Originally Posted by
ro9ue
Having this discussion with some of my friends (we all enjoy Destiny to varying degrees) and there appears to be huge disagreement about the classification of Destiny.
I don't think it's super important that games fit neatly into a genre, but when we pitch the game to other people and some say it's a sci-fi MMO, others disagree and think it's misleading.
My position is that it's like an MMO-lite. Let's look at typical end game in the gold standard for MMOs: World of Warcraft. The WoW experience starts with a leveling up 1-110 journey that lasts a few weeks in a large number of open world zones. However after that, 90% of the game experience is at max level where you chill in a capital city waiting on queues to pop. Because of this system, a vast majority of the WoW content is irrelevant indefinitely once you get to cap.
What Destiny decided to do is cut the fat on most of that content. They have a few zones that handle the leveling journey, and then just focus on the primary MMO experience.
However in principle, I feel MMOs should be open-world focused. WoW has sort of changed direction on this with World Quests, and there are still other MMOs that handle this much better - like GW2 having everything scale and dynamic events.
That's why I feel Destiny can still be considered an MMO, but I qualify it as an MMO-lite. It generally replicates most of the entire WoW experience.
Would like to hear most of your thoughts on this.