Monk because they can basically dodge every other attack
Warrior because block/crit block shreds any physical (sometimes magical melee attacks) to nothingness
As I said earlier: poorly designed encounter where it's required to have roar
Same exact silly reason they used Blook DKs on Mistress before nerf: poorly designed encounter
Maybe 5% overall strenght, but on damage taken, Warriors sits as the king with least damage taken intake. And yes laugh as much as you desire, but I still take half the damage Bear takes
I would say id more or less equal on magic damage. In my experience Ignore Pain tends to negate any magic damage in one second and in another 3 seconds you drop very low
Untill you hit 85% armor cap. Also as I said earlier normal block is 40% DR, Crit block is 80% DR and with 52% chance to crit block puts me at 60% DR
Also not forget I have 56% DR unbuff from armor alone.
In not so distant past, I did math and came to conclusion that base armor + crit block reduces the damage taken by 92.4 % And that's excluding aby additional buffs/ Ignore Pain
It's still good against Magic Damage thanks to passive % reductions like Adaptive Fur or Rend and Tear. Also Bear mastery actually do something against magical damage