So hear me out about this bros ...
I've been doing pvp since Vanilla ... scratch that ... I LOVED wPvP in vanilla
Obviously things with each expansion have been getting worse and worse. I guess arena in TBC wasn't half bad, but then again, it proved that you can't balance classes around a 2v2 bracket. World PvP? Been gone for a while now ... I occasionally hit up some IF/SW sweetspot and go gank people, but rarely.
The last World PvP event that mattered and I participated in was a community driven one. On Ravenholdt EU before Cata launch the community organized fight nights for each of the old world zones, that would be forever lost in the Cataclysm. It was fking marvelous! =) Cheers to whomever came up with that idea ...
In the expansions that followed I tried the PvP, but it just wasn't there. Crap balance, only instanced environments and HUGE grind to get the PvP gear.
With Legion, Blizzard tried to remove the last part ... Well, on paper everything looked really good so I headed out to check it out. On my Monk I hit up to honor level 20, on my Warlock I hit level 10 ... It couldn't pull me in despite having a step into the right direction.
Then I leveled my rogue ... and holly crap did I start having fun in PvP ....=) I'm prestige 1 now and level 30 with, farming everyday my daily quests in FFA pvp zones and KoS everything in red ... In the process, now when I did a bunch of PvP, I'm going kinda backwords in this tempalted PvP. Not because it gives equal grounds, but just how they are tuned.
1) It's impossible to kill a healer in 1v1. As a rogue, I go and sit on them CC-ing them so they can't heal and hopefully my team wipes their dps. However, when they sit in the middle of their team you just get pummeled to death. So complete sacrifice for the team. This is all good, as long as your team isn't slacking and not killing anyone.
Is this to promote playing healers in BGs?
2) No Set bonuses, no Legendaries, no Engineering - WHY??
Okey, I get the no Legendaries part, as I'm very opened to what they do in wPvP ( haven't had a fight longer than 10 seconds ), but no set bonuses which mostly have PvE implications? No engineering which's sole purpose since Vanilla times have been to give PvP utility?
This is just annoying ...
So to end up, I'd allow engineering and set bonuses in instanced PvP, to give at least SOME fun to the people who have invested into them. What are your thoughts?
P.s. wPvP is god damn fun
kinda can't believe I'm doing so much PvP in a LONG time ...