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  1. #1

    Arcane Torrent / Rocket Jump Update

    So one of the interviews confirmed that they're planning on redesigning those two racials. Since racial abilities are supposed to somewhat reflect the lore of their race, what could they possibly be changed to.

    As a Belf player and PvP'er I hope the silence remains and the resource generation aspect is changed. Perhaps have it deal x amount of arcane AoE damage since not every class or spec benefits the same from its resource generation. For example, Belf rogues get a shot of energy, Ret Paladins get a charge of Holy power, Hunters get Focus, etc. Yet others like Prot pallies, or Mages simply get some mana back.

    As for Rocket Jump, i cant' imagine why they would want to change it. Maybe they'll split the jump and rocket blast, who knows.

  2. #2
    I think the AoE silence is way too strong. They nerfed trolls back when they were proving too strong for PvE content. Can't imagine they're happy about 5 man groups of BEs being insanely strong in M+, and in PvP they're already the top race for about anything but relentless Orc warrior.

    I'd say keep the resource regen and +crit%. That's more than what most races get, in line with Worgen anyway

  3. #3
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    Quote Originally Posted by Varx View Post
    So one of the interviews confirmed that they're planning on redesigning those two racials. Since racial abilities are supposed to somewhat reflect the lore of their race, what could they possibly be changed to.

    As a Belf player and PvP'er I hope the silence remains and the resource generation aspect is changed. Perhaps have it deal x amount of arcane AoE damage since not every class or spec benefits the same from its resource generation. For example, Belf rogues get a shot of energy, Ret Paladins get a charge of Holy power, Hunters get Focus, etc. Yet others like Prot pallies, or Mages simply get some mana back.

    As for Rocket Jump, i cant' imagine why they would want to change it. Maybe they'll split the jump and rocket blast, who knows.
    The intention is to nerf them not to make them stronger. The belf silence is far too strong in M+(and in PvP) and rocket jump was considered too strong at Kil'jaeden mythic.

  4. #4
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    sure, 5 belf and dungeon mobs forget all their spells. how balanced.

    it takes stacking belf in MDI for them to finally realize its wrong. I hope they gut it like how they did to undead and human active racials

  5. #5
    If they nerf those, they HAVE To nerf the Human racial.

    Honestly I really wish they would just get rid of gameplay racials.

  6. #6
    Quote Originally Posted by Aladya View Post
    The intention is to nerf them not to make them stronger. The belf silence is far too strong in M+(and in PvP) and rocket jump was considered too strong at Kil'jaeden mythic.
    Goblins already have crazy good racials, I'm gonna miss rocket jump if they remove it though

  7. #7
    If that's the case then they should just remove the interrupt aspect they added for PvE and just leave the silence and make most mobs immune to silence. As for pvp it's fine, not every class is affected by silence unlike a stun which another race already has and was not mentioned for redesigning.

  8. #8
    Quote Originally Posted by Lens Hunter View Post
    If they nerf those, they HAVE To nerf the Human racial.

    Honestly I really wish they would just get rid of gameplay racials.
    Their decade-overdue "nerf" to human racial was giving it to everyone. They're never going to nerf that stupid shit

  9. #9
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    Quote Originally Posted by Varx View Post
    If that's the case then they should just remove the interrupt aspect they added for PvE and just leave the silence. As for pvp it's fine, not every class is affected by silence unlike a stun which another race already has and was not mentioned for redesigning.
    try to be an alliance caster in BGs against an army of belfs, good luck casting one spell before you are dead

  10. #10
    Quote Originally Posted by Lens Hunter View Post
    If they nerf those, they HAVE To nerf the Human racial.
    Assuming the honor trinket ability that everyone gets as a baseline talent is still in the game next expansion, they've effectively removed the human racial already. I mean, you can still use it and everything in conjunction with your anti-CC talents, but its purpose has been severely nerfed into the dirt.

    And yes, Arcane Torrent has always been the de facto best PvP racial in the game since its inception.
    Last edited by therealstegblob; 2017-11-07 at 09:32 PM.

  11. #11
    Quote Originally Posted by Aaronioslo View Post
    try to be an alliance caster in BGs against an army of belfs, good luck casting one spell before you are dead
    That's an extremely weak argument. You can't assume every BG will be an army of Belf's that will coordinate their racials to lock casters, not to mention diminishing returns and the fact that it's a 2 minute CD.

  12. #12
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    Quote Originally Posted by Lens Hunter View Post
    If they nerf those, they HAVE To nerf the Human racial.

    Honestly I really wish they would just get rid of gameplay racials.
    And why is that? Ability to break stun is quite less impressive and useful than frikkin' AoE silence/interrupt.

  13. #13
    Quote Originally Posted by Varx View Post
    If that's the case then they should just remove the interrupt aspect they added for PvE and just leave the silence and make most mobs immune to silence. As for pvp it's fine, not every class is affected by silence unlike a stun which another race already has and was not mentioned for redesigning.
    From a PvP aspect, Tauren stun being on the GCD and having a cast time makes it pretty inferior to AT. With AT you can weave it into your dps rotation and macro it to any ability without any loss of dps. War stomp means you have to cancel an action, cast it (0.5 second cast) then begin again after global is up.

  14. #14
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    Quote Originally Posted by Varx View Post
    That's an extremely weak argument. You can't assume every BG will be an army of Belf's that will coordinate their racials to lock casters, not to mention diminishing returns and the fact that it's a 2 minute CD.
    have you played the 80% belf horde? stun was not a problem as there are not many taurens

  15. #15
    Quote Originally Posted by Varx View Post
    That's an extremely weak argument. You can't assume every BG will be an army of Belf's that will coordinate their racials to lock casters, not to mention diminishing returns and the fact that it's a 2 minute CD.
    90 seconds cd. The diminishing return only counts for the silence part of the racial you still get interrupted.

  16. #16
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    Quote Originally Posted by Al Gorefiend View Post
    From a PvP aspect, Tauren stun being on the GCD and having a cast time makes it pretty inferior to AT. With AT you can weave it into your dps rotation and macro it to any ability without any loss of dps. War stomp means you have to cancel an action, cast it (0.5 second cast) then begin again after global is up.
    so maybe make it a cast...lol.. that will probably make it unusable

  17. #17
    Quote Originally Posted by Varx View Post
    That's an extremely weak argument. You can't assume every BG will be an army of Belf's that will coordinate their racials to lock casters, not to mention diminishing returns and the fact that it's a 2 minute CD.
    50% of the Horde selects the race, you'd be pressed to join a random BG where half the players aren't a BE.

    But on the competitive PvP/PvE scene where racials -actually- matter, 3s groups of BEs is insanely common, in fact NOT being a BE is effectively a nerf to yourself you made at character select at the high bracket.

    And we all saw the shitshow of the Mythic dungeon invitational. Hint: everyone was Blood Elf.

  18. #18
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    Quote Originally Posted by Varx View Post
    That's an extremely weak argument. You can't assume every BG will be an army of Belf's that will coordinate their racials to lock casters, not to mention diminishing returns and the fact that it's a 2 minute CD.
    looks like you just got lectured

  19. #19
    Quote Originally Posted by Al Gorefiend View Post
    From a PvP aspect, Tauren stun being on the GCD and having a cast time makes it pretty inferior to AT. With AT you can weave it into your dps rotation and macro it to any ability without any loss of dps. War stomp means you have to cancel an action, cast it (0.5 second cast) then begin again after global is up.
    Tauren racial is not on the GCD and it has a cast because everyone is affected by stuns, stuns are superior to silence in every way.

  20. #20
    Quote Originally Posted by therealstegblob View Post

    And yes, Arcane Torrent has always been the de facto best PvP racial in the game since its inception.
    This is just not even remotely true. Human racial was more than dominant before the release of legion and the rework of the racials and "pvp talents". The only time you would have rolled horde is for Orc racial against rmd.

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