Over time we have seen the MMO genre take a gradual decrease in difficulty to the days we are at now. WoW is just one example of this, but in addition, games like Runescape, Maplestory, Ragnarok Online, etc etc have all had the similiar trend towards the following:
- Reducing the consequences of dying
- Gear upgrades easy to obtain
- Fast Leveling process
- Less socialising needed to progress content
- Leveling process nerfed
Do you think MMOs are too easy these days?
*snip*
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