Bestial Ferocity stackable.
TT hits also with aoe.
Dire Beasts also affected by Thunderslash.
Bestial Ferocity stackable.
TT hits also with aoe.
Dire Beasts also affected by Thunderslash.
Yea, but didn't you see how the Hunter soloed that Mage?! Hunter's OP!
Hunter is so op that you don't even have to mention that the Mage didn't have def CDs, that the Mage's healer was CC'ed for like 8 seconds straight, that the Priest was purging the Mage like crazy and that the Monk was controlling the Rogue like crazy.
Literally no other class in any game on any platform could've killed the lowest armor class in an 8-seconds target dummy scenario, that shit is bonkers.
dude, just play what you want instead, I know that BM hunter isnt really that good in legion, but I wont play MM just because its " better " because i fucking hate MM and surv, BM is by far my favourite spec and you should play BM if u like it the most.
Taking into account that sims (despite them not being a 100% reliable source) just puts BM 100k under MM, on a non movement single target scenario, how that gap is not closed in a real environment where movement occurs and mechanics punish the rotation of MM while BM is able to do all those things while maintaining it rotation?
Why MM is the chosec spec for raiding then? Maybe for it scaling?
Lol. Just LOL. If you honestly think that's true, then there's no point discussing this anymore because you clearly have no idea about how top end guilds work.
Because I'm not talking about myself ? Do you even bother to check who you're replying to ?I like how you didn't provide any logs for proof.
The thing with BM is that you don't really have a high damage ceiling, but your damage floor from fight to fight is actually quite high. I am not talking about player skill, but about how you get influenced by mechanics and rng.
If you've got the gear and the "skill", it's much easier to consistently get legendary parses with BM than with other specs, since those are depending much more on mechanics not targeting them in the wrong moment or getting the right procs at the right time to reach their ceiling.
On AoE fights I agree that BM needs a buff, but on ST I guess it's fine as it is.
Completly true.
BM beats MM to a pulp
on Worldbreaker:
https://www.warcraftlogs.com/statistics/17#boss=2076
on Hounds
https://www.warcraftlogs.com/statistics/17#boss=2074
or even on Kin'garoth
https://www.warcraftlogs.com/statistics/17#boss=2088
It seems it's rather time to buff MM.
50k dps range is not "beating to a pulp." I'm assuming you linked 75th percentile due to looking at average players? If you look at the 95th and above, this flips and MM overtakes BM.
Just a side note: I like how SV is beating both specs to a pulp in almost every percentile.
What difference was between MM and BM it ToS? As I remember, more then 100K. And still a lot of ppl played BM.
Now BM sometimes even beats MM for 50K(huge buff) and also had chill rotation, full mobility, better survivability, better utility, not so demanding in terms of bis leggos.
So yes, for me it means beatin to a pulp.
My guild likes to put me in BM to focus the bats on AHC (a lot of AoE class already) and we do break bad bladestorm with our trap (procs sephuz too) so even on this fight you might become useful ... BM is on a good spot and if you don't want to put effort into MM you should be fine with BM anyway.
Eonar is a meme boss, it should not even have a log category. Logs on that boss are just as valid as previous bosses like it(Hellfire Assault and Galakras come to mind).
AHC is the same thing, it's already week 2 and we are killing the adds in our guild before they even get the chance to charge out. It's just mindless padding at this point already.