Crimea is Ukraine!
Anyone that thinks that more dev time makes for a better expansion doesn't remember the year of Siege that lead to WoD.
I will take a week of bad leveling if it means the expansion comes out sooner. Bad content, or none at all, is worse than bad bugs.
I don't disagree that LFD are pretty meh and should have been rolled into Draenei customization just like straight-back and golden eyes. But I also think the allied race system as a whole is looking successful right now, even without potential later additions beyond KT and Zandalari. The first 6 are reskins, but they are reskins who have new textures, newly modeled hair, new effects, interesting racials, etc. To the point where I feel like BfA has delivered more race wise than other expansions.
Mag'har are pretty much spot on for what people wanted. Zandalari are very solid and something that has been requested for years. Dark Iron are very solid and the same. Female KT are still fat, but the males are pretty great looking and up there with the best traditional races, even when fully armored, which is something many races don't do well.
I just don't think this is a place were less effort is being put in.
It happens.
https://us.battle.net/forums/en/wow/topic/20748906097
Look, the state of the patch is no good but for the rest of BFA I would put more stock in the negativity and dread feelings if literally every expansion didn't also ship with broken specs. WoD elemental shaman anyone? "You didn't know it but you were overpowered" *proceeds to get buffed 5 times after highmaul to be bought just below the bottom of the pack instead of immensely below the bottom of the pack*
Yeah, the "expansion is bad because busted specs" feels less like people that played those specs and are mad as hell (which there are a good portion), and more like people who are using Blizzard's admission that they need tweaks to feel bad on their behalf and use it as ammunition in the neverending forum crusade.
Most people would either stick with their spec regardless or play one of the other 30something... not bitch about it on the forum every single day.
Because it doesn't matter how stupid the plot is as long as it allows for an interesting setting for the players to mess around in (which Draenor was).
Draenor was good on paper, they just absolutely fucked up actual game content. The raids and classes were good! Not so much everything else. Thats a good sign that class balance is absolutely lowest on Blizzard's priority.
Draenor was Blizz catering to Metzen before he left. He wanted to see those characters in the game. That's what I think.
As a former ele shaman I can understand how shitty it feels to be weak due to bad balancing for a decent amount of time, but at the end of the day ele shamans being shit early WoD wasn't the reason why WoD sucked just as ele shamans being decent/good in throne of thunder wasn't why MoP was enjoyed. Just like BFA won't be a hit or failure based on a couple specs being bad for a patch.
A typical previous expansion had 2 traditional races. Legion had 4 allied races. The effort was much smaller, these allied races were lifted off NPCs. You are saying BFA is certainly going to have at least 4 allied races. If that's going to be the end of it for BFA, then that's again much smaller than 2 traditional races. This is my opinion and I hope it is clear. With all that, I am not saying that allied races are a bad feature. I am just saying that they are a low-effort one. Yes, they might still add up to a couple of traditional races over time. When this happens, I will say that the total amount of effort that went into allied races (perhaps even in a single expansion if BFA is going to grow to 8-10) is on par with what would have went into traditional races. Again, I hope this is clear, because I am not going to explain it for the fourth time.
Last edited by rda; 2018-07-19 at 01:51 PM.
He has come off as the most "grounded" Game Director from all my time I've seen him answer the Q/As. And even those ones at Blizzcon.
He actually understands that not every player is going to enjoy what they hear him say, and so at least gives a PoV of where they're coming from as a company in order to get players to understand.
Doesn't mean players still won't disagree or call bullshit, or that it's not bullshit, etc. But his dialogue is a lot more open than Blizzard has been in the past, and that's what I enjoy about the Q/As.
I explain most of it above, but basically it's because I don't go in with any expectations. I see the Q/As as "Alright what kinda questions are they going to answer this time and what kinda shit is Ion going to say again"
It helps that Twitch Chat's emotes are there and seeing the Chat react to what's said is hilarious in and of itself.
I go into those just wanting to hear the explanations, if I didn't care for all that I'd just look on the front page of MMO-C or WoWhead for the quick and dirty points that were said.
I tend to agree. I like Ion quite a bit as game director. He's down to earth and insanely knowledgeable about the game and is a super-mega nerd about it. It annoys me sometimes when he defends bad systems, but that's his job and every game director has to do it. I am thinking about his answer at last blizzcon about not giving us account-wide reputations, or at least a boost.
Blizzard knows that people didn't like how the classes were changed: they just don't care.
Feedback was taken into account and some small tiny changes were made but they aren't going to change specs entirely in one patch, and in fact they've never changed a class completely within an expansion. They commit to a single class idea and stick with it for the entire expansion. Anyone that thought it would see huge changes if they played beta and gave feedback all the time was deluding themselves and should've saved their energy.
How about every spec I played being boring as fuck. Some are very bad (shadow priest) some are boringly strong (balance druid) but they all play exactly the same.
You get two resources. You use the first resource on weak hits that generate the second resource. You then use the second resource for bigger shits. Sometimes shit glows and you hit on the glowing shit for slightly improved abilities.
That's the fucking class design. For every class. Hell, every spec.
I like the new zones, especially Drustvar, but that doesn't change the fact that BfA is boring to play. The only reason I'm not just doing MoP with overleveled characters on the beta is because the Jade Forest story is bugged. So I'm just testing the effectiveness of classes in Silithus. The goblins are poorly optimised there by the way.