelper addon to screen all raid members and applicants at one glance. Then they (recently) removed the part of information many people complain about: m+ runs' history. Can I get a cheer from all the people who complain about missing runs in raider.io (not so much about Blizzard not supplying more information to work with)? You can now use MPH to see tier, raid history, leggos, artifact level but not mythic+ runs. Why it's still "Mythic" Plus Helper I don't know though. Should be "Antorus Pug Helper" now.
I never said I wasn't open to limiting the decay period to some time after rescaling, in reality, what I said was 'decay by the week, no more arbitrary resets ever', which doesn't imply either. So you can save your speeches about taking deep breaths, but I do suggest talking to your psychologist about the possibility of harnessing aggression.
Unless you are one of the people constantly farming mythic+ every day your idea is literally retarded and should be thrown away. No fucking thanks. I would rather not be forced to be worried about my score going down because I haven't done a Seat key in some weeks. Try going to the premade group finder. Literally no keys are ever listed for that dungeon.
This makes more sense now, thanks. I did not know Blizz limited the information these guys had access to work with, but if the data is so inconsistent - through no fault of their own, then I will simply be avoiding it's use and anyone else using it in my groups.
Hopefully there can be some solution going forward to give addons 100% transparency to all the information you want, therefore using this information to filter out who you do or do not want in your groups can be really 'at a glance'.
TLDR : This addon doesn't provide me with anything relevant to base my decisions off.
Can you add asterisks to indicate how many chests the player got next to their best for dungeon and best dungeon? There's a big difference between someone 3 chesting a +18 vs. someone taking 2 hours to do a 19, the 3 chest +18 is largely more impressive in my opinion.
Then perhaps they need to add best for dungeon done in time and indicate how many chests because there are a lot of people that have high keys done not in time and also not a single key of the same dungeon done with a 3 chest. For example, someone has a +20 DHT that took 2 hours and you check their DHT history and they don't even have an impressive +15 (or 16, 17, etc) DHT... But the addon, if I'm not mistaken, will show the +20 as their best for dungeon and apply the score from the +20. It's a pretty common thing to see when you look up people on the website. If you bang your head against something long enough, you'll eventually get through but it doesn't mean you learned anything in the process. Especially if your motivation is a high raider.io score and not the challenge of the dungeon which is common as well since you see people requiring a certain score to even get considered for an invite, which is dumb since you can get a high score having never completed a dungeon in time.
You call it skill but I consider it knowledge of the dungeon and in my experience, it's very rare to put together a pug where everyone has equal knowledge of a dungeon, regardless of how equally high their scores are or their "best for dungeon".
Personally I can't see how 3 chests indicates you were carried, not saying it isn't possible but I'm not understanding why that would be your conclusion. I see it more as everyone knew what they were doing, or they were over-geared but that depends on the key level. What I'm saying isn't new though, anyone who cares enough about their key wouldn't invite someone solely based off the information in the addon, they would go to their profile and check their history at that particular dungeon, namely checking for their best key completed in time and how many chests they got.
Or keep it simple, why have dungeons not completed in time even add to a person's score and why show that depleted key as their best for dungeon. I'm not discrediting the achievement of having just finished a high key dungeon regardless if it was done in time or not but this addon is for pugging to better help find equally skilled players and right now the information it provides doesn't do that. At best it just says they do a lot of mythic+ which is better than nothing but I feel since they already have finer details, they could easily add that to the addon... Now that I think about it, timed 15+ runs for a particular dungeon would be a nice compliment as well.
I think you put too much emphasis on 3-chesting (or on 2-chesting, for all it matters). Like, if I am looking for someone to do my +22 key, I could not care less if they 3-chested a +19 key. In comparison to +22, doing +19 is a faceroll content (and you can plug any other numbers here, +22 is faceroll if you progress in +25, and +12 is faceroll if you progress in +15). I would rather take someone who depleted +22 because they finished 30 seconds over time.
If you are playing M+ keys that are appropriate for your experience&skills, you will nearly never 3-chest them anyway (and only occasionally 2-chest).
Having said that, your bottom line is good -- it could be nice to have the addon show "the highest timed" key for a specific dungeon. But how many chests you got for that - is irrelevant.
Is it possible, in the future to combine warcraft logs and raider.io etc to log dungeons? for the scores to update etc? Starting late in the week requires you to be top 100 realm to have your things updated, by doing 23+s etc
By logging you could see the overall damage done in that dungeon + level of dungeon obviously, filters out boosted people and low performing people etc? and possibly faster updates on your raider.io profile
No server requires a 23 to be listed for a dungeon. That aside, Blizzard will be updating their API to extend to 500 entries per dungeon, up from 100.
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