Originally Posted by
Myta
I agree with you, but the fact that by the time hundreds of guilds downed Gul'dan, less than 30 killed KJ. It's a huge problem to me. And I do not like the idea of making a raid hard for Method, than nerfing it for everyone else.
We have a system now, where there isn't one Mythic raid, but several with several stages of nerfing along the way. Blizzard has always nerfed bosses but not to this level. It is getting to the point where a guild may be progressing on a boss, have it at <10% then next week it's nerfed massively, becomes a joke and you feel cheated out of a win. Compare this to WotLK where the raid was nerfed by 1% only, and a guild had the option to fight a 0% nerfed Lich King or a No Lights Yogg'saron. Even still both LK and Yogg had minor nerfs, but nothing compared to what's happening now where bosses are absurdly tuned, then dismantled every 2 weeks.
So what if it's easier for Method? Blizzard should not be balancing a raid around 20-30 people, they should be balancing it around mythic raiders. The problem is Method raids 12 hours, beats the boss in 200 wipes then complains it's 'so easy' and then their fans parrot their words through the forums of how easy the encounter is. So instead Blizzard absolutely crushes and burns out thousands of smaller guilds who were raiding and killing Archimonde just last expansion.