Originally Posted by
Hctaz
No you won't. That logic isn't entirely sound. People are not asking for the same type of changes. At least, not all of us. I don't want LFR/LFD, Flying, AP, legiondary items, dual spec or that stuff. I want attunement quests, 40 man raiding, hard grinding for VERY specific gear sets, resistance gear and all of the "bad" parts about Vanilla. I just also want ret paladins to be considered viable sometimes because they have a unique utility that no other class has, or elemental shamans to be able to actually hit the boss without their spells being resisted or useless because they have dots. Changing the game to allow DoT classes to be functional or allow Ele shamans to hit a boss isn't going to turn it into Legion, because the people asking for these types of changes are not the type who want to ruin the game with flying or LFD.
And, you know, some of these things I'm VERY torn about as well. I dislike the state of retail, but I don't necessarily hate the story, zones, or raids. I hate that they removed old style talent trees, attunements, threat and those things... But I think the biggest thing I miss about Vanilla-Early Wrath was the community, and I think that holds true for a lot of people as well. I know that there are undoubtedly those who want Vanilla only for nostalgia's sake, and those people will fade out of existence relatively soon.
What I think a lot of this "NO CHANGES" crowd is composed of is people who loved this game and then had to watch as it became a bastardized version of that game as more and more changes were made to it. I am also one of these people, but I'm not afraid of changes as well. I do think these people are genuinely afraid (and have every reason to be afraid) of Classic going down that same route as retail, but I ask them-and you- to please look at Old School Runescape as an example. They were able to take that game as is for a while, and then slowly evolve into a better version WITHOUT removing the reasons that people liked it. I really think that Classic WoW can go this same route (after a while of course) and become the game that we wish we had been playing for the last 11ish years.
I would love to see Vanilla Hyjal or the Emerald Dream or Blood elven society (not playable perhaps, but neutral or even enemies would be interesting) or any of the stories added in TBC or Wrath to be fleshed out in a way that is inherently "Classic", you feel? Part of me wonders what TBC would have been like if it didn't have flying, or what Wrath would have been like if they hadn't added DKs or removed threat as an actual mechanic... I think there IS a place for that sort of stuff, but I think it should come much, much later.
Overall it's just a weird place to be. I loved playing on Nost and experiencing that old game again. I will love Classic WoW if it ships exactly as it was back then and I will play it for its entire PvE life, but it IS a limited game. I really enjoy the way that game felt, but I also think that the game didn't feel the way it did solely because classes were imbalanced. I've also seen the way '07 Runescape evolved into an alternative reality type of thing. A, "what if we didn't fuck up the game?" scenario.
So I guess my stance is that Vanilla will be great to play for 1-3 years, but then I think it COULD evolve without all the fuckups that did plague and still plague retail. Is it too soon to be advocating this? Hell yeah, but I want to get the discussion at least in the back of people's minds so that they can go into Vanilla and think about how much more fun retail would be if only it was like this. Maybe they'll get the urge to ask Blizzard to develop something like the way of OSRS one day.
Also, even if this ever happened, I would always want a pristine Vanilla replica forever. Not advocating the removal of that ever.