Alliance: Wildhammer dwarf/Hill dwarf
Back story:
Wildhammer dwarves are feral and untamed, prone to revelry, shamanism and daring acts of bravery (and stupidity). They eschew technological gadgets in favor of nature magic and straightforward weapons, including their famous stormhammers. Wildhammer dwarves are famous across Azeroth for their unique relationship with gryphons. They treat these noble creatures as equals rather than mounts or pets. The gryphons respond to their handlers' respect, and are steadfast and resolute in return. This close relationship produces the most famous Wildhammer dwarves: the gryphon riders, heroes of the Second and Third Wars.
Racials:
Stormhammer - Throw a storm infused hammer at your enemy, dealing damage and stunning them for 3 seconds.
Gryphon rider (can't think of any good names) - Increased flight/ground speed when riding a gryphon by 10%
Wild spirit - Deal 1% extra nature damage, and reduce nature damage taken by 1%
+1 more
Playable classes:
Warrior, Hunter, Druid, Shaman, Rogue and monk
Concept art:
Additional notes:
- The argument that they look too similiar to bronzebeard dwarves is simply invalid. They look as similiar to bronzebeard dwarves as highmountain tauren look as similiar to tauren. It isn't represented very well in game, but there is more to wildhammer dwarves than just their tattoos. They have been known to adorn their hair with beads or feathers, they have bad !@# mohawks, they are a lot more hairy than bronzebeard dwarvers, and they're a lot more leaner.
Horde: Dragonmaw Orcs
Backstory:
The Dragonmaw clan (or Nelghor-shomash, "Cry of the Beasts" in Orcish)[2] is an orcish clan dating back to ancient Draenor. Under the command of the shaman Zuluhed the Whacked, the Dragonmaw swore fealty to Warchief Blackhand and accompanied the Old Horde to Azeroth during the First War. After Blackhand's death, the Dragonmaw maintained their fealty to the late Warchief by pledging themselves to Blackhand's two sons and their Black Tooth Grin clan. The Dragonmaw were later empowered by the dreaded Deathwing to enslave the red dragonflight, including the Dragonqueen Alexstrasza herself, forcing the noble dragons to fight for the Horde throughout the Second War. During this time the clan were based out of the ancient stronghold of Grim Batol, which housed the prison of Alexstrasza.
Racials:
Nether-infusion - Temporarily turn into a drakonid, increasing melee damage by 5% and granting you the ability to breath fire
Cry of the beast - Increased flight/ground speed when riding a dragon by 10%
Dragon spirit - Increased melee damage by 1%, reduces fire damage taken by 1%
+1 more
Playable classes:
Warrior, Hunter, Rogue, Shaman, maybe Paladin
Concept art (not really, just an in-game model):
Additional notes:
-As unlikely an orc paladin is, you have to admit it would be cool.