..and so he left, with terrible power in shaking hands.
Lets stop this falacy. NMS is a game from an indie dev with a small studio. The initial sales of the game allowed that to happen.
Bioware has bigger teams, which are paid more under execs that are not happy with the initial sales and want the big profits.
Completely different situations.
The only time where that has happened was in the case of FFXIV and a western company will never do that.
But, if you manage your expectations, there is some hope. Like SWTOR it seems like they are putting a small team on it to milk it. So, expect micro transactions on cosmetics and small content patches, but it will keep going on while it makes money and SWTOR is actually really fun and Anthem can hit that point too.
Of course, SWTOR has the IP. Anthem we will have to see if enough people care.
It will definitly not gonna have a big relaunch.
Last edited by Swnem; 2020-10-31 at 04:13 AM.
This was all on BioWare, not EA. No matter how much freedom and time EA gives BW, BW still falls flat. It's simply because nobody from the original BW is left. Simple as that.
EA was very patient with Anthem. It took BW ages to get the game finished. And it still fell flat.
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NMS isn't an MMO-lite developed by a passionless husk of a once-great company. There's a lot of passion from those that worked on NMS. There's not a single soul with passion over at BW.
If Anthem fails, they should probably axe the studio completely. I've given up on a Jade Empire sequel or remake so screw 'em. They don't make great games I'd enjoy anyway, and it seems like no one cares if Anthem turns out well.
An average player doesn't play more than a couple of hours per week. 100 hours would take them months to play. Their plan was to release new content by then - that's what GaaS is. GaaS is not "release the game with content for 1000 hours of hardcore playtime" <- that would be a really stupid idea, considering the possibility for players to not like the content you created.
All right, gentleperchildren, let's review. The year is 2024 - that's two-zero-two-four, as in the 21st Century's perfect vision - and I am sorry to say the world has become a pussy-whipped, Brady Bunch version of itself, run by a bunch of still-masked clots ridden infertile senile sissies who want the Last Ukrainian to die so they can get on with the War on China, with some middle-eastern genocide on the side
Ea and bioware have lost all credibility, you can only fail so many times untill past cred is gone.
Who knows, they might yet be able to salvage this.
IMO, Anthem's mech combat was definitely great - I really liked when after all these loading screens and all that joke of a campaign, inventory management, RNG crap drops, rubberbanding and what not - you finally got into a fight and it was pretty damn good, even if ultimately same thing all over again in same small selection of maps and generic missions.
Anthem's problem was that mostly everything else apart from combat was a shallow and unoptimized piece of shit. If they actually genuinely manage to fix ALL or let's be more realistic 70% of all that crap - they will have a solid starter on their hands, even if tarnished and probably having to claw its way back up for years.
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And for the record, I bashed the shit out of Anthem - it was the most monumental failure and disappointment of 2019, heck it is easy in top 5 gaming fuckups of the decade alongside with Mass Effect 3 ending.
But if Bioware will actually manage to pull this one out, then why the hell not.
Last edited by Gaidax; 2020-11-01 at 03:56 PM.
I felt like the core game play of Anthem along with the story (not how it was executed in separate instances, but the actual story itself) were pretty damned good. If they could fix it so those two pieces fit seamlessly together and didn't feel terrible, the game could be amazing.
Having the town and the world be two completely separate areas with zero interaction, and not being able to check and equip gear in the field was ridiculous.
The reboot might be currently on hold as Bioware has had some high profile shakeups and look to be having troubles with DA4. Christian Dailey is now heading up Dragon Age instead of Anthem.
https://blog.bioware.com/2020/12/03/...ectronic-arts/
"Man is his own star. His acts are his angels, good or ill, While his fatal shadows walk silently beside him."-Rhyme of the Primeval Paradine AFC 54
You know a community is bad when moderators lock a thread because "...this isnt the place to talk about it either seeing as it will get trolled..."
The history of the game and it's development shows a rather large lacking in direction in what exactly they want to do with the game and what they want to get out of the game besides money.
So, for a game that seems to have issues in which direction it actually wants to go as a game (and not just as a cash stream), I'd say losing their lead is a bigger issues than most might want to believe. A continued black mark on a game that has been marred in issues since way before launch.
I feel like this is the last few mins in a Jenga game and any move, no matter what it is, could easily cause the games downfall and there would be no real winners.
I'm not sold on the GAAS being completely over as anthem and avengers had potential. They really could have been amazing games but game companies have to stop releaseing them in a half-assed, incomplete, bugged filled, mediocre state, while hoping gamers will just hang on and buy things from a cash shop for a few years till the game companies get their act together.
GAAS could still work but game companies will have to do better. I don't think they can or will because gamers are just money pits to them. What we will likely see is their lying get better and better.
Yeah there is to much money in gaas, its a proven method of getting constant income that is higher then you would get with a b2p game.
I don't see why developers would abandon it, you just have to actually put some effort into the game.
It ignores such insignificant forces as time, entropy, and death
God i wish. I would love for single player/co-op sci-fi shooters to return but we are still at the point people who work at companies like square enix are saying the mandate from on high is "make as much live service output as you can, thats the hot ticket all our money is going to come from".
https://www.bloomberg.com/news/artic...?sref=P6Q0mxvj
So it may not get the full reboot, apparently EA is deciding the games fate this week. I hope they do, it'd be a shame for the groundwork to go to waste given the potential for some rad as shit Iron Man nonsensen.