its funny to see the clarification on the crucible.
"we made a fucked up system"
"so now we're gonna "fix" it with another, arguably less, fucked up system"
9.9/10 luv it
"We still want there to be those exciting moments where a Relic gives you a great outcome."
Problem with that is, any other outcome than the great one becomes shit, in a game focussed around min/maxing.
when
will
they
learn
Traits should realistically just have been a 2nd talent tree, and relics worked like sockets u apply to that tree. Possibly involving professions into the mix, giving the players not only choice, but incentive to play the game in order to control and make that choice. Like earning gold for example, to pay for said enchanting/socket/whatever.
Hell if they rly wanted to be fancy they could do it off the AH, actually take a small step back into player interaction.
but ey, maybe another time. Maybe next expansion itll be better.
r-right?
Last edited by mmoc853cf2bfef; 2017-08-13 at 09:49 AM.
If it means anything, I played with Siiz for a long time and he is probably the best mage I've ever had the joy to raid with. Super nice guy and always on-point when it comes to damage, situational awareness and contributing to strategy discussion.
A+ guy, definitely deserved that Tarecgosa.
The problem is that the people on the Blizzard development team are not receptive towards player feedback. Celestalon reportedly disregards player feedback that contains the word 'clunky' because he personally disagrees with the use of that word, Holinka's been alleged to block people on Twitter for giving him constructive criticism as a PvP designer, and Blizzard's overall attitude towards what the players want has largely been arrogant, as if they think they know what players want and those who say otherwise are wrong. A textbook example of where we saw this level of arrogance was from J Allen Brack when addressing the demand for legacy servers.
Like really, how can a player even come up with such a statement. That's literally the definition of trading.Player: Simply put, you buy something from AH because you want to use it.
Blizzard: Simply put, no.
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Hey chaud, I really enjoyed your "this week in wow history" feature. I don't have any strong memories of seeing it doen before, but I hope to see more of it in the future.
The crucible is for what? More RNG relics and now we get a chance to re-roll what on them?
I hate this RNG in this expansion, it makes everything sub-optimal unless you either get lucky or no-life hard.
When will they learn WoW isn't an ARPG like Diablo 3 where such RNG elements are expected to play such a large part in gearing up.
Doesn't matter though, the devs wont listen to what we say no matter how directly to their face you voice your concern, best example being "you think you do but you don't". They are just arrogant as stated above in another post.
WC3 patch? What fucking year is it?! I wonder if this will lead to anything at Blizzcon, new expansion for WC3 perhaps?