Now I can grind ogres in Tanaris all the way to 60
on the contrary I am gonna put off leveling my last low level characters until 7.3.5 drops so I won't have to worry about outleveling zones where I want to complete the story before moving on.
I don’t think I’ve levelled a toon via quests past level 15 in years so being able to actually quest and do th story in areas I’ve not seen in ages will be fun
Dungeons won't scale and you'll still be able to rush through them. They never mentioned dungeons as far as I remember.
That's one way to look at it. Personaly I have just made a hunter I plan to level after 7.3.5 when I can truly experience leveling from fresh as it was ment to be. I can't wait for 7.3.5 last thing I leveled without boost from 0 was pre cata so it's all new content for me
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Just do dungeons ffs there nit changing or the silly amount of exp u get from them till level 90
I imagine others have already responded to this, but you seem really confused by how this is going to work.
The devs never stated that they were making it harder to level; you just won't outpace the zone you are playing in anymore, so instead of quests turning green after you zoom a level or two, they'll stay yellow (or orange, I assume). What this means is you won't be getting lower amounts of XP from quests and mobs, and you won't have to waste time traveling to a new zone to find higher XP quests. It will absolutely make leveling faster in real time, and provide the opportunity to skip portions of the expansions you don't like. They are also looking at improving the stats on leveling gear, which could mean you'll be even stronger and kill faster than you would currently.
"Can't you see this is the last act of a desperate man?"
"We don't care if it's the first act of Henry the Fifth, we're leaving!"
ITT: People who enjoy leveling who can't imagine that some people simply don't like leveling in this game - especially not when it's becoming slower.
Leveling in this game is boring. Story isn't gonna change anything about that. Not having to skip zones won't change that either.
It's still a process that randomly takes like 24+ hours and teaches you absolutely nothing about the game.
It might have been a fun thing to do 10 years ago, but I'm not gonna read through quest text on my 20th char, I just want it to be over so I can enjoy the actual games focus - that being endgame, the thing they've centered their last 7 expansions around, not leveling, something they haven't given any shits about for the last 12 years.
Last edited by Gasparde; 2017-11-09 at 01:19 PM.
Yeah, I’d have been okay with this if they revamped the old world too but as a Loremaster levelling through content I’ve done a thousand times already is just going to be painful, the quests are all so woefully outdated.
For 0 to 90 I'm gonna use looms to make it so I can
Still have easy kills
Not have to worry about loot
Get enough exp per zone that you can be selective what zones you want to do
Possibly skip tbc zones and do 60-80 via wrath (Finaly time continuity for dks) ( if I see hellfire one more fucking time I'm gonna......)
Skip cata or mop by getting 80-90 in either
Then I'm boost cos fuck wod I'd rather pay than go back there
Then 100-110 in a day via legion quests
Hit argus for maxed artifact and full 910 armour in a week (+ the odd 930)
Smash pvp till BfA comes out
yep, ive only got to finish up my monk and then level my shaman from 100
saving my priest for void elves
then i'll have collected all 151 original pokemon
No sense crying over spilt beer, unless you're drunk...
You still one shot with full heirlooms, even the zones they've readjusted months ago.
Say hello to DK's in Deadmines!
Not sure what difference would it make, since you basically just move on to the next zone after mobs are green/grey. Now we'll actually be able to play the whole zone without skipping and check out their stories instead of experiencing 1/10 of the story and moving on to the next
I'm thinking the exact opposite. "Friggin finally, I can level in zones and enjoy the story without having to leave halfway into it because all the quests turned grey!"
Think of those horde quests from their starting zone down into the southshore zone, those were incredible, but even back in Cata I outgrew them well before I finished and just dealt with the terrible gains and underpowered mobs.
There's nothing fun about getting to the end of your questline and the big scary final boss is 1-shottable now.
Would you not level faster given you dont have to change zones as often?