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  1. #341
    Quote Originally Posted by callipygoustp View Post
    To make things easy on you, here's my original quote:
    Yeah - as I said, what benefit is there in knowing how how many people want to run Dire Maul at the start?

    Easy question given your comments.

    Challenge Mode : Play WoW like my disability has me play:
    You will need two people, Brian MUST use the mouse for movement/looking and John MUST use the keyboard for casting, attacking, healing etc.
    Briand and John share the same goal, same intentions - but they can't talk to each other, however they can react to each other's in game activities.
    Now see how far Brian and John get in WoW.


  2. #342
    Banned GennGreymane's Avatar
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    Quote Originally Posted by Archmage BloodElf4Life View Post
    This is tremendously interesting. Looking at the polls, it seems as though people want a classic experience as much as possible... with tweaks. There's quite a few nailbitters though.

    My question now is if Blizzard will do like Runescape, where a threshold of 75% was required to apply changes on the game. Looking forward to hearing more about it.
    I would not be against a OSRS mode. OSRS actually has more players than the main game. Lets have classic as is for a year or so, then see what people want.

  3. #343
    hahaha
    There really is some "purists" throwing around their own survey because they don't like the results of this one, claiming the influence of trolls of course.
    Oh but theirs is TOTALLY unbiased, you can tell how unbiased it is everyone voting on it being totally in agreement with the person who made it.

    Those people are actually delusional and can't handle opinions that aren't their own.

  4. #344
    Elemental Lord callipygoustp's Avatar
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    Quote Originally Posted by schwarzkopf View Post
    Yeah - as I said, what benefit is there in knowing how how many people want to run Dire Maul at the start?

    Easy question given your comments.
    And as I said, the above question has nothing to do with my original comment and is nothing I am interested in discussing. Find someone else to chase your tangents.

    For reference:
    Quote Originally Posted by callipygoustp View Post
    Heh, google account required. That'll ensure accuracy.

  5. #345
    Quote Originally Posted by Hctaz View Post
    No you won't. That logic isn't entirely sound. People are not asking for the same type of changes. At least, not all of us. I don't want LFR/LFD, Flying, AP, legiondary items, dual spec or that stuff. I want attunement quests, 40 man raiding, hard grinding for VERY specific gear sets, resistance gear and all of the "bad" parts about Vanilla. I just also want ret paladins to be considered viable sometimes because they have a unique utility that no other class has, or elemental shamans to be able to actually hit the boss without their spells being resisted or useless because they have dots. Changing the game to allow DoT classes to be functional or allow Ele shamans to hit a boss isn't going to turn it into Legion, because the people asking for these types of changes are not the type who want to ruin the game with flying or LFD.

    And, you know, some of these things I'm VERY torn about as well. I dislike the state of retail, but I don't necessarily hate the story, zones, or raids. I hate that they removed old style talent trees, attunements, threat and those things... But I think the biggest thing I miss about Vanilla-Early Wrath was the community, and I think that holds true for a lot of people as well. I know that there are undoubtedly those who want Vanilla only for nostalgia's sake, and those people will fade out of existence relatively soon.

    What I think a lot of this "NO CHANGES" crowd is composed of is people who loved this game and then had to watch as it became a bastardized version of that game as more and more changes were made to it. I am also one of these people, but I'm not afraid of changes as well. I do think these people are genuinely afraid (and have every reason to be afraid) of Classic going down that same route as retail, but I ask them-and you- to please look at Old School Runescape as an example. They were able to take that game as is for a while, and then slowly evolve into a better version WITHOUT removing the reasons that people liked it. I really think that Classic WoW can go this same route (after a while of course) and become the game that we wish we had been playing for the last 11ish years.

    I would love to see Vanilla Hyjal or the Emerald Dream or Blood elven society (not playable perhaps, but neutral or even enemies would be interesting) or any of the stories added in TBC or Wrath to be fleshed out in a way that is inherently "Classic", you feel? Part of me wonders what TBC would have been like if it didn't have flying, or what Wrath would have been like if they hadn't added DKs or removed threat as an actual mechanic... I think there IS a place for that sort of stuff, but I think it should come much, much later.

    Overall it's just a weird place to be. I loved playing on Nost and experiencing that old game again. I will love Classic WoW if it ships exactly as it was back then and I will play it for its entire PvE life, but it IS a limited game. I really enjoy the way that game felt, but I also think that the game didn't feel the way it did solely because classes were imbalanced. I've also seen the way '07 Runescape evolved into an alternative reality type of thing. A, "what if we didn't fuck up the game?" scenario.

    So I guess my stance is that Vanilla will be great to play for 1-3 years, but then I think it COULD evolve without all the fuckups that did plague and still plague retail. Is it too soon to be advocating this? Hell yeah, but I want to get the discussion at least in the back of people's minds so that they can go into Vanilla and think about how much more fun retail would be if only it was like this. Maybe they'll get the urge to ask Blizzard to develop something like the way of OSRS one day.

    Also, even if this ever happened, I would always want a pristine Vanilla replica forever. Not advocating the removal of that ever.
    But you might just ask Blizzard to do this with the retail version without ruining what classic is or was all about.
    The people that thought for classic servers are getting destroyed by all these "I want to change everything"-posts that are filling up the forums.

    You know, alot of the people who thought that classic was a bad idea said that this would happen. Newer players will not be ok with vanilla and they will try to force Blizzard to creat some frankensteins monster of a server that no one will like in the end.

    If they are going to do classic, it should be vanilla as it was in some of the later patches. Fix bugs that might break the game with crashes and such but leave the feeling of the game the way it was. Play your ret paladin outside of raids and accept the fact that paladins heal/buff in raids.

  6. #346
    Most of these responses just seem to replicate what is currently available on private servers and not what is actually vanilla. How come people are against 10/15 man dungeons?????? Vanilla is about community, smaller dungeon groups work against that. Its not like you were forced to do the dungeons with so many people, dungeon quests could still only be done 5-man. Also the vanilla PVP system worked much better before battlegrounds were introduced, the most efficient way of getting honor before battlegrounds was being really good at 1v1 or 1v2 etc. It actually took some kinda PVP skill, with battlegrounds it just turned into a mindless grind in premades.

  7. #347
    Warchief skannerz22's Avatar
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    great!!!!!!!!

    - - - Updated - - -

    some answers are stupid such as people wanting a guild bank from bc but not wanting extra bank space

    it should of been no guild bank but extra bank space

    - - - Updated - - -

    Quote Originally Posted by Atherions View Post
    Most of these responses just seem to replicate what is currently available on private servers and not what is actually vanilla. How come people are against 10/15 man dungeons?????? Vanilla is about community, smaller dungeon groups work against that. Its not like you were forced to do the dungeons with so many people, dungeon quests could still only be done 5-man. Also the vanilla PVP system worked much better before battlegrounds were introduced, the most efficient way of getting honor before battlegrounds was being really good at 1v1 or 1v2 etc. It actually took some kinda PVP skill, with battlegrounds it just turned into a mindless grind in premades.
    people on private servers don't know what vanilla was most of the private server people have never played live wow and have only ever played wow for free
    -Proffesional Necromancer-

  8. #348
    Quote Originally Posted by lios View Post
    Well, it's quite obvious that most people interested in it are PvPers. Majority want none of the dungeons and raids, but they do want the BGs. I won't be rolling on Classic, that's for sure.
    actually its quite the opposite

  9. #349
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    Quote Originally Posted by Evangeliste View Post
    Last time I checked, Vanilla was aimed at retail players to you know, make that nostalgia in the first place, yo.
    No it’s aimed at private server players and unsubbed veterans

  10. #350
    Quote Originally Posted by skannerz22 View Post
    great!!!!!!!!

    - - - Updated - - -

    some answers are stupid such as people wanting a guild bank from bc but not wanting extra bank space

    it should of been no guild bank but extra bank space
    Not stupid at all.

    Guilds in vanilla had a much greater need for storage space for materials, gear, consumables, funds, etc.

  11. #351
    Deleted
    Most ppl wanting BGs at launch proves that the voters opinions shouldn't matter, since they clearly don't know what they're voting for.
    That would kill some of the heydays of World PvP, no Test of Honor Contest, destroy the launch of the BGs which would be amazing events on their own, AND give players no time to level, instead just rush to 60 to compete for the ranks.

    GG. Ppl really lack any insight of what vanilla was about.

  12. #352
    Quote Originally Posted by Hctaz View Post
    No you won't. That logic isn't entirely sound. People are not asking for the same type of changes. At least, not all of us. I don't want LFR/LFD, Flying, AP, legiondary items, dual spec or that stuff. I want attunement quests, 40 man raiding, hard grinding for VERY specific gear sets, resistance gear and all of the "bad" parts about Vanilla. I just also want ret paladins to be considered viable sometimes because they have a unique utility that no other class has, or elemental shamans to be able to actually hit the boss without their spells being resisted or useless because they have dots. Changing the game to allow DoT classes to be functional or allow Ele shamans to hit a boss isn't going to turn it into Legion, because the people asking for these types of changes are not the type who want to ruin the game with flying or LFD.

    And, you know, some of these things I'm VERY torn about as well. I dislike the state of retail, but I don't necessarily hate the story, zones, or raids. I hate that they removed old style talent trees, attunements, threat and those things... But I think the biggest thing I miss about Vanilla-Early Wrath was the community, and I think that holds true for a lot of people as well. I know that there are undoubtedly those who want Vanilla only for nostalgia's sake, and those people will fade out of existence relatively soon.

    What I think a lot of this "NO CHANGES" crowd is composed of is people who loved this game and then had to watch as it became a bastardized version of that game as more and more changes were made to it. I am also one of these people, but I'm not afraid of changes as well. I do think these people are genuinely afraid (and have every reason to be afraid) of Classic going down that same route as retail, but I ask them-and you- to please look at Old School Runescape as an example. They were able to take that game as is for a while, and then slowly evolve into a better version WITHOUT removing the reasons that people liked it. I really think that Classic WoW can go this same route (after a while of course) and become the game that we wish we had been playing for the last 11ish years.

    I would love to see Vanilla Hyjal or the Emerald Dream or Blood elven society (not playable perhaps, but neutral or even enemies would be interesting) or any of the stories added in TBC or Wrath to be fleshed out in a way that is inherently "Classic", you feel? Part of me wonders what TBC would have been like if it didn't have flying, or what Wrath would have been like if they hadn't added DKs or removed threat as an actual mechanic... I think there IS a place for that sort of stuff, but I think it should come much, much later.

    Overall it's just a weird place to be. I loved playing on Nost and experiencing that old game again. I will love Classic WoW if it ships exactly as it was back then and I will play it for its entire PvE life, but it IS a limited game. I really enjoy the way that game felt, but I also think that the game didn't feel the way it did solely because classes were imbalanced. I've also seen the way '07 Runescape evolved into an alternative reality type of thing. A, "what if we didn't fuck up the game?" scenario.

    So I guess my stance is that Vanilla will be great to play for 1-3 years, but then I think it COULD evolve without all the fuckups that did plague and still plague retail. Is it too soon to be advocating this? Hell yeah, but I want to get the discussion at least in the back of people's minds so that they can go into Vanilla and think about how much more fun retail would be if only it was like this. Maybe they'll get the urge to ask Blizzard to develop something like the way of OSRS one day.

    Also, even if this ever happened, I would always want a pristine Vanilla replica forever. Not advocating the removal of that ever.
    Well said, i agree 100%. I mean, just immagine karazan 20man released as a lvl 60 raid some time after naxx!

  13. #353
    Quote Originally Posted by Hctaz View Post
    No you won't. That logic isn't entirely sound. People are not asking for the same type of changes. At least, not all of us. I don't want LFR/LFD, Flying, AP, legiondary items, dual spec or that stuff. I want attunement quests, 40 man raiding, hard grinding for VERY specific gear sets, resistance gear and all of the "bad" parts about Vanilla. I just also want ret paladins to be considered viable sometimes because they have a unique utility that no other class has, or elemental shamans to be able to actually hit the boss without their spells being resisted or useless because they have dots. Changing the game to allow DoT classes to be functional or allow Ele shamans to hit a boss isn't going to turn it into Legion, because the people asking for these types of changes are not the type who want to ruin the game with flying or LFD.

    And, you know, some of these things I'm VERY torn about as well. I dislike the state of retail, but I don't necessarily hate the story, zones, or raids. I hate that they removed old style talent trees, attunements, threat and those things... But I think the biggest thing I miss about Vanilla-Early Wrath was the community, and I think that holds true for a lot of people as well. I know that there are undoubtedly those who want Vanilla only for nostalgia's sake, and those people will fade out of existence relatively soon.

    What I think a lot of this "NO CHANGES" crowd is composed of is people who loved this game and then had to watch as it became a bastardized version of that game as more and more changes were made to it. I am also one of these people, but I'm not afraid of changes as well. I do think these people are genuinely afraid (and have every reason to be afraid) of Classic going down that same route as retail, but I ask them-and you- to please look at Old School Runescape as an example. They were able to take that game as is for a while, and then slowly evolve into a better version WITHOUT removing the reasons that people liked it. I really think that Classic WoW can go this same route (after a while of course) and become the game that we wish we had been playing for the last 11ish years.

    I would love to see Vanilla Hyjal or the Emerald Dream or Blood elven society (not playable perhaps, but neutral or even enemies would be interesting) or any of the stories added in TBC or Wrath to be fleshed out in a way that is inherently "Classic", you feel? Part of me wonders what TBC would have been like if it didn't have flying, or what Wrath would have been like if they hadn't added DKs or removed threat as an actual mechanic... I think there IS a place for that sort of stuff, but I think it should come much, much later.

    Overall it's just a weird place to be. I loved playing on Nost and experiencing that old game again. I will love Classic WoW if it ships exactly as it was back then and I will play it for its entire PvE life, but it IS a limited game. I really enjoy the way that game felt, but I also think that the game didn't feel the way it did solely because classes were imbalanced. I've also seen the way '07 Runescape evolved into an alternative reality type of thing. A, "what if we didn't fuck up the game?" scenario.

    So I guess my stance is that Vanilla will be great to play for 1-3 years, but then I think it COULD evolve without all the fuckups that did plague and still plague retail. Is it too soon to be advocating this? Hell yeah, but I want to get the discussion at least in the back of people's minds so that they can go into Vanilla and think about how much more fun retail would be if only it was like this. Maybe they'll get the urge to ask Blizzard to develop something like the way of OSRS one day.

    Also, even if this ever happened, I would always want a pristine Vanilla replica forever. Not advocating the removal of that ever.
    Realizing No-change people are mostly just afraid of taking the same route as retail, and not an actual hate of change, is indeed the best way to solve this kind of schism in communities, like Runescape did.

    It requires one big thing however : to trust that Blizzard knows that the Classic playerbase is different than retail and would be able to design content for it.
    If Runescape devs did it, I think Blizzard can. But that's plain faith based on what the professionalism I expect from Blizz game designers. I cannot give any proof, but nobody can anyway.

  14. #354
    Reading this thread after yesterday when i took the survey you get the indication Blizzard is very very much screwed.
    Some of the questions and answers are so close for a start they would have to make a 50-50 decision on it and thus cause half the people to be very annoyed and the other half to be ok with it.
    Maybe because it is going to be like this they might just scrap this project period ? I mean why would they just set themselves up to be screwed either way, it is literally "Damned if you do, damned if you don't"

    Surely the way for them to do it would be just to release the servers with say the last patch 1.12? Then let everyone free for all and then listen to feedback after that. Or at least patch 1.9 stuff idk, but at this rate they are just plain screwed.

  15. #355
    Quote Originally Posted by Costa View Post
    Reading this thread after yesterday when i took the survey you get the indication Blizzard is very very much screwed.
    Some of the questions and answers are so close for a start they would have to make a 50-50 decision on it and thus cause half the people to be very annoyed and the other half to be ok with it.
    Maybe because it is going to be like this they might just scrap this project period ? I mean why would they just set themselves up to be screwed either way, it is literally "Damned if you do, damned if you don't"

    Surely the way for them to do it would be just to release the servers with say the last patch 1.12? Then let everyone free for all and then listen to feedback after that. Or at least patch 1.9 stuff idk, but at this rate they are just plain screwed.
    Problem with directly all the content from 1.12 is catch-up gear (T0.5, ZG, etc) that will make MC less sexy. But I'm agree from a class balance point of view, that should be 1.12 at launch, then wait and see until for servers population to stabilize after the tourists wave. And I played two "PVE underdogs" classes in vanilla, a druid and a shaman, and I still want to play them as they were designed to, I'm okay with the states of hybrids.

  16. #356
    Quote Originally Posted by Costa View Post
    Reading this thread after yesterday when i took the survey you get the indication Blizzard is very very much screwed.
    Some of the questions and answers are so close for a start they would have to make a 50-50 decision on it and thus cause half the people to be very annoyed and the other half to be ok with it.
    Maybe because it is going to be like this they might just scrap this project period ? I mean why would they just set themselves up to be screwed either way, it is literally "Damned if you do, damned if you don't"

    Surely the way for them to do it would be just to release the servers with say the last patch 1.12? Then let everyone free for all and then listen to feedback after that. Or at least patch 1.9 stuff idk, but at this rate they are just plain screwed.
    Quote Originally Posted by Boshusan View Post
    Problem with directly all the content from 1.12 is catch-up gear (T0.5, ZG, etc) that will make MC less sexy. But I'm agree from a class balance point of view, that should be 1.12 at launch, then wait and see until for servers population to stabilize after the tourists wave. And I played two "PVE underdogs" classes in vanilla, a druid and a shaman, and I still want to play them as they were designed to, I'm okay with the states of hybrids.

    Factoring in both their current strategies with content in retail, and the fact that 1.12 is arguably the most fixed version--many bugs and core issues resolved, various non-content additions included (weather, STV and Darkmoon events, etc). I would imagine the initial plan is to release a build of 1.12 where instances have a staggered release, much like raids do on retail today. So they'll activate them slowly over time but leave the rest of the game in its fully patched form.

  17. #357
    Quote Originally Posted by Viikkis View Post
    No it’s aimed at private server players and unsubbed veterans
    While they are the reason why Classic is worked on, Blizzard has the core philosophy of bringing as much unique experiences to as many people as possible, which is why they are looking for the middle ground in what everyone wants in Classic.

  18. #358
    The Insane Raetary's Avatar
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    Quote Originally Posted by Viikkis View Post
    No it’s aimed at private server players and unsubbed veterans
    They are reason why the servers are worked on.

    The aim is however on everyone as the private server peeps would definitely not be enough to support the server in the long run.


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  19. #359
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    Quote Originally Posted by Arafal View Post
    They are reason why the servers are worked on.

    The aim is however on everyone as the private server peeps would definitely not be enough to support the server in the long run.
    Blizzard has already said that population is not an issue.

  20. #360
    Well I came back home and wanted to fill in but it seems the survey is closed and a new one is underway.

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