Mythic race start in 53 minutes. We'll see if Mythic is unfertuned as well !
Last edited by mmoce75d07e829; 2017-12-05 at 02:06 PM.
Due to the bad luck protection, having 2 legendaries at all isn't really RNG. They can balance around that. They cannot, however, balance around having the two best legendaries, at least not in Heroic/Normal, because that is RNG - and yes that would be bad design, which is why it frustrates hardcore raiders so much, but we take it on the chin because we asked for hard in a game with random loot.
Last edited by Ishayu; 2017-12-05 at 02:14 PM.
If I was only raiding heroic and not mythic I would be totally devestated right now, because in that case next week all the content of this expansion would be over for me and I have nothing to look forward to for probably something around 12 months. So I can see where OP comes from.
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Well, then the raid is still tuned wrong of the majority of raiding people has this kind of equipment.
Guys, it's a chart, that means it's true!!
Indeed. I don't actually know if OP is one of those people, but I am saying all of this in defense of the heroic guilds who had fun progressing in Heroic in ToS. They deserve fun this tier, too, and it's disappointing if they aren't getting it. For my own personal tastes, I couldn't care less.
Coven is a Faceroll as long as u have a bdk and a druid
It's still RNG because there's no definitive way to get it other than playing the game and getting lucky. Bad luck protection is a safeguard yes, but that doesn't get rid of the element of RNG. Even BLP isn't full proof and it could still take a while to get a legendary.
And that doesn't take into consideration that there are bad legendaries, some even have horrible stats. Luckily they are getting rid of it for the next expansion, because clearly it did not help balancing for raids. ToS was an example of tuning things around having that stuff, people were complaining that it was overtuned.
The proper waifu is a wholesome supplement for one's intrinsic need for belonging and purpose.
Do tell. The Druid roots are nice, but how do you use a BDK? We have one, but we still had some, not a lot but some, problems with the old men walking across the room. I assume that's the part you can make easier? Cause it's the only hard part there is.
The most signature move of a BDK is to mass grip, but I can't imagine mass gripping all the men onto you is a good idea. Mind explaining? ^^
Last edited by Ishayu; 2017-12-05 at 02:25 PM.
Yeah it does. The bad luck protection literally lands you at 100% eventually, at which point it's not RNG. The two land at 100% really fast. Typically 2-3 raids and 20 emissary caches is all it takes to have a 90% chance of two leggos. Add another raid on top, and it's 100% chance.
so here is what i dont get. this whole xpansion i hear moaning about raids being to easy. then KJ comes along and everyone was moaning it was to hard and now its to easy again? make up your damn minds :S
Normal and Heroic should be relatively easy.
Unpuggable difficulties like Mythic can have all the hard crap.
50 wipes on KJ isn’t fun, it’s infuriatingly boring.
The chart is completely made up by me obviously, I don't know what you are complaining about. The "optimal difficulty" is what in general I believe should be the difficulty in raids, each boss harder than the previous one. No raid was exactly like that of course, but in general, yea, the earlier bosses are always easier than the later bosses, with the last one being by far the hardest. The "actual difficulty" is my estimation of the raid so far - I did 9/11 heroic, playing in EU, so 99% sure that we'll get the last 2 today before the reset. So the first 9 are based mostly on my feeling, and the last 2 are based on data from wowprogress and youtube videos.