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  1. #21
    You're a number off, chaud. It's 602, not 601.

  2. #22
    Are they just trying to make him relevant or something?

  3. #23
    Warchief ImpTaimer's Avatar
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    For fucks sake chaud. Now you're pushing Ghostfraud crap on the front page without labeling it so people read through the verbal garbage not realizing right away it's that fucking pseudointellectual?

    I feel like I got brain damage for even reading the whole thing. Dead-line based development is cancer and noone should be defending it. If you are the owner of your own intellectual property you don't set deadlines and you don't sit back while other people work on it. The industry is plagued with this garbage slave-master mentality that ownership supersedes work effort. Owning property does not grant you wealth, and holding a position does not grant you a paycheck.

    None of these hacks would even entertain the thought of voluntarily working unpaid overtime anyway. They'll just make some poor unpaid intern or underpayed employee do it for them, or worse pay off some chinese or koreans.

  4. #24
    How much are the concessions in this arena?

  5. #25
    Quote Originally Posted by Logwyn View Post
    How much are the concessions in this arena?
    about tree-fiddy

  6. #26
    Merely a Setback Kaleredar's Avatar
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    Quote Originally Posted by ImpTaimer View Post
    For fucks sake chaud. Now you're pushing Ghostfraud crap on the front page without labeling it so people read through the verbal garbage not realizing right away it's that fucking pseudointellectual?

    I feel like I got brain damage for even reading the whole thing. Dead-line based development is cancer and noone should be defending it. If you are the owner of your own intellectual property you don't set deadlines and you don't sit back while other people work on it
    Have you ever heard of a director? That's exactly what they do. Though I'm not really sure where you get the notion of them "sitting back;" they're in charge of directing everybody and wrangling the different aspects. Games aren't made without directors, because otherwise you have no way to tie the whole thing together. Show me an artistic project without a director and I'll show you a project that's never going to be done.

    The industry is plagued with this garbage slave-master mentality that ownership supersedes work effort. Owning property does not grant you wealth, and holding a position does not grant you a paycheck.
    Again, the position of "director" says otherwise.

    None of these hacks would even entertain the thought of voluntarily working unpaid overtime anyway. They'll just make some poor unpaid intern or underpayed employee do it for them, or worse pay off some chinese or koreans.
    Why the hell should they work unpaid overtime? They're BUSINESS PROFESSIONALS that do these jobs. They have made it their profession to work in this industry; expecting people to work unpaid overtime is a very UNPROFESSIONAL thing for a business to demand of its workers. "DO IT FOR THE ART!" is a pathetic excuse when these people do these jobs not only for love of doing it but also for a paycheck.

    As far as interns go, I can't say for riot, but all Blizzard internships are paid. In fact, most big name studios in the video game and animation fields have paid internships these days.

    Frankly, do you have any inkling of how creative projects (or really, any project in a professional environment) are developed? You think they do so without deadlines? OF COURSE they have deadlines.

    You think pixar or disney makes animated movies with a "it'll be done when it's done" mentality? Blizzard might publicly announce that they'll release something "when it's finished" but make no mistake that they have an internal deadline set.

    Do you work in any capacity in a creative field? Because you sound an awful lot like an armchair game designer right now. In which case you should find this sentiment particularly applicable:

    Junior designers mismanage this all the time. They get so excited about their project that they don’t want to live within any constraints. They are completely focused on how awesome their project is and lose sight of the cost of that project (in terms of their time).
    You seem very disillusioned with what it takes to make the creative industry run.
    “Do not lose time on daily trivialities. Do not dwell on petty detail. For all of these things melt away and drift apart within the obscure traffic of time. Live well and live broadly. You are alive and living now. Now is the envy of all of the dead.” ~ Emily3, World of Tomorrow
    Quote Originally Posted by Wells View Post
    Kaleredar is right...
    Words to live by.

  7. #27
    Nice pop-culture reference in the Junkrat In Development video. Toward the end, the Greymane dance hails from the Adult Swim Rick and Morty cartoon show. I put this video together so you can see his dance side-by-side. Greymane gets Shwifty!


  8. #28
    Quote Originally Posted by ImpTaimer View Post
    For fucks sake chaud. Now you're pushing Ghostfraud crap on the front page without labeling it so people read through the verbal garbage not realizing right away it's that fucking pseudointellectual?

    I feel like I got brain damage for even reading the whole thing. Dead-line based development is cancer and noone should be defending it. If you are the owner of your own intellectual property you don't set deadlines and you don't sit back while other people work on it. The industry is plagued with this garbage slave-master mentality that ownership supersedes work effort. Owning property does not grant you wealth, and holding a position does not grant you a paycheck.

    None of these hacks would even entertain the thought of voluntarily working unpaid overtime anyway. They'll just make some poor unpaid intern or underpayed employee do it for them, or worse pay off some chinese or koreans.
    My dude, the principles of diminishing returns are extremely relevant to any kind of project management, especially software development and your brain damage is most certainly not caused by reading ghostcrawler's text based on your objections.

    At some point, you are spending more time polishing a feature than it took to develop it in the first place. If people were happy with it at 80% and more happy with it at 95 or 100%, was that the most efficient use of your time when you could have switched gears and developed a whole entirely different feature that might make other people happy as well?

    The rest of your point about unpaid overtime is borderline incomprehensible and certainly irrelevant to the discussion of "At what point are you better off stopping work on a feature to move onto something else?"

  9. #29
    Quote Originally Posted by ImpTaimer View Post
    For fucks sake chaud. Now you're pushing Ghostfraud crap on the front page without labeling it so people read through the verbal garbage not realizing right away it's that fucking pseudointellectual?

    I feel like I got brain damage for even reading the whole thing. Dead-line based development is cancer and noone should be defending it. If you are the owner of your own intellectual property you don't set deadlines and you don't sit back while other people work on it. The industry is plagued with this garbage slave-master mentality that ownership supersedes work effort. Owning property does not grant you wealth, and holding a position does not grant you a paycheck.

    None of these hacks would even entertain the thought of voluntarily working unpaid overtime anyway. They'll just make some poor unpaid intern or underpayed employee do it for them, or worse pay off some chinese or koreans.
    I'm going to have to agree, Ghostcrapper clearly states the most bullshit I've ever read...in what industry is it ever ok to aim for 85%??? The fact his philosophy is fuck it close is good enough blows my mind, like dumb hicks play horse shoes no one else.

  10. #30
    The Patient outflow's Avatar
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    The drinks chiller is faulty. It has no Irn-Bru

  11. #31
    Deleted
    Ah, loving the living crap out of the subs part.
    Remember when WoW was so casual-friendly 80% of MMOC critters shat bricks every day? Pepperidge Farm remembers.
    It's much better now, 4x smaller playerbase say it all.

  12. #32
    "even if you willingly work extra hours, which a lot of Rioters do"

    Fuck that shit. I don't wanna crap on Ghostcrawler, because I often enjoy reading what he has to say. But not this time.

    When I was a kid, my dream was getting a job in the gaming industry (in a place like Blizzard), or even having my own game company.

    My perspective has shifted completely. Between the extra hours, the deadlines, the money-grabbing business practices, and the extremely toxic environment perpetuated by so-called gamers, working on gaming sounds like a fucking nightmare.

  13. #33
    What the hell Bay? Finalbosstv episode blocked by subscription?

    What the hell, Chaud, linking contend that's hidden behind a paywall?

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