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  1. #1
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    How will BFA weapon drops work?

    so browsing some threads, there seems to be some debate as to if we are going back to the old system of any weapon you can equip is usable for any spec (DW blood DK, 2H Frost, SMF Warrior) vs legion lock in.
    Both sides have valid points, but i have yet to see anyone discuss one of the potentially problematic areas in re-introducting weapons to the loot tables.
    For the duration of legion, every class needed 3 relics. no more, no less, every spec. but now we have the issue of some classes needing simply 1 drop in the form of a 2H weapon, others needing dual items, such as 1h swords, sword+shield e.t.c.
    I'm not necessarily saying this is a bad system, as it worked for many years, but i remember it being frustrating trying to get both a 1h and shield for an offspec when weapons are so highly sought after, and given the current artifact system of having a shield create a matching sword/mace/axe, or having 1h swords come in pairs feels far more streamlined and fair to me. i would like to imagine that if blizzard want to railroad certain classes into their existing weapon specializations, that fury warriors wont get unfairly discriminated by needing two 2h weapons, and that certain specs are easier to gear based on their weapon proficiency.

    has this point been addressed anywhere or is there any indication that we will see weapons dropping in an artifact-esque way with one item contributing your entire spec weapon arsenal?

  2. #2
    Pandaren Monk MisterBigglez's Avatar
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    Never been a problem in the past, why would it now be a problem just because we spent one expansion with a relic system? Relics are just as annoying imo because you might have to wait til the last few bosses just to see your best relic. You might not even have a good relic in the raid and are forced to do m+.

    Ill be happy to see weapon drops again.

  3. #3
    Quote Originally Posted by Stabbywabby View Post
    Never been a problem in the past, why would it now be a problem just because we spent one expansion with a relic system? Relics are just as annoying imo because you might have to wait til the last few bosses just to see your best relic. You might not even have a good relic in the raid and are forced to do m+.

    Ill be happy to see weapon drops again.
    Now you'll just have to wait until the last boss to see your best weapon. Relics weren't any better or worse.

  4. #4
    I wouldn't care if they relaxed the transmog rules on fist weapons for once.

  5. #5
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    i think you are missing the point. i dont think it would have been fair to expect fury warriors to require 6 relics and other classes only need 3 or 4, they made it 3 per class for a reason. asking certain classes to obtain more of an already potentially limited pool of weapons, ESPECIALLY if they force classes into their current weapon proficiency ONLY would be pretty crazy. just because it was that way in the past, does not mean it was sunshine and lollipops. Fury warriors always complained about getting 2x2h, there was always one guy who rolled main spec on the 2h for his feral druid because it was better for some fights. it isnt as simple as you seem to think. some classes also have more weapon proficiency, allowing them a larger choice of weapons to choose from too, (looking at you mages, feral druids) which was frustrating to classes who could only use certain weapons to have them given to another class, who would then have an even greater pick of the loot later on. Weapons could potentially introduce a massive loot discrepancy in wow again that we havent had to deal with for the duration of legion. each relic was used by a similar number of classes, and was homogeneous amongst all the classes and specs in quantity needed, we will no longer have that

  6. #6
    well tough luck for DW and 1h+oh classes, just like Stabbywabby said, it worked in the past and it never used to be an issue, people should srsly stop looking for issues where there arent any

  7. #7
    If your guild gave a weapon drop to a guy who could only find it useful for a few fights instead of giving it to the guy who used it all the time, your guild's loot council was dogshit and you should've quit, it was obvious they had no idea what they were doing.

    Old system was better.

  8. #8
    It'll just go back to the old weapons. we spent one expansion with artifact, the entirely of the rest has just been weapons why would it be an issue now.

  9. #9
    I always preferred using a staff over 1h+OH because I didn't want to have to hope for 2 item drops. I wouldn't be opposed to shields and offhand dropping with the MH weapon as well. People would argue that it limits them in equip combos and they would also be right. Like you said in the OP, it's an argument with both sides having good points and it will be interesting to see if any changes are made to drops in the future.

  10. #10
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    Quote Originally Posted by valky94 View Post
    it worked in the past and it never used to be an issue
    not sure what game you were playing, i distinctly remember weapon drops being a significant point of contention for many classes on many occasions, including poor stats, bad attack speeds, e.t.c.

    my point is that there is currently a better system in place that evens the playing field for all classes, and was wondering if there had been any official comment on the matter, i wasn't particularly looking for peoples personal opinions on weapon drops, i simply stated what i saw as a step backward from our current system and was curious if there had been any clarification. Both systems have merit IMO, however i feel that noone has any idea what weapons each spec will be able to use in BFA, and on top of that noone knows how or what the weapon drops will be like

  11. #11
    I suspect it will go back to normal. Why wouldn't it?

  12. #12
    Warchief vsb's Avatar
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    Relics are much more balanced system. Hunter will get all ranged weapons, while half of the raid will fight over 2-hander. Weapon is the most important item for most specs, so imagine stuggle over some crazy-titanforged weapon. I think that they should integrate artifact system into class design (not necessarily those lore artifacts with talent trees, might be just generic "2-hand sword"), so relics would replace weapon slots completely from level 1.

    But I don't see this happening in BfA, I'm sure that they would announce it already, and nobody will remember it 2 years later.

  13. #13
    Immortal Ealyssa's Avatar
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    Quote Originally Posted by Stabbywabby View Post
    Never been a problem in the past.
    It actually always was and the reason why the artifact system was such an improvement.

    Useless bow droping for the 8th time when you have only one hunter in the raid. Your rogue geting shit on by RNG with the only dagger of the tier never droping.

    Will be even worse with titanforge. Now TF is heavilly staggered by the relic system dampening the ilvl increase of the weapon. In BfA if the arms warrior in your roster get the god +50 ilvl good luck competing with him even if you play better.

    The only things that may save BfA from total disaster is that MM+ will help chain farming a high rolled weapon. Raid wont be the absolute only way to gear unlike before legion.

    But yeah, weapon droping being unfair to some spec and TF gonna be painful.
    Quote Originally Posted by primalmatter View Post
    nazi is not the abbreviation of national socialism....
    When googling 4 letters is asking too much fact-checking.

  14. #14
    Quote Originally Posted by Blacktomato View Post
    not sure what game you were playing, i distinctly remember weapon drops being a significant point of contention for many classes on many occasions, including poor stats, bad attack speeds, e.t.c.

    my point is that there is currently a better system in place that evens the playing field for all classes, and was wondering if there had been any official comment on the matter, i wasn't particularly looking for peoples personal opinions on weapon drops, i simply stated what i saw as a step backward from our current system and was curious if there had been any clarification. Both systems have merit IMO, however i feel that noone has any idea what weapons each spec will be able to use in BFA, and on top of that noone knows how or what the weapon drops will be like
    they did confirm we are going back to weapon drops, how will it work, will it be the same as before, or something new, we dont know yet, in the end, wow is still an RPG, and getting loot that you dont want/need and grinding for loot is kinda a core mechanic of an rpg

  15. #15
    so you say that there is going to be a issue with some people needing 1 weapon and some needing 2 weapons/offhands and in legion you simply needed 3 relics. No more no less. Here is why that is sorta retarded. In legion you need 3 relics with the RIGHT traits and ontop of that. Rng on the crucible traits. You can get 20 higher item level relics which is a dps loss. How is that good in any way, shape or form ?

    Weapons was not a problem up til legion. Then legion fucked it up entirely, and it won't be a problem after legion. If you mean artifact weapons where fine in legion, they wouldn't have changed them so many times in the expansion. Artifact weapons and legendaries is possible the biggest flop in the history of wow. Thank jeebus its going away

  16. #16
    Weapons/off hands need to drop in sets, period. Artifacts have proven that blizzard now knows how to make this happen.

  17. #17
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    Quote Originally Posted by Spookysheep View Post
    Weapons/off hands need to drop in sets, period. Artifacts have proven that blizzard now knows how to make this happen.
    You beat me to it, would be a rather nice quality of life increase and they wouldn't have to put some special system in for druids so they can continue to use their feral daggers as a transmog or guardian fists.

  18. #18
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    Quote Originally Posted by Zamfix View Post
    Now you'll just have to wait until the last boss to see your best weapon. Relics weren't any better or worse.
    1 or 2 weapons per spec/class vs having essentilaly 3 per spec for evry class, and had to be specefic numbers of certain types or couldnt equip it. Nah relics where/are worse.
    And relics got way more rng to them then weapons ever had had and will have in bfa.

    - - - Updated - - -

    Quote Originally Posted by Alassiel View Post
    If your guild gave a weapon drop to a guy who could only find it useful for a few fights instead of giving it to the guy who used it all the time, your guild's loot council was dogshit and you should've quit, it was obvious they had no idea what they were doing.

    Old system was better.
    Also this ^

  19. #19
    Quote Originally Posted by Spookysheep View Post
    Weapons/off hands need to drop in sets, period. Artifacts have proven that blizzard now knows how to make this happen.
    No. Just no. Getting a new weapon has always been a good feeling. Relics trashed that completly. Don't let them fuck it up again

  20. #20
    Quote Originally Posted by Stabbywabby View Post
    Never been a problem in the past, why would it now be a problem just because we spent one expansion with a relic system? Relics are just as annoying imo because you might have to wait til the last few bosses just to see your best relic. You might not even have a good relic in the raid and are forced to do m+.

    Ill be happy to see weapon drops again.
    I daresay it was a problem. Getting good or shitty RNG on your weapon drop could dramatically affect your DPS. I remember playing Fury in HFC and being kinda shit overall, until I won a Mythic weapon off Fel Lord and bonused another, then I shot way up in DPS. On the other hand, our two Rogues had to wait literally 5 months into Mythic before both had Mythic daggers. Let's not talk about these poor, lonely and useless hunter weapons.

    Relics provide a more staggered power increase, so that RNG is mitigated; it usually won't be so bad that all of your relics are awful or balls-out amazing. Weapons are an all or nothing deal.

    And Titanforging will make the issue even worse. Imagine lucking out a max level TF weapon early in the tier while others have to stick with Normal or Heroic weapons?

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